Computer-mediated Reality
Computer-mediated reality refers to the ability to add to, subtract information from, or otherwise manipulate one's perception of reality through the use of a wearable computer or hand-held device such as a smartphone. Mediated reality is a proper superset of mixed reality, augmented reality, and virtual reality, as it also includes, for example, diminished reality. Typically, it is the user's ''visual'' perception of the environment that is mediated. This is done through the use of some kind of electronic device, such as an EyeTap device or smart phone, which can act as a visual filter between the real world and what the user perceives. Computer-mediated reality has been used to enhance visual perception as an aid to the visually impaired. This example achieves a mediated reality by altering a video input stream light that would have normally reached the user's eyes, and computationally altering it to filter it into a more useful form. It has also been used for interactive co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Teladoc Health
Teladoc Health, Inc. is a multinational telemedicine and virtual healthcare company headquartered in the United States. Primary services include telehealth, medical opinions, AI and analytics, telehealth devices and licensable platform services. In particular, Teladoc Health uses telephone and videoconferencing software as well as mobile apps to provide on-demand remote medical care. Billed as the first and largest telemedicine company in the United States, Teladoc Health was launched in 2002 and has acquired companies such as BetterHelp in 2015, Best Doctors in 2017, and Advance Medical in 2018. It trades on the New York Stock Exchange and is active in 130 countries. As of 2023 Teladoc was serving "80 million people across its virtual care products" with 56 million paid members in the United States. History 2002–2015 Teladoc was founded in 2002 in Dallas, Texas by G. Byron Brooks EE MD and Michael Gorton. Billing itself as the oldest telemedicine company in United ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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User Interface Techniques
An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task. For example, one can go back to the previously visited page on a Web browser by either clicking a button, pressing a key, performing a mouse gesture or uttering a speech command. It is a widely used term in human-computer interaction. In particular, the term "new interaction technique" is frequently used to introduce a novel user interface design idea. Definition Although there is no general agreement on the exact meaning of the term "interaction technique", the most popular definition is from the computer graphics literature: A more recent variation is: The computing view From the computer's perspective, an interaction technique involves: * One or several input devices that capture user input, * One or several output devices that display user feedback, * A piece of software ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multimodal Interaction
Multimodal interaction provides the user with multiple modes of interacting with a system. A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users and automated systems, allowing flexible input (speech, handwriting, gestures) and output (speech synthesis, graphics). Multimodal fusion combines inputs from different modalities, addressing ambiguities. Two major groups of multimodal interfaces focus on alternate input methods and combined input/output. Multiple input modalities enhance usability, benefiting users with impairments. Mobile devices often employ XHTML+Voice for input. Multimodal biometric systems use multiple biometrics to overcome limitations. Multimodal sentiment analysis involves analyzing text, audio, and visual data for sentiment classification. GPT-4, a multimodal ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Extended Reality
Extended reality (XR) is both an umbrella term to refer to and interpolate between augmented reality (AR), mixed reality (MR), and virtual reality (VR), as well as to extrapolate (extend) beyond these, e.g. allowing us to see sound waves, radio waves, and otherwise invisible phenomena. The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, giving users an immersive experience by being in a virtual or augmented environment. XR is rapidly growing beyond an academic discipline, and is now having real-world impact in medicine, architecture, education, industry, and is being applied in a wide range of areas such as entertainment, cinematic virtual reality, cinema, marketing, real estate, manufacturing, education, maintenance and remote work. Extended reality has the ability to be used for joint effort in the workplace, training, educational purposes, therapeutic treatments, and data exploration and analysis. Extend ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Beauty Filter
Filters are digital image effects often used on social media. They initially simulated the effects of camera filters, and they have since developed with facial recognition technology and computer-generated augmented reality. Social media filters—especially beauty filters—are often used to alter the appearance of selfies taken on smartphones or other similar devices. While filters are commonly associated with beauty enhancement and feature alterations, there is a wide range of filters that have different functions. From adjusting photo tones to using face animations and interactive elements, users have access to a range of tools. These filters allow users to enhance photos and allow room for creative expression and fun interactions with digital content. History In 2010, Apple introduced the iPhone 4—the first iPhone model with a front camera. It gave rise to a dramatic increase in selfies, which could be touched up with more flattering lighting effects with applications s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Snapchat
Snapchat is an American multimedia social media and instant messaging app and service developed by Snap Inc., originally Snapchat Inc. One of the principal features of the app are that pictures and messages, known as "snaps", are usually available for only a short time before they become inaccessible to their recipients. The app has evolved from originally focusing on person-to-person photo sharing to presently featuring users' "Stories" of 24 hours of Chronology, chronological content, along with "Discover", letting brands show ad-supported short-form content. It also allows users to store photos in a password-protected area called "My Eyes Only". It has also reportedly incorporated limited use of end-to-end Encryption software, encryption, with plans to broaden its use in the future. Snapchat was created by Evan Spiegel, Bobby Murphy, and Reggie Brown, former students at Stanford University. It is known for representing a mobile-first direction for social media, and places sig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ingress (video Game)
''Ingress'' (or ''Ingress Prime'') is an augmented reality (AR) mobile game developed and published by Niantic for Android and iOS devices. The game was first released on December 14, 2013, for Android devices and then for iOS devices on July 14, 2014. The game is free-to-play, uses a freemium business model, and supports in-app purchases for additional in-game items. The mobile app has been downloaded more than 20 million times worldwide as of November 2018. ''Ingress'' uses the mobile device GPS to locate and interact with "portals" that are in proximity to the player's real-world location. The portals are physical points of interest where "human creativity and ingenuity is expressed," often manifesting as public art such as statues and monuments, unique architecture, outdoor murals, historic buildings, local community hubs and other displays of human achievement. The game uses the portals as elements of a science fiction backstory along with a continuous open narrative pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wizards Unite
''Harry Potter: Wizards Unite'' was an augmented reality (AR) mobile game developed by Niantic and WB Games San Francisco, and published by Niantic, under license from Portkey Games. The game is based on the '' Harry Potter series'' and part of the Wizarding World media franchise, created by J. K. Rowling. ''Wizards Unite'' begins as the player creates their avatar and starts their journey at the player's real world location. The player character engages with the world by casting spells, discovering artefacts and facing known characters and beasts of the Wizarding World universe. Development of ''Wizards Unite'' commenced in 2017. A beta version was released in New Zealand in April 2019, and in Australia in May 2019. It was launched for Android and iOS mobile devices on June 20, 2019. The game received mixed reviews from critics and won the Peoples' Voice Award for "Technical Achievements" at the 2020 Webby Awards. It was shut down in January 2022, after Portkey Games previo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pokémon Go
''Pokémon Go'' (stylized as ''Pokémon GO'') is a 2016 augmented reality (AR) mobile game originally developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices. It uses mobile devices with GPS to locate, capture, train, and battle virtual Pokémon, which appear as if they are in the player's real-world location. The game is free-to-play; it uses a freemium business model combined with local advertising and supports online purchases for additional in-game items as well as virtual and real-world events. The game launched with around 150 species of Pokémon, with several hundred more species being added as of 2025. ''Pokémon Go'' was released to mixed reviews; critics praised the concept but criticized technical problems. It was one of the most used and profitable mobile apps in 2016, having been downloaded more than 500 million times worldwide by the end of the year. It is credited with popularizing location-based ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Oculus Rift
Oculus Rift is a discontinued line of virtual reality headsets, virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021. The Rift went through various pre-production models prior to the release of the Oculus Rift CV1, the first Oculus Rift intended for use by the general public. Two of these, the DK1 in early-2013 and DK2 in mid-2014, were intended to provide content developers with a Software development kit, development kit platform to create content for the Rift's eventual consumer release. However, b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Reality Headset
A virtual reality headset (or VR headset) is a Head-mounted display, head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with Virtual reality game, VR video games, but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display (providing separate images for each eye), Stereophonic sound, stereo sound, and sensors like accelerometers and gyroscopes for tracking the pose tracking, pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world. Augmented reality (AR) headsets are VR headsets that enable the user to see and interact with the outside world. Examples of AR headsets include the Apple Vision Pro and Meta Quest 3. VR headsets typically use at least one MEMS IMU for three degrees of freedom (3DOF) motion tracking, and optionally more tracking t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |