The Lutece Twins
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The Lutece Twins
Robert Lutece and Rosalind Lutece, collectively known as the Lutece twins, are a duo of characters from the ''BioShock'' video game series created by Ken Levine, published by 2K Games. They debut in the 2013 video game ''BioShock Infinite'', where they serve as the drivers for the game's events and often materialize under mysterious circumstances to guide protagonist Booker DeWitt. By the game's end, both characters are eventually revealed to share no family relations, and are in fact parallel universe versions of the same individual. Robert and Rosalind are voiced by Oliver Vaquer and Jennifer Hale respectively. Concept artist Claire Hummel was responsible for the visual design of the Lutece twins. Both characters as well as their voice actors have received a generally positive reception, and are frequently cited as one of the memorable aspects of ''Infinite'' by critics. Due to the vital role they play in the story of ''Infinite'' as the illustrators for some of its underlyi ...
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BioShock
''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game follows player character Jack, who discovers the underwater city of Rapture, built by business magnate Andrew Ryan to be an isolated utopia. The discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape Rapture, fighting its mutated and mechanical denizens, while engaging with the few sane survivors left and learning of the city's past. The player can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. ''BioShock''s concept was develop ...
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Garden Of Eden
In Abrahamic religions, the Garden of Eden (; ; ) or Garden of God ( and ), also called the Terrestrial Paradise, is the biblical paradise described in Genesis 2–3 and Ezekiel 28 and 31.. The location of Eden is described in the Book of Genesis as the source of four tributaries. Various suggestions have been made for its location: at the head of the Persian Gulf, in southern Mesopotamia where the Tigris and Euphrates rivers run into the sea; and in Armenia. Others theorize that Eden was the entire Fertile Crescent or a region substantial in size in Mesopotamia, where its native inhabitants still exist in cities such as Telassar. Like the Genesis flood narrative, the Genesis creation narrative and the account of the Tower of Babel, the story of Eden echoes the Mesopotamian myth of a king, as a primordial man, who is placed in a divine garden to guard the tree of life. Scholars note that the Eden narrative shows parallels with aspects of Solomon's Temple and Jerusalem, at ...
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Cosplay
Cosplay, a blend word of "costume play", is an activity and performance art in which participants called cosplayers wear costumes and Fashion accessory, fashion accessories to represent a specific Character (arts), character. Cosplayers often interact to create a subculture, and a broader use of the term "cosplay" applies to any costumed role-playing in venues apart from the stage. Any entity that lends itself to dramatic interpretation may be taken up as a subject. Favorite sources include anime, cartoons, comic books, manga, television show, television series, rock music concert, performances, video games, Internet meme, memes and in some cases, original characters. The term has been adopted as slang, often in politics, to mean someone pretending to play a role or take on a personality disingenuously. Cosplay grew out of the practice of fan costuming at science fiction conventions, beginning with Morojo's "futuristicostumes" created for the 1st World Science Fiction Conventi ...
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Fan Labor
Fan labor, also called fan works, are the creative activities engaged in by fan (person), fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), visual or computer-assisted art, films and videos, animations, games, music, or applied arts and costuming. Although fans invest significant time creating their products, and fan-created products are "often crafted with production values as high as any in the official culture," most fans provide their creative works as amateurs, for others to enjoy without requiring or requesting monetary compensation. Fans respect their gift economy culture and are often also fearful that charging other fans for products of their creativity will somehow fundamentally change the fan-fan relationship, as well as attract unwanted legal attention from copyright holders. The skills that fans hone through their fan works may be marketable, and so ...
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Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
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Official Xbox Magazine
''Official Xbox Magazine'' (''OXM'') was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. From January 2012, OXM no longer included a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including '' Edge'' and ''Computer and Video Games''. In February 2015, ''OXM'' and all of Future's video game websites were redirected into GamesRadar. T ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media, CBS Interactive, and ViacomCBS Streaming) is a division of Paramount Global that oversees the company's video streaming technology and direct-to-consumer services; including Pluto TV and Paramount+. It was founded in 2005, and Tom Ryan is the company's president and CEO. History As CBS Digital Media and CBS Interactive The company was founded in 2005 as CBS Digital Media. In 2007, CBS Digital Media rebranded as CBS Interactive. On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the retu ...
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Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (magazine), Time'' magazine as one of the Top 50 websites of 2011. In 2018 Variety (magazine), Variety Magazine said that Giant Bomb had "redefined what it meant to be a video game website." Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2012 before being sold to Red Ventures in 2020, then to Fandom (website), Fandom in 2022. As of 2025, the site is independently owned by its staff. After being terminated from his position as editorial director of ''GameSpot'', Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website" that would not heavily cover the business side of the game industry. The site's core editorial staff consis ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like '' Joystiq'' and '' Kotaku''. In 2007, the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out prom ...
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Heavy
Heavy may refer to: Measures * Heavy, a characterization of objects with substantial weight * Heavy, a wake turbulence category used by pilots and air traffic controllers to refer to aircraft with a maximum takeoff mass of 136,000 kgs or more * Heavy, a type of strength of Scottish beer Arts, entertainment, and media Music Groups * The Heavy (band), a rock band from England Albums * ''Heavy'' (Heavy D album), 1999 * ''Heavy'' (Iron Butterfly album), a 1968 album by Iron Butterfly * ''Heavy'' (Bin-Jip album), the second studio album by Bin-Jip * ''Heavy'' (Sir album), 2024 Songs * "Heavy" (Collective Soul song), 1999 * "Heavy" (Lauri Ylönen song), 2011 * "Heavy" (Linkin Park song), 2017 * "Heavy" (Anne-Marie song), 2017 * "Heavy", by Cxloe, 2020 * "Heavy", by Flight Facilities featuring Your Smith, 2021 * "Heavy", by Peach PRC, 2021 * "Heavy", by Shawn Mendes from '' Shawn'', 2024 * "Heavy", by Theory of a Deadman from '' Savages'', 2014 * "Heavy", from the 19 ...
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Spike Video Game Awards
The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 that recognized the best computer and video games of the year. Produced by '' GameTrailers TV's'' Geoff Keighley, the show featured preview trailers for upcoming games, live music performances and appearances by popular performers in music, movies, and television. The VGAs was held at various locations in Los Angeles and Santa Monica, California as well as Las Vegas, Nevada. Spike's only Video Game Hall of Fame award, given to ''The Legend of Zelda'', was awarded at the 2011 awards show. On November 15, 2013, Spike announced a new format under the name ''VGX'', calling it "The next generation of the VGAs". The last award show, carrying this name, aired on December 7. Changes from the previous format included "in-depth extended demos of the next generation of games and interactive one-on-one interviews and panels in an ...
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Polygon (website)
''Polygon'' is an American entertainment website created by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles. The site was built over the course of ten months by eight co-founding editors which included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Vox Media produced a documentary series on the founding of the site. In May 2025, ''Polygon'' was sold to Valnet. History Vox Media (2012–2025) The gaming blog ''Polygon'' was launched on October 24, 2012, as Vox Media's third property. The site grew from technology blog ''The Verge'', which was launched a year earlier as an outgrowth of sports blog network ''SB Nation'' before Vox Media was formed. Vox Media's chief executive officer, Jim Bankoff, a ...
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