Trace Table
   HOME





Trace Table
A trace table is a technique used to test algorithms in order to make sure that no logical errors occur while the calculations are being processed. The table usually takes the form of a multi-column, multi-row table; With each column showing a variable, and each row showing each number input into the algorithm and the subsequent values of the variables. Trace tables are typically used in schools and colleges when teaching students how to program. They can be an essential tool in teaching students how certain calculations work and the systematic process that is occurring when an algorithm is executed. They can also be useful for debugging applications, helping the programmer to easily detect what error is occurring, and why it may be occurring. Example int i, x = 0; for (i = 1; i <= 10; i++) This example shows the systematic process that takes place whilst the algorithm is processed. The initial value of ''x'' is zero, but ''i'', although defined, has no ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Calculations
A calculation is a deliberate mathematical process that transforms a plurality of inputs into a singular or plurality of outputs, known also as a result or results. The term is used in a variety of senses, from the very definite arithmetical calculation of using an algorithm, to the vague heuristics of calculating a strategy in a competition, or calculating the chance of a successful relationship between two people. For example, multiplying 7 by 6 is a simple algorithmic calculation. Extracting the square root or the cube root of a number using mathematical models is a more complex algorithmic calculation. Statistical estimations of the likely election results from opinion polls also involve algorithmic calculations, but produces ranges of possibilities rather than exact answers. To ''calculate'' means to determine mathematically in the case of a number or amount, or in the case of an ab ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Variable (programming)
In computer programming, a variable is an abstract storage location paired with an associated symbol, symbolic name, which contains some known or unknown quantity of Data (computer science), data or Object (computer science), object referred to as a ''value (computer science), value''; or in simpler terms, a variable is a named container for a particular set of bits or Data type, type of data (like Integer (computer science), integer, Floating-point arithmetic, float, String (computer science), string, etc...). A variable can eventually be associated with or identified by a memory address. The variable name is the usual way to Reference (computer science), reference the stored value, in addition to referring to the variable itself, depending on the context. This separation of name and content allows the name to be used independently of the exact information it represents. The identifier in computer source code can be Name binding, bound to a Value (computer science), value during R ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Programmer
A programmer, computer programmer or coder is an author of computer source code someone with skill in computer programming. The professional titles Software development, ''software developer'' and Software engineering, ''software engineer'' are used for jobs that require a programmer. Identification Sometimes a programmer or job position is identified by the language used or target platform. For example, assembly language, assembly programmer, web developer. Job title The job titles that include programming tasks have differing connotations across the computer industry and to different individuals. The following are notable descriptions. A ''software developer'' primarily implements software based on specifications and fixes Software bug, bugs. Other duties may include code review, reviewing code changes and software testing, testing. To achieve the required skills for the job, they might obtain a computer science or associate degree, associate degree, attend a Cod ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Algorithms
In mathematics and computer science, an algorithm () is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning). In contrast, a heuristic is an approach to solving problems without well-defined correct or optimal results.David A. Grossman, Ophir Frieder, ''Information Retrieval: Algorithms and Heuristics'', 2nd edition, 2004, For example, although social media recommender systems are commonly called "algorithms", they actually rely on heuristics as there is no truly "correct" recommendation. As an effective method, an algorithm can be expressed within a finite amount of space and time"Any classic ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Programming Languages
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their syntax (form) and semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, variables, and mechanisms for error handling. An implementation of a programming language is required in order to execute programs, namely an interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type ( imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. While early programming languages were closely tied to the hardware, over time they have developed more abstraction to hide implementation details for greater simplicity. Thousands of programming langua ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Debugging
In engineering, debugging is the process of finding the Root cause analysis, root cause, workarounds, and possible fixes for bug (engineering), bugs. For software, debugging tactics can involve interactive debugging, control flow analysis, Logfile, log file analysis, monitoring at the application monitoring, application or system monitoring, system level, memory dumps, and profiling (computer programming), profiling. Many Programming language, programming languages and Programming tool, software development tools also offer programs to aid in debugging, known as debuggers. Etymology The term ''bug'', in the sense of defect, dates back at least to 1878 when Thomas Edison wrote "little faults and difficulties" in his inventions as "Bugs". A popular story from the 1940s is from Admiral Grace Hopper. While she was working on a Harvard Mark II, Mark II computer at Harvard University, her associates discovered a moth stuck in a relay that impeded operation and wrote in a log book ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]