The King Of Fighters '94
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The King Of Fighters '94
''The King of Fighters '94'' (''KOF 94'') is a 2D computer graphics, 2D fighting game, fighting video game produced by SNK in 1994, released on the Neo Geo (system), Neo Geo MVS Arcade system board, arcade system, AES and Neo Geo CD, CD home consoles. It was the first game in ''The King of Fighters'' series; ''KOF '94'' is a Fictional crossovers in video games, crossover featuring characters from SNK's fighting game properties ''Fatal Fury'' and ''Art of Fighting'' and also includes revised versions of characters from their older games ''Ikari Warriors'' and ''Psycho Soldier'', as well as original characters created specifically for the game. The plot revolves around the eponymous tournament created by a criminal, Rugal Bernstein. SNK game designer Takashi Nishiyama brought Masanori Kuwahashi into the company after seeing his work in Irem and would turn him into the game's director. Initially a movie fan, Kuwahashi ended up being more interested by gaming. His first work in SNK ...
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Takashi Nishiyama
Takashi Nishiyama (Japanese: 西山隆志), sometimes credited as "Piston" Takashi Nishiyama or T. Nishiyama, is a Japanese video game designer, director and producer who worked for Irem, Capcom and SNK before founding his own company Dimps. He is best known for developing the scrolling shooter title ''Moon Patrol'', the beat 'em up title ''Kung-Fu Master (video game), Kung-Fu Master'', and the fighting game titles ''Street Fighter'', ''Fatal Fury'' and ''The King of Fighters''. He also helped to develop the Neo Geo (system), Neo Geo system. Career Nishiyama started his career at Irem. He worked on the game design of the 1982 scrolling shooter ''Moon Patrol'', one of the first games with parallax scrolling. He was also the designer of ''Kung-Fu Master (video game), Kung-Fu Master'' (1984), called ''Spartan X'' in Japan. * It is based on two Hong Kong martial arts films: the Jackie Chan and Sammo Hung film ''Wheels on Meals'' (1984), called ''Spartan X'' in Japan, and especially th ...
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Ikari Warriors
''Ikari Warriors'', known as in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest. At the time there were many ''Commando'' clones on the market. What distinguished ''Ikari Warriors'' were rotary joysticks and a two-player cooperative mode. The rotary joystick controls were in turn based on SNK's earlier '' TNK III'' (1985). ''Ikari'' was originally intended to be an official licensed adaptation of the film '' Rambo: First Blood Part II'' (1985), but SNK were initially unable to acquire the rights to the film. The game was a major commercial success in arcades. It was Japan's second highest-grossing table arcade in 1986, and London's third highest-grossing arcade game that year. It was also a major breakthrough US release for SNK, ranking among America's top five highest-grossing dedicated arcade games for two years in a row, in 1986 and 1987. Gameplay The player takes the role of comm ...
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Samurai Shodown
''Samurai Shodown'', known in Japan as is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat. Plot The stories in the series take place in 18th-century Japan, during the Sakoku or seclusion period of Japan (the first four games run across 1788 and 1789) with great artistic license so that foreign-born characters (including some from places that did not exist as such in 1788) and fictional monsters can also be part of the story. The plot of each game is quite different, but they circle a central group of characters and a region in Japan. ''Samurai Shodown'' consequently portrays snippets of the Japanese culture and language internationally with little edits. For instance, unlike most fighting games made in Japan, the characters in the series (including the announcer) generally speak only in Japanese, with dialects ranging from archaic formalities and theatricalism to modern- ...
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Digital Distribution Of Video Games
In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements in bandwidth capabilities in the early 2000s that digital distribution became more prominent as a method of selling games. Currently, the process is dominated by online distribution over broadband Internet. To facilitate the sale of games, various video game publishers and console manufacturers have created their own platforms for digital distribution. These platforms provide centralized services to purchase and download digital content for either specific video game consoles or personal computers. Some platforms may also serve as digital rights management systems, limiting the use of purchased items to one account. Digital distribution ...
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PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles. As a Seventh generation of video game consoles, seventh generation console, the PSP competed with the Nintendo DS. Development of the PSP was announced during E3 2003, and the console was unveiled at a Sony press conference on May 11, 2004. The system was the most powerful portable console at the time of its introduction, and was the first viable competitor to Nintendo's handheld consoles after many challengers such as Nokia's N-Gage (device), N-Gage had failed. The PSP's advanced graphics capabilities made it a popular mobile entertainment device, which could connect to the PlayStation 2 and PlayStation 3, any computer with a USB int ...
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SNK Arcade Classics Vol
is a Japanese video game, video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo (system), Neo Geo arcade system on which the company established many franchