The Indestructibles (video Game)
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The Indestructibles (video Game)
''The Indestructibles'' is an unreleased arcade strategy video game developed by Bullfrog Productions. The game would have had players control a superhero or a team of superheroes to do battle with super villains. The game was originally titled ''MIST - My Incredible Superhero Team'', and was cancelled because Bullfrog were unable to obtain a Marvel licence. Gameplay ''The Indestructibles'' takes place in the early 20th century, and puts the player in control of a superhero or a team of superheroes to compete against super-villains in a 3D city. The player could have designed a character and its abilities, and had the option of being good or evil. Funding is granted by organisations depending on which side the player chooses: for example, the government if good and from whoever is willing to pay the most if evil. Money is used to research faster and more powerful superheroes and weapons. According to ''Computer Gaming World'', the action would have been based on physics rath ...
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Bullfrog Productions
Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, ''Populous (video game), Populous'', and is also well known for titles such as ''Theme Park (video game), Theme Park'', ''Magic Carpet (video game), Magic Carpet'', ''Syndicate (1993 video game), Syndicate'' and ''Dungeon Keeper''. Bullfrog's name was derived from an ornament in the offices of Edgar's and Molyneux's other enterprise, Taurus Impact Systems, Bullfrog's precursor where Molyneux and Edgar were developing business software. Bullfrog Productions was founded as a separate entity after Commodore International, Commodore mistook Taurus for a similarly named company. Electronic Arts, Bullfrog's video game publisher, publisher, List of acquisitions by Electronic Arts, acquired the studio in January 1995. Molyneux had become an Electronic Arts vice-president and consulta ...
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Glenn Corpes
Glenn Corpes is an independent video game developer. He is best known for his work at Bullfrog Productions on titles including '' Populous'' (of which he was a co-creator), ''Magic Carpet'', and ''Dungeon Keeper''. He left Bullfrog in 1999 to form Lost Toys, which developed two games including '' Battle Engine Aquila''. He has since focused on mobile game development and has created ''Ground Effect'' for iOS and ''Topia World Builder'' for iOS and Android. His latest projects are ''Fat Owl With A JetPack'', and ''powARdup''. His work has influenced games such as ''Minecraft''. Career Prior to joining Bullfrog, Glenn had been a computer operator, and then a Telex machine OS programmer. He joined Bullfrog after being made redundant from the Telex job, as chief graphics artist. He was a co-designer of '' Populous'', and also designed its graphics. Corpes also created the 3D landscape, which Peter Molyneux and Les Edgar were intrigued by. He also wrote functions enabling CGA, ...
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Mucky Foot Productions
Mucky Foot Productions Limited was a British video game developer, which existed from 1997 to 2003. History The company was founded in 1997 in Guildford, United Kingdom by three ex-Bullfrog developers: Mike Diskett, Fin McGechie and Guy Simmons. They intended to avoid the expansion and corporate atmosphere that had taken over at Bullfrog. Another ex-Bullfrog stalwart, Gary Carr, joined as the fourth director shortly afterwards. A worldwide publishing deal with the UK publisher Eidos was announced in October 1997. That announcement was also used to announce Mucky Foot's first game '' Urban Chaos''. At this point the game was referred to by its earlier work in progress name of ''Dark City''. Over their lifetime Mucky Foot went on to release two more titles: '' Startopia'' and ''Blade II''. Despite high initial expectations, the company closed its doors in late 2003. This company closure saw six further games cease development while still only part produced like ''Bulletproof ...
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Creation (video Game)
''Creation'' was a cancelled real-time strategy video game developed by Bullfrog Productions as a spin-off of their ''Syndicate (series), Syndicate'' series of real-time tactics games. Set on an alien Ocean planet, water world, a player-controlled submarine is tasked with looking after marine life and defending it from the Syndicate, who run planet Earth. ''Creation'' was the working title of multiple Bullfrog games, including ''Magic Carpet (video game), Magic Carpet'', ''Powermonger, Power Monger'', and ''Populous (video game), Populous''. An aquatic-based incarnation of ''Creation'' became ''Magic Carpet'', and the final incarnation was led by Guy Simmons. The game was in development for MS-DOS, PlayStation (console), Sony PlayStation, Sega Saturn, and Amiga CD32. Due for release in 1997, ''Creation'' was cancelled due to fears that it would be unsuccessful. Plot ''Creation'' takes place in the ''Syndicate Wars timeframe. Earth's oceans have been destroyed by centuries of wa ...
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PC Gamer US
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK edition ...
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Artificial Intelligence (video Games)
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-player characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. In general, game AI does not, as might be thought and sometimes is ...
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Wireplay
Wireplay was an online multiplayer gaming network available as a dial-up service that allowed players to match up and play PC games with each other remotely. Compatible games had ''Wireplay'' capability built into the game itself, with the online service being launched from the game's menu. The service was created by BT Group and was released to the public in the UK in June 1996. 18 months later, BT licensed the technology to telephone companies in Australia and the US. At its peak, there were more than 100,000 registered users and 50,000 active monthly users in the UK. It was sold to Gameplay plc. for £5.5 million in 2000, but following the sale, the service began to make losses and in August 2001 it was reduced to a shell company and was looking to sell off ''Wireplay''. Arena Technik then bought the service on 31 August 2001. The service endured for a time but was finally shut down in 2014. Features ''Wireplay'' was built in to various PC games to allow players to engage in ...
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EMAP
Ascential plc, formerly EMAP, is a British business-to-business media business specialising in exhibitions & festivals and information services. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the ''Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing and Publishing Co., the Peterborough Advertiser Co., the ...
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Sprite (graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a ...
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Vector Graphics
Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing ''hardware'', vector ''data models'' and file formats, as well as the ''software'' based on these data models (especially graphic design software, computer-aided design, and geographic information systems). Vector graphics is an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. While vector hardware has largely disappeared in favor of raster-based monitors and printers, vector data and software continues to be widely used, especially when a high degree of geometric precision is required, and when complex information can be decomposed into simple geometric primitives. Thus, it is the preferred model for domains such as engineering, architecture, surveying, 3D render ...
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Magic Carpet (video Game)
''Magic Carpet'' is a 3D flying video game developed by Bullfrog Productions and published by Electronic Arts in 1994. Its graphics and gameplay were considered innovative and technically impressive at the time of its release. An expansion pack, ''Magic Carpet: Hidden Worlds'', was released for DOS in 1995 which added 25 levels and winter-themed graphics. A compilation package, ''Magic Carpet Plus'', which included the main game and the expansion was used as a base for PlayStation and Sega Saturn ports that were released in 1996. A sequel was released in 1995, '' Magic Carpet 2: The Netherworlds''. Plot The player plays a wizard on a magic carpet flying over water, mountains and other terrain while destroying monsters and rival wizards (which are controlled by the computer) and collecting "mana" which is gathered by hot air balloons and stored in the player's own castle. The story is told in a cutscene that depicts the pages of a book being flipped. According to this back story, ...
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