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Yoshi's Island DS
''Yoshi's Island DS'', known in Japan as is a 2006 platform game developed by Artoon and published by Nintendo for the Nintendo DS. It was released in North America and Australia in November 2006, in Europe in December 2006, and in Japan in March 2007. It is a sequel to the 1995 SNES game, '' Super Mario World 2: Yoshi's Island''. Announced at Nintendo's E3 press conference in May 2006, the game was well received by critics. The game was originally to be titled ''Yoshi's Island 2'', though its name was changed one month before its North American release. In April and May 2015, the game was made available for the Wii U via the Virtual Console service, shortly after a Nintendo Direct presentation. The game's story focuses on the Yoshi clan as they attempt to rescue newborn children who have been kidnapped by Kamek. ''Yoshi's Island DS'' uses the same updated graphical style as ''Yoshi Touch & Go'', but retains the same core gameplay as its Super Nintendo Entertainment System pre ...
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Artoon
Artoon Co., Ltd. (株式会社アートゥーン Kabushiki-Gaisha Ātūn) was a Japanese video game developer established in 1999. It became a subsidiary of AQ Interactive in May 2004 and became a wholly owned subsidiary in June 2005. The team was primarily affiliated in the United States with Microsoft Xbox (console), Xbox and Xbox 360 projects, although they had also worked with Hudson Soft and Nintendo on other platforms. Overview Key Artoon personnel include Yoji Ishii, Manabu Kusunoki, Hidetoshi Takeshita, Yutaka Sugano, Masamichi Harada, Takuya Matsumoto and Naoto Ohshima. When the company formed, it drew personnel and talent from several of Sega's development teams, particularly those which worked on ''Sonic the Hedgehog'' (created by Ōshima), and ''Panzer Dragoon''. The developer had approximately 85 employees. The company's focus was to create original game content for various consoles. Artoon closed down when the parent company, AQ Interactive, filed for bankruptcy. ...
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Baby Luigi
Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like his brother, Luigi's distinctive characteristics include his large nose and mustache, overalls, green hat, and high-pitched, exaggerated Italian accent. Luigi first appeared in '' Mario Bros.'', a 1983 platform game, in which he was originally designed as a palette swap of Mario with a green color scheme; Luigi has since appeared in multiple games and other media throughout the ''Mario'' franchise, in which developed a personality and style of his own. As his role in the ''Mario'' franchise progressed, Luigi evolved into a physically distinct character, and become the main protagonist of '' Mario is Missing!'' and the ''Luigi's Mansion'' series. Charles Martinet voiced Luigi from 1992 to 2023, when he was succeeded by Kevin Afghani. Luigi ...
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Luigi
Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like his brother, Luigi's distinctive characteristics include his large nose and mustache, overalls, green hat, and high-pitched, exaggerated Italian accent. Luigi first appeared in '' Mario Bros.'', a 1983 platform game, in which he was originally designed as a palette swap of Mario with a green color scheme; Luigi has since appeared in multiple games and other media throughout the ''Mario'' franchise, in which developed a personality and style of his own. As his role in the ''Mario'' franchise progressed, Luigi evolved into a physically distinct character, and become the main protagonist of '' Mario is Missing!'' and the '' Luigi's Mansion'' series. Charles Martinet voiced Luigi from 1992 to 2023, when he was succeeded by Kevin Afghani. ...
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Mario
Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Japanese video game company Nintendo. Mario is an Italian plumber who lives in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally involve rescuing Princess Peach from the villain Bowser while using power-ups that give them different abilities. Mario is distinguished by his large nose and mustache, overalls, red cap, and high-pitched, exaggerated Italian accent. Mario debuted as the player character of ''Donkey Kong (1981 video game), Donkey Kong'', a 1981 platform game. Miyamoto created Mario because Nintendo was unable to license Popeye as the protagonist. The graphical limitations of arcade cabinet, arcade hardware influenced Mario's design, such as his nose, mustache, and overalls, and he was named after ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Ninten ...
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Score (video Games)
In video games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win. In video games that feature scoring, points are usually an optional, side component of gaming. Players may achieve points through normal gameplay, but their score will often not have an immediate relevance to the game itself. Instead, playing to beat a "high score" set by the game program, another player or oneself becomes an extra challenge, adding replay value. In modern gaming, the presence of a score is not as ubiquitous as it was in the past. During the era of arcade games, when, because of the technical limitations of the time, games could not be "won" or "complet ...
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Boss (video Games)
In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game. A boss ...
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Puzzle Game
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). The word later came to be us ...
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Life Bar
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually have more health and armor. In many gam ...
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Side-scrolling Video Game
A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
Hardware support of smooth scrolling backgrounds is built into many s, some game consoles, and home computer ...
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Baby Bowser
, also known as King Bowser or King Koopa, is a fictional character and the main antagonist of Nintendo's ''Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. In Japan, he is titled ."Character Introduction". Nintendo Japan. Retrieved October 18, 2009. He is the arch-nemesis of the plumber Mario and the leader of the turtle-like Koopa race. Depicted as a fire-breathing monster with a tyrannical personality, Bowser's ultimate goals are to kidnap Princess Peach and conquer the Mushroom Kingdom.Staff; designed by James Cheung (January 21, 2000). "TenSpot: Top Ten Video Game Villains". GameSpot. Retrieved December 31, 2008. Bowser debuted as Mario's opponent in the 1985 video game ''Super Mario Bros.''McLaughlin, Rus (September 14, 2010). "IGN Presents: The History of Super Mario Bros". IGN. Retrieved October 11, 2021. Designer Shigeru Miyamoto initially conceived him as an ox based on the Ox-King from the Toei Animation film ''Alakazam the Grea ...
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