Audio Over Ethernet
In audio engineering, audio and broadcast engineering, broadcast engineering, Audio networking is the use of a Computer networking, network to distribute real-time digital audio. Audio Networking replaces bulky snake cables or audio-specific installed low-voltage wiring with standard network structured cabling in a facility. Audio Networking provides a reliable Backbone network, backbone for any audio application, such as for large-scale sound reinforcement in stadiums, airports and convention centers, multiple studios or stage (theatre), stages. While Audio Networking bears a resemblance to voice over IP (VoIP) and audio over IP, audio contribution over IP (ACIP), Audio Networking is intended for high-fidelity, low-latency professional audio. Because of the fidelity and Latency (audio), latency constraints, Audio Networking systems generally do not utilize audio data compression. Audio Networking systems use a much higher bit rate (typically 1 Mbit/s per channel) and much low ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Audio Engineering
Audio most commonly refers to sound, as it is transmitted in signal form. It may also refer to: Sound *Audio signal, an electrical representation of sound * Audio frequency, a frequency in the audio spectrum *Digital audio, representation of sound in a form processed and/or stored by computers or digital electronics *Audio, audible content (media) in audio production and publishing * Semantic audio, extraction of symbols or meaning from audio * Stereophonic audio, method of sound reproduction that creates an illusion of multi-directional audible perspective * Audio equipment Entertainment * AUDIO (group), an American R&B band of 5 brothers formerly known as TNT Boyz and as B5 * ''Audio'' (album), an album by the Blue Man Group * ''Audio'' (magazine), a magazine published from 1947 to 2000 * Audio (musician), British drum and bass artist * "Audio" (song), a song by LSD *"Audios", a song by Black Eyed Peas from ''Elevation'' Computing * HTML audio, identified by the tag See ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Local Area Network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, campus, or building, and has its network equipment and interconnects locally managed. LANs facilitate the distribution of data and sharing network devices, such as printers. The LAN contrasts the wide area network (WAN), which not only covers a larger geographic distance, but also generally involves Leased line, leased telecommunication circuits or Internet links. An even greater contrast is the Internet, which is a system of globally connected business and personal computers. Ethernet and Wi-Fi are the two most common technologies used for local area networks; historical network technologies include ARCNET, Token Ring, and LocalTalk. Cabling Most wired network infrastructures utilize Category 5 cable, Category 5 or Category 6 cable, Category 6 twisted pair cabling with RJ45 (telecommunications), RJ45 compatible terminations. This medium provides physical ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Layer-2
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between nodes on a network segment across the physical layer. The data link layer provides the functional and procedural means to transfer data between network entities and may also provide the means to detect and possibly correct errors that can occur in the physical layer. The data link layer is concerned with local delivery of frames between nodes on the same level of the network. Data-link frames, as these protocol data units are called, do not cross the boundaries of a local area network. Inter-network routing and global addressing are higher-layer functions, allowing data-link protocols to focus on local delivery, addressing, and media arbitration. In this way, the data link layer is analogous to a neighborhood traffic cop; it endeavors to arbitrate between parties contending for access to a medium, without c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Layer-1
In the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer: the layer most closely associated with the physical connection between devices. The physical layer provides an electrical, mechanical, and procedural interface to the transmission medium. The shapes and properties of the electrical connectors, the frequencies to transmit on, the line code to use and similar low-level parameters, are specified by the physical layer. At the electrical layer, the physical layer is commonly implemented in a dedicated PHY chip or, in electronic design automation (EDA), by a design block. In mobile computing, the MIPI Alliance *-PHY family of interconnect protocols are widely used. Role The physical layer defines the means of transmitting a stream of raw bits over a physical data link connecting network nodes. The bitstream may be grouped into code words or symbols and converted to a physical signal that is transmitted over a tra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Broadcast Packet
In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of use ..., or it may be a low-level networking operation, for example broadcasting on Ethernet. All-to-all communication is a computer communication method in which each sender Message passing, transmits messages to all receivers within a group. In networking this can be accomplished using broadcast or multicast. This is in contrast with the Point-to-point (telecommunications), point-to-point method in which each sender communicates with one receiver. Addressing met ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Word Clock
In digital audio electronics, a word clock or wordclock (sometimes sample clock, which can have a broader meaning) is a clock signal used to synchronise other devices, such as digital audio tape machines and compact disc players, which interconnect via digital audio signals. Word clock is so named because it clocks each audio sample. Samples are represented in data words. S/PDIF, AES/EBU, MADI, ADAT, and TDIF are some of the formats that use a word clock. Various audio over Ethernet systems use communication protocol A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics (computer science), sem ...s to distribute word clock. The device which generates the word clock is the clock source for all the other audio devices. The signal is used for synchronizing digital audio signals between devices, suc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Overhead (computing)
Overhead in computer systems consists of shared functions that benefit all users or processes but are not directly attributable to any specific task. It is thus similar to overhead in organizations. Computer system overhead shows up as slower processing, less memory, less storage capacity, less network bandwidth, or bigger latency than would be expected from reading the system specifications. It is a special case of engineering overhead. Overhead can be a deciding factor in software design, with regard to structure, error correction, and feature inclusion. Examples of computing overhead may be found in object-oriented programming (OOP), functional programming, data transfer, data structures, and file systems on data storage devices. Software design Choice of implementation A programmer/software engineer may have a choice of several algorithms, encodings, data types or data structures, each of which have known characteristics. When choosing among them, their respective overhead ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Algorithmic Efficiency
In computer science, algorithmic efficiency is a property of an algorithm which relates to the amount of computational resources used by the algorithm. Algorithmic efficiency can be thought of as analogous to engineering productivity for a repeating or continuous process. For maximum efficiency it is desirable to minimize resource usage. However, different resources such as time and space complexity cannot be compared directly, so which of two algorithms is considered to be more efficient often depends on which measure of efficiency is considered most important. For example, bubble sort and timsort are both algorithms to sort a list of items from smallest to largest. Bubble sort organizes the list in time proportional to the number of elements squared (O(n^2), see Big O notation), but only requires a small amount of extra memory which is constant with respect to the length of the list (O(1)). Timsort sorts the list in time linearithmic (proportional to a quantity times its l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Layer 2
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between nodes on a network segment across the physical layer. The data link layer provides the functional and procedural means to transfer data between network entities and may also provide the means to detect and possibly correct errors that can occur in the physical layer. The data link layer is concerned with local delivery of frames between nodes on the same level of the network. Data-link frames, as these protocol data units are called, do not cross the boundaries of a local area network. Inter-network routing and global addressing are higher-layer functions, allowing data-link protocols to focus on local delivery, addressing, and media arbitration. In this way, the data link layer is analogous to a neighborhood traffic cop; it endeavors to arbitrate between parties contending for access to a medium, without con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ethernet Frame
In computer networking, an Ethernet frame is a data link layer protocol data unit and uses the underlying Ethernet physical layer transport mechanisms. In other words, a data unit on an Ethernet link transports an Ethernet frame as its payload. An Ethernet frame is preceded by a preamble and start frame delimiter (SFD), which are both part of the Ethernet packet at the physical layer. Each Ethernet frame starts with an Ethernet header, which contains destination and source MAC addresses as its first two fields. The middle section of the frame is payload data including any headers for other protocols (for example, Internet Protocol) carried in the frame. The frame ends with a frame check sequence (FCS), which is a 32-bit cyclic redundancy check used to detect any in-transit corruption of data. Structure A data packet on the wire and the frame as its payload consist of binary data. Ethernet transmits data with the most-significant octet (byte) first; within each octet, h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OSI Model
The Open Systems Interconnection (OSI) model is a reference model developed by the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection." In the OSI reference model, the components of a communication system are distinguished in seven abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application. The model describes communications from the physical implementation of transmitting bits across a transmission medium to the highest-level representation of data of a distributed application. Each layer has well-defined functions and semantics and serves a class of functionality to the layer above it and is served by the layer below it. Established, well-known communication protocols are decomposed in software development into the model's hierarchy of function calls. The Internet protocol suite as defined in and is a model of net ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Communications Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics (computer science), semantics, and synchronization of communication and possible Error detection and correction, error recovery methods. Protocols may be implemented by Computer hardware, hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses predetermined for that particular situation. The specified behavior is typically independent of how it is to be Implementation, implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |