Frame Frequency
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Frame Frequency
Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be called the , and be expressed in hertz. Frame rate in electronic camera specifications may refer to the maximal possible rate, where, in practice, other settings (such as exposure time) may reduce the frequency to a lower number. Human vision The temporal sensitivity and resolution of human vision varies depending on the type and characteristics of visual stimulus, and it differs between individuals. The human visual system can process 10 to 12 images per second and perceive them individually, while higher rates are perceived as motion. Modulated light (such as a computer display) is perceived as stable by the majority of participants in studies when the rate is higher than 50 Hz. This perception of modulated light as steady is known ...
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Frequency
Frequency is the number of occurrences of a repeating event per unit of time. It is also occasionally referred to as ''temporal frequency'' for clarity, and is distinct from ''angular frequency''. Frequency is measured in hertz (Hz) which is equal to one event per second. The period is the interval of time between events, so the period is the reciprocal of the frequency. For example, if a heart beats at a frequency of 120 times a minute (2 hertz), the period, —the interval at which the beats repeat—is half a second (60 seconds divided by 120 beats). Frequency is an important parameter used in science and engineering to specify the rate of oscillatory and vibratory phenomena, such as mechanical vibrations, audio signals (sound), radio waves, and light. Definitions and units For cyclical phenomena such as oscillations, waves, or for examples of simple harmonic motion, the term ''frequency'' is defined as the number of cycles or vibrations per unit of time. Th ...
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Movie Projector
A movie projector is an optics, opto-mechanics, mechanical device for displaying Film, motion picture film by projecting it onto a movie screen, screen. Most of the optical and mechanical elements, except for the illumination and sound devices, are present in movie cameras. Modern movie projectors are specially built video projectors. (see also digital cinema) Many projectors are specific to a particular film gauge and not all movie projectors are film projectors since the use of film is required. Predecessors The main precursor to the movie projector was the magic lantern. In its most common setup it had a concave mirror behind a light source to help direct as much light as possible through a painted glass picture slide and a lens, out of the lantern onto a screen. Simple mechanics to have the painted images moving were probably implemented since Christiaan Huygens introduced the apparatus around 1659. Initially candles and oil lamps were used, but other light sources, such ...
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Temporal Resolution
Temporal resolution (TR) refers to the discrete resolution of a measurement with respect to time. Physics Often there is a trade-off between the temporal resolution of a measurement and its spatial resolution, due to Heisenberg's uncertainty principle. In some contexts, such as particle physics, this trade-off can be attributed to the finite speed of light and the fact that it takes a certain period of time for the photons carrying information to reach the observer. In this time, the system might have undergone changes itself. Thus, the longer the light has to travel, the lower the temporal resolution. Technology Computing In another context, there is often a tradeoff between temporal resolution and computer storage. A transducer may be able to record data every millisecond, but available storage may not allow this, and in the case of 4D PET imaging the resolution may be limited to several minutes. Electronic displays In some applications, temporal resolution may instead ...
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Engadget
''Engadget'' ( ) is a multilingual technology blog network with daily coverage of gadgets and consumer electronics. ''Engadget'' manages ten blogs four of which are written in English and six have international versions with independent editorial staff. It has been operated by Yahoo since September 2021. History ''Engadget'' was founded by former '' Gizmodo'' technology weblog editor and co-founder Peter Rojas. ''Engadget'' was the largest blog in Weblogs, Inc., a blog network with over 75 weblogs, including ''Autoblog'' and ''Joystiq,'' which formerly included ''Hackaday''. Weblogs Inc. was purchased by AOL in 2005. Launched in March 2004, ''Engadget'' is updated multiple times a day with articles on gadgets and consumer electronics. It also posts rumors about the technological world, frequently offers opinion within its stories, and produces the weekly Engadget Podcast that covers tech and gadget news stories that happened during the week. On December 30, 2009, ''Engadget' ...
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Three-two Pull Down
Three-two pull down (3:2 pull down) is a term used in filmmaking and television production for the post-production process of transferring film to video. It converts 24 frames per second into 29.97 frames per second, converting approximately every four frames into five frames plus a slight slow down in speed. Film runs at a standard rate of 24 frames per second, whereas NTSC video has a signal frame rate of 29.97 frames per second. Every interlaced video frame has two fields for each frame. The three-two pull down is where the telecine adds a third video field (a half frame) to every second video frame, but the untrained eye cannot see the addition of this extra video field. In the figure, the film frames A–D are the true or original images since they have been photographed as a complete frame. The A, B, and D frames on the right in the NTSC footage are original frames. The third and fourth frames have been created by blending fields from different frames. Video 2:3 In the Un ...
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Dot Crawl
Dot crawl is a visual defect of color analog video standards when signals are transmitted as composite video, as in terrestrial broadcast television. It consists of moving checkerboard patterns which appear along horizontal color transitions (vertical edges). It results from intermodulation or crosstalk between chrominance and luminance components of the signal, which are imperfectly multiplexed in the frequency domain. The term is more associated with the NTSC analog color TV system, but is also present in PAL (see Chroma dots). Although the interference patterns are slightly different depending on the system used, they have the same cause and the same general principles apply. This takes two forms: chrominance interference in luminance (chrominance being interpreted as luminance), and luminance interference in chrominance. Dot crawl is most visible when the chrominance is transmitted with a high bandwidth, so that its spectrum reaches well into the band of frequencies used by ...
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Mains Frequency
The utility frequency, (power) line frequency (American English) or mains frequency (British English) is the nominal frequency of the oscillations of alternating current (AC) in a wide area synchronous grid transmitted from a power station to the end-user. In large parts of the world this is 50  Hz, although in the Americas and parts of Asia it is typically 60 Hz. Current usage by country or region is given in the list of mains electricity by country. During the development of commercial electric power systems in the late-19th and early-20th centuries, many different frequencies (and voltages) had been used. Large investment in equipment at one frequency made standardization a slow process. However, as of the turn of the 21st century, places that now use the 50 Hz frequency tend to use 220–240  V, and those that now use 60 Hz tend to use 100–127 V. Both frequencies coexist today (Japan uses both) with no great technical reason to prefer one over ...
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ...
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Saturday Morning Cartoon
"Saturday-morning cartoon" is a colloquial term for the original animated series programming that was typically scheduled on Saturday and Sunday mornings in the United States on the "Big Three" television networks. The genre's popularity had a broad peak from the mid-1960s through the mid-1990s; after that point it declined, in the face of changing cultural norms, increased competition from formats available at all times, and heavier regulations. In the last two decades of the genre's existence, Saturday-morning and Sunday-morning cartoons were primarily created and aired to meet regulations on children's television programming in the United States, or E/I. Minor television networks, in addition to the non-commercial PBS in some markets, continue to air animated programming on Saturday and Sunday while partially meeting those mandates. In the United States, the generally accepted times for these and other children's programs to air on Saturday mornings were from 8:00 a.m. to ...
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Lifewire
Lifewire is a technology information and advice website. The website's owner is Dotdash Meredith, originally About.com, which launched Lifewire in 2016 as one of its spin-off vertical sites. As of April 2022, it had a global website ranking of 1432 by Alexa Internet. History Lifewire was the third standalone brand of About.com, an IAC-owned media company, which broke up its collections of DIY and how-to information into branded vertical websites and is a competitor to Techcrunch, Techradar, PCmag and Systweak Lifewire was preceded by Verywell, a health info website, and The Balance, a personal finance site. Since About.com was one of the top 50 biggest sites online, Lifewire became a top 15 technology website in the United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie .. ...
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Traditional Animation
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation in cinema until computer animation. Process Writing and storyboarding Animation production usually begins after a story is converted into an animation film script, from which a storyboard is derived. A storyboard has an appearance somewhat similar to comic book panels, and is a shot by shot breakdown of the staging, acting and any camera moves that will be present in the film. The images allow the animation team to plan the flow of the plot and the composition of the imagery. Storyboard artists will have regular meetings with the director and may redraw or "re-board" a sequence many times before it meets final approval. Voice recording Before animation begins, a preliminary soundtrack or scratch track is recorded so that the animation may be more precisely synchronized to t ...
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