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Tony Hawk's Shred Session
''Tony Hawk's Shred Session'' is a cancelled endless runner sports video game developed by Big Bit and published by Activision. A free-to-play game for iOS and Android mobile phones, it was to be the first game in the ''Tony Hawk's'' franchise created specifically for the platform. Although the game had soft launched in a handful of territories in mid-2014 ahead of a worldwide release, in November 2014 Hawk revealed that the game was postponed indefinitely and the game was later pulled from these territories. Gameplay ''Shred Session'' would be played as a 3D endless runner, similar to the ''Temple Run'' or ''Sonic Dash ''Sonic Dash'' is a 2013 endless runner mobile game developed by Hardlight and published by Japanese game studio Sega. It is Hardlight's second ''Sonic the Hedgehog'' game, the first being 2012's ''Sonic Jump''. The game was released in March ...'' video games. The game would include a swipe-controlled trick system, and several game modes. Development In ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Sonic Dash
''Sonic Dash'' is a 2013 endless runner mobile game developed by Hardlight and published by Japanese game studio Sega. It is Hardlight's second ''Sonic the Hedgehog'' game, the first being 2012's ''Sonic Jump''. The game was released in March 2013 for iOS, November 2013 for Android, and December 2014 for Windows Phone and Windows, along with an arcade release in November 2015 as ''Sonic Dash Extreme''. It was initially released as a paid application, but was made free-to-play a month after its iOS release. The goal of ''Sonic Dash'' is to avoid obstacles and enemies while collecting rings. In mission mode, players must complete objectives. Players can compete for higher positions on leaderboards. Rings, which can be earned through gameplay or purchased in app, allow access to upgrades and additional characters. Hardlight, a British development studio owned by Sega, began developing ''Sonic Dash'' after completing ''Sonic Jump''. Selection of the game for development came ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Spac ...
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Skateboarding Video Games
Skateboarding is an action sport originating in the United States that involves riding and performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry job, and a method of transportation. Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2009 report found that the skateboarding market is worth an estimated $4.8 billion in annual revenue, with 11.08 million active skateboarders in the world. In 2016, it was announced that skateboarding would be represented at the 2020 Summer Olympics in Tokyo, for both male and female teams. Since the 1970s, skateparks have been constructed specifically for use by skateboarders, freestyle BMXers, aggressive skaters, and more recently, scooters. However, skateboarding has become controversial in areas in which the activity, although illegal, has damaged curbs, stoneworks, steps, benches, plazas, and parks. History 1940s–1960s The first skateboards ...
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Endless Runner Games
Endless or The Endless may refer to: Business * Endless (private equity), a British firm * Endless.com, an e-commerce website selling shoes and accessories * Endless Computers, an American operating system company Film * ''The Endless'' (film), a 2017 American film * ''Endless'' (2020 film), an American film Music * ''Endless'' (Frank Ocean album), 2016 * ''Endless'' (The McClymonts album) or the title song, 2017 * ''Endless'' (EP) or the title song, by Unearth, 2002 * "Endless" (Inna song), 2012 * "Endless" (Sakanaction song), 2011 * "Endless" (VAX song), 2018 * "Endless", a song by Cory Asbury from ''Reckless Love'', 2018 * "Endless", a song by Dickie Valentine, 1954 * "Endless", a song by the McGuire Sisters, 1956 * "Endless", a song by Toto from '' Isolation'', 1984 Other uses * Endless (artist), British graffiti and street artist * Endless (comics) or The Endless, a fictional group of characters in the comic book series ''The Sandman'' * Endless Mountains, Pennsylv ...
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Cancelled IOS Games
Cancel or cancellation may refer to: * Flight cancellation and delay, not operating a scheduled flight Sociology * Cancel culture, boycott and ostracism calling out offensive behavior on social media or in real life Technology and science * Cancel leaf, a bibliographic term for replaced leaves in printed books *Cancellation property, the mathematical property if ''a''×''b'' = ''a''×''c'' then ''b'' = ''c'' ** Cancelling out, a technique for simplifying mathematical expressions *Catastrophic cancellation, numerical error arising from subtracting approximations to nearby numbers *Noise cancellation, a method for reducing unwanted sound *Phase cancellation, the effect of two waves that are out of phase with each other being summed * Cancel message, a special message used to remove Usenet articles posted to news servers *Cancel character, an indication that transmitted data are in error or are to be disregarded * Resolution rule, in propositional logic a valid inference ru ...
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Activision Games
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. Af ...
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Temple Run
''Temple Run'' is a 3D endless running video game developed and published by Imangi Studios. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and Windows Phone 8. The game was a commercial success with positive reviews from critics. The success of the game led to a sequel, ''Temple Run 2''. Collaborations with Disney/ Pixar led to ''Temple Run: Brave'' and ''Temple Run: Oz'', and a third spin-off in development by Scopely titled, ''Temple Run: Treasure Hunters'' as a match-three video game. Temple Run also received activity books and a board game, with Warner Bros. Studios talking with Imangi Studios of a possible film adaptation. The success of the game also inspired multiple games that copy ''Temple Run''s gameplay and branding. Gameplay In ''Temple Run'', the player controls either Guy Dangerous, a ...
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Tony Hawk's (series)
''Tony Hawk's'' is a skateboarding video game series published by Activision and endorsed by the American professional skateboarder of the same name. The series was primarily developed for home consoles by Neversoft from launch to 2007, until Activision transferred the franchise to Robomodo in 2008, who developed the franchise until 2015 when Activision and Hawk's license expired, leaving the future of the series uncertain. In 2020, the series returned under Activision with a remake of the original two games in the series, with development handled by Vicarious Visions. The series has spawned a total of 20 games. Starting out with the initial ''Tony Hawk's Pro Skater'' in 1999, the series proved to be one of the most popular and best-selling video game franchises of the early 2000s. Three more ''Pro Skater'' games were released from 2000 to 2002, after which the developers took a more story-oriented approach with the releases of '' Underground'', '' Underground 2'' and ''Ame ...
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Soft Launch
A soft launch, also known as a soft opening, is a preview release of a product or service to a limited audience prior to the general public. Soft-launching a product is sometimes used to gather data or customer feedback, prior to making it widely available during an official release or grand opening. A company may also choose a soft launch to test the functionality of a product, allowing adjustments to be made before a wider release and marketing efforts are implemented. Computer related When implementing a soft launch strategy, a company releases a product with little or no marketing. A soft launch permits a company to react to customer demands quickly and effectively, introducing new features which will ultimately make the product successful. For companies with a limited budget, a soft launch can allow them to focus on product development rather than marketing. Website Soft launches can be used with websites to help roll out new features, test or tweak a design (or possible ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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