Chō-han
''Chō-Han Bakuchi'' or simply is a traditional Japanese gambling game using dice. Gameplay The game uses two standard six-sided dice, which are shaken in a bamboo cup or bowl by a dealer. The cup is then overturned onto the floor. Players then place their wagers on whether the sum total of numbers showing on the two dice will be "Chō" (even) or "Han" (odd). The dealer then removes the cup, displaying the dice. The winners collect their money. Depending on the situation, the dealer will sometimes act as the house, collecting all losing bets. More often, the players will bet against each other (this requires an equal number of players betting on odd and even) and the house will collect a set percentage of winning bets. Of the 36 possible outcomes, there are six distinct doubles that result in an even (丁) outcome (e.g., (1,1), (2,2), etc.) and 30 pairings of different numbers: 18 odd sums, and 12 even sums. Culture The game was a mainstay of the bakuto, itinerant gamb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dice Game ...
Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the success of collectible card games, a number of collectible dice games have been published. Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: *'' Battle Dice'' *'' Dice Masters'' *'' Diceland'' *'' Dragon Dice'' See also *Card game References {{Tabletop games by type Dice A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, ro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bakuto
''Bakuto'' (博徒) were itinerant gamblers active in Japan from the 18th century to the mid-20th century. They were one of two forerunners (the other being ''tekiya'', or peddlers) to modern Japanese organized crime syndicates called ''yakuza''. History Beginning around the 17th century, ''bakuto'' plied their trade in towns and highways in Edo period, feudal Japan, playing traditional games such as hanafuda and Chō-han, dice. During the Tokugawa shogunate, violent ''bakuto'' ''ikka'' (families) rose to power with the gambling spaces they ran, occasionally hired by local governments to gamble with laborers, winning back worker's earnings in exchange for a percentage. They had varying qualities of relationships with the villages in which they lived, often as well with the government, despite their connection. In the 18th century, the tradition of Irezumi, elaborate tattooing was introduced into ''bakuto'' culture. Dealers of card or dice games often displayed these full-body t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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:Category:Japanese Words And Phrases ...
{{Commons Words and phrases by language Words Words Words A word is a basic element of language that carries meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consensus among linguists on its ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Japanese Games
This is a list of traditional Japanese games. Games Children's games * Beigoma * Bīdama * Daruma-san * Hide-and-seek * Kemari * Kendama * Ken-ken-pa (Hopscotch) * Menko * Nawatobi (Jump rope) * Ohajiki * Onigokko * Oshikura Manju * Otedama Board games * Go - originates in China, important rules change (free opening) in Japan * Renju * Shogi * Hasami shogi * Sugoroku * Ninuki-renju Card games * Buta no shippo * Daifugō (another name: Daihinmin) * Hanafuda * Karuta * Oicho-Kabu * Two-ten-jack (Tsū-ten-jakku) - a Japanese trick-taking card game. * Uta-garuta - a kind of karuta (another name: Hyakunin Isshu) Tile games * Japanese Mahjong - Japanese mahjong, also called rīchi mahjong * Goita Dice games * Cho-han bakuchi - a gambling game * Kitsune bakuchi Word games * Dajare * Henohenomoheji * Kaibun *Shiritori *Uta-garuta Solitaire games * Sudoku * Tsume shogi Drinking games * Konpira see https://www.samuraitours.com/japanese-partydrinking-game/ See also ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yakuza (series)
, formerly known outside of Japan as ''Yakuza'', is a video game franchise by Sega. It incorporates elements of the action-adventure, beat 'em up, and role-playing genres. Each installment is typically a crime drama, with plot lines inspired by yakuza films and pre-millennial Japanese crime dramas. The most frequently featured protagonist is Kazuma Kiryu, a reformed yakuza associated with the Kanto-based Tojo Clan. While Kiryu often finds himself working with the leaders of the Tojo Clan to thwart conspiracies aimed against them, the primary theme of the series is his desire to leave the yakuza for good and start over by raising orphans and trying to assimilate into civilian life. The gameplay of ''Yakuza / Like a Dragon'' has the player controlling Kiryu (or another character, depending on the title) in an open world where he can fight random groups of punks and gangsters, take on side missions and activities to earn experience and money, learn new moves from non-player char ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such as ''Olympic Decathlon'' (1980). Minigames can also be used to represent a specific experience, such as Security hacker, hacking and lock picking, both of which are found in Bethesda Game Studios, Bethesda games, or scanning an area, that ties into a larger game. Minigame compilations Some games are made up of many minigames strung together into one video game, such as Nintendo's Wario (series)#WarioWare, ''WarioWare'' series (which are called microgames in the series), Universal's ''Sports game#Origins, Video Action'', David Whittaker (video game composer), David Whittaker's ''Lazy Jones'' and the mobile game ''Phone St ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yakuza Film
