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X86 Assembly Language
x86 assembly language is a family of Low-level programming language, low-level programming languages that are used to produce object code for the x86 class of processors. These languages provide backward compatibility with CPUs dating back to the Intel 8008 microprocessor, introduced in April 1972. As assembly languages, they are closely tied to the architecture's machine code instructions, allowing for precise control over hardware. In x86 assembly languages, mnemonics are used to represent fundamental CPU instructions, making the code more human-readable compared to raw machine code. Each mnemonics corresponds to a basic operation performed by the processor, such as arithmetic calculations, data movement, or Control flow, control flow decisions. Assembly languages are most commonly used in applications where performance and efficiency are critical. This includes Real-time operating system, real-time embedded systems, operating system, operating-system Kernel (operating system) ...
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Low-level Programming Language
A low-level programming language is a programming language that provides little or no Abstraction (computer science), abstraction from a computer's instruction set architecture, memory or underlying physical hardware; commands or functions in the language are structurally similar to a processor's instructions. These languages provide the programmer with full control over program memory and the underlying machine code instructions. Because of the low level of abstraction (hence the term "low-level") between the language and machine language, low-level languages are sometimes described as being "close to the hardware". Programs written in low-level languages tend to be relatively Software portability, non-portable, due to being optimized for a certain type of system architecture. Low-level languages are directly converted to machine code with or without a compiler or Interpreter (computing), interpreter—second-generation programming languages depending on programming language. A p ...
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Syntax Of Programming Languages
In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data. The syntax of a language defines its surface form. Text-based computer languages are based on sequences of characters, while visual programming languages are based on the spatial layout and connections between symbols (which may be textual or graphical). Documents that are syntactically invalid are said to have a syntax error. When designing the syntax of a language, a designer might start by writing down examples of both legal and illegal strings, before trying to figure out the general rules from these examples. Syntax therefore refers to the ''form'' of the code, and is contrasted with semantics – the ''meaning''. In processing co ...
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TASM
Turbo Assembler (TASM) is an assembler for software development published by Borland in 1989. It runs on and produces code for 16- or 32-bit x86 MS-DOS and compatibles for Microsoft Windows. It can be used with Borland's other language products: Turbo Pascal, Turbo Basic, Turbo C, and Turbo C++. The Turbo Assembler package is bundled with Turbo Linker and is interoperable with Turbo Debugger. Borland advertised Turbo Assembler as being 2-3 times faster than its primary competitor, Microsoft Macro Assembler (MASM). TASM can assemble source in a MASM-compatible mode or an ''ideal mode'' with a few enhancements. Object-oriented programming was added in version 3. The last version of Turbo Assembler is 5.4, with files dated 1996 and patches up to 2010; it is still included with Delphi and C++Builder. TASM itself is a 16-bit program. It will run on 16- and 32-bit versions of Windows, and produce code for the same versions, but it does not generate 64-bit x86 code. Turbo Asse ...
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Netwide Assembler
The Netwide Assembler (NASM) is an assembler and disassembler for the Intel x86 architecture. It can be used to write 16-bit, 32-bit (IA-32) and 64-bit In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit central processing units (CPU) and arithmetic logic units (ALU) are those that are based on processor registers, a ... (x86-64) programs. It is considered one of the most popular assemblers for Linux and X86, x86 chips. It was originally written by Simon Tatham with assistance from Julian Hall. , it is maintained by a small team led by H. Peter Anvin. It is open-source software released under the terms of a simplified (2-clause) BSD licenses, BSD license. Features NASM can output several binary formats, including COFF, OMF, a.out (file format), a.out, Executable and Linkable Format (ELF), Mach-O and binary file (.bin, binary disk image, used to compile operating systems), though position-indep ...
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MASM
Microsoft Macro Assembler (MASM) is an x86 assembler that uses the Intel syntax for MS-DOS and Microsoft Windows. Beginning with MASM 8.0, there are two versions of the assembler: One for 16-bit & 32-bit assembly sources, and another (ML64) for 64-bit sources only. MASM is maintained by Microsoft, but since version 6.12 it has not been sold as a separate product. It is instead supplied with various Microsoft SDKs and C compilers. Recent versions of MASM are included with Microsoft Visual Studio. Notable applications compiled using MASM are RollerCoaster Tycoon which was 99% written in assembly language and built with MASM. History The earliest versions of MASM date back to 1981. The IBM PC Macro Assembler was released in December 1981. They were sold either as the generic "Microsoft Macro Assembler" for all x86 machines or as the OEM version specifically for IBM PCs. By Version 4.0, the IBM release was dropped. Up to Version 3.0, MASM was also bundled with a smaller companio ...
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FASM
FASM (''flat assembler'') is an assembler for x86 processors. It supports Intel-style assembly language on the IA-32 and x86-64 computer architectures. It claims high speed, size optimizations, operating system (OS) portability, and macro abilities. It is a low-level assembler and intentionally uses very few command-line options. It is free and open-source software. All versions of FASM can directly output any of the following: flat "raw" binary (usable also as MS-DOS COM executable or SYS driver), objects: Executable and Linkable Format (ELF) or Common Object File Format (COFF) (classic or MS-specific), or executables in either MZ, ELF, or Portable Executable (PE) format (including WDM drivers, allows custom MZ DOS stub). An unofficial port targeting the ARM architecture also exists. History The project was started in 1999 by Tomasz Grysztar, a.k.a. ''Privalov'', at that time an undergraduate student of mathematics from Poland. It was released publicly in March 2000. ...
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Memory Address
In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. These addresses are fixed-length sequences of digits, typically displayed and handled as unsigned integers. This numerical representation is based on the features of CPU (such as the instruction pointer and incremental address registers). Programming language constructs often treat the memory like an array. Types Physical addresses A digital computer's main memory consists of many memory locations, each identified by a unique physical address (a specific code). The CPU or other devices can use these codes to access the corresponding memory locations. Generally, only system software (such as the BIOS, operating systems, and specialized utility programs like memory testers) directly addresses physical memory using machine code instructions or processor registers. These instructions tell the CPU to interact with a hardware component called the memory c ...
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Constant (programming)
In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant is said to be "named," although the terms "constant" and "named constant" are often used interchangeably. This is contrasted with a variable, which is an identifier with a value that can be changed during normal execution. To simplify, constants' values ''remains,'' while the values of variables ''varies,'' hence both their names. Constants are useful for both programmers and compilers: for programmers, they are a form of self-documenting code and allow reasoning about correctness, while for compilers, they allow compile-time and run-time checks that verify that constancy assumptions are not violated, and allow or simplify some compiler optimizations. There are various specific realizations of the general notion of a constant, with subtle distinctions that are often overlooked. The most significant are: compile-time (stat ...
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Sigil (computer Programming)
In computer programming, a sigil () is a symbol affixed to a variable name, showing the variable's datatype or scope, usually a prefix, as in $foo, where $ is the sigil. '' Sigil'', from the Latin '' sigillum'', meaning a "little sign", means ''a sign or image supposedly having magical power''. Sigils can be used to separate and demarcate namespaces that possess different properties or behaviors. Historical context The use of sigils was popularized by the BASIC programming language. The best known example of a sigil in BASIC is the dollar sign ("$") appended to the names of all strings. Many BASIC dialects use other sigils (like "%") to denote integers and floating-point numbers and their precision, and sometimes other types as well. Larry Wall adopted shell scripting's use of sigils for his Perl programming language. In Perl, the sigils do not specify fine-grained data types like strings and integers, but the more general categories of scalars (using a prefixed "$"), arra ...
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AT&T Bell Labs
Nokia Bell Labs, commonly referred to as ''Bell Labs'', is an American industrial research and development company owned by Finnish technology company Nokia. With headquarters located in Murray Hill, New Jersey, the company operates several laboratories in the United States and around the world. As a former subsidiary of the American Telephone and Telegraph Company (AT&T), Bell Labs and its researchers have been credited with the development of radio astronomy, the transistor, the laser, the photovoltaic cell, the charge-coupled device (CCD), information theory, the Unix operating system, and the programming languages B, C, C++, S, SNOBOL, AWK, AMPL, and others, throughout the 20th century. Eleven Nobel Prizes and five Turing Awards have been awarded for work completed at Bell Laboratories. Bell Labs had its origin in the complex corporate organization of the Bell System telephone conglomerate. The laboratory began operating in the late 19th century as the Western Electric ...
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Unix-like
A Unix-like (sometimes referred to as UN*X, *nix or *NIX) operating system is one that behaves in a manner similar to a Unix system, although not necessarily conforming to or being certified to any version of the Single UNIX Specification. A Unix-like Application software, application is one that behaves like the corresponding List of POSIX commands, Unix command or Unix shell, shell. Although there are general Unix philosophy, philosophies for Unix design, there is no technical standard defining the term, and opinions can differ about the degree to which a particular operating system or application is Unix-like. Some well-known examples of Unix-like operating systems include Linux, FreeBSD and OpenBSD. These systems are often used on servers as well as on personal computers and other devices. Many popular applications, such as the Apache HTTP Server, Apache web server and the Bash (Unix shell), Bash shell, are also designed to be used on Unix-like systems. Definition The Open ...
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