is a popular film genre in Japanese cinema which focuses on the lives and dealings of ''yakuza'', Japanese organized crime syndicates. In the silent film era, depictions of '' bakuto'' (precursors to modern yakuza) as sympathetic Robin Hood-like characters were common. Two types of yakuza films emerged in the 1950s and 1960s. The Nikkatsu studio was known for modern yakuza films inspired by Hollywood gangster films, while Toei was the main producer of what is known as . Set in the Meiji and Taishō eras, ''ninkyo eiga'' depict honorable outlaws torn between '' giri'' (duty) and ''ninjo'' (personal feelings). In contrast to ''ninkyo eiga'', based on real crime stories became popular in the 1970s. These portrayed modern yakuza not as honorable heirs to the samurai code, but as ruthless street thugs living for their own desires. Early films In the silent film era, films depicting '' bakuto'' (precursors to modern yakuza) as Robin Hood-like characters were common. They of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chambara
, also commonly spelled "''chambara''", meaning "sword fighting" films,Hill (2002). denotes the Japanese film genre called samurai cinema in English and is roughly equivalent to Western and swashbuckler films. ''Chanbara'' is a sub-category of ''jidaigeki'', which equates to period drama. ''Jidaigeki'' may refer to a story set in a historical period, though not necessarily dealing with a samurai character or depicting swordplay. While earlier samurai period pieces were more dramatic rather than action-based, samurai films produced after World War II have become more action-based, with darker and more violent characters. Post-war samurai epics tended to portray psychologically or physically scarred warriors.Silver (1977), p. 37. Akira Kurosawa stylized and exaggerated death and violence in samurai epics. His samurai, and many others portrayed in film, were solitary figures, more often concerned with concealing their martial abilities, rather than showing them off. Historically, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sarashi
A is a kind of white cloth, usually cotton, or less commonly linen, used to make various garments in Japan, such as ''juban'' (a kind of under-kimono), fundoshi, or tenugui. A length of may be wrapped around the body under a kimono as a haramaki, or around the chest to bind the breasts. See also * Bandeau * Breast binding Breast binding, also known as chest binding, is the flattening and hiding of breasts with constrictive materials such as cloth strips or purpose-built undergarments. Binders may also be used as alternatives to bras or for reasons of propriety. H ... * * References Dresses Japanese sashes Folk costumes Undergarments History of Asian clothing Japanese words and phrases {{Clothing-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Irezumi
(also spelled or sometimes ) is the Japanese word for tattoo, and is used in English to refer to a distinctive style of Japanese tattooing, though it is also used as a blanket term to describe a number of tattoo styles originating in Japan, including tattooing traditions from both the Ainu people and the Ryukyuan Kingdom. All forms of are applied by hand, using wooden handles and metal needles attached via silk thread. This method also requires special ink known as ink (also called ); tattooing practiced by both the Ainu people and the Ryukyuan people uses ink derived from the indigo plant. It is a painful and time-consuming process, practiced by a limited number of specialists known as . typically have one or more apprentices working for them, whose apprenticeship can last for a long time period; historically, were admired as figures of bravery and roguish sex appeal. During the Edo period, ("tattoo punishment") was a criminal penalty. The location of the tattoo was de ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Seiza
'' Seiza '' ( or ; ; ) is the formal, traditional way of sitting in Japan. It involves a specific positioning and posture in a Kneeling, kneeled position so as to convey respect, particularly toward elders. It developed among samurai during the Edo period and was later widely adopted by the public. ''Seiza'' is associated with straw ''tatami'' flooring or ''zabuton'' pillows that allow for comfortable sitting, and it is commonly used in several Japanese practices, including Japanese martial arts and the Japanese tea ceremony. Sitting ''seiza''-style is often difficult for people who are not accustomed to it or for the physically infirm, such as injured people and the elderly. Sitting ''seiza''-style for long periods of time is associated with health problems, particularly those of the knees. ''Seiza'' may be compared to similar seated positions in other cultures, such as Indian Vajrasana (yoga), Vajrasana. Form To sit ''seiza''-style, one must first be kneeling on the floo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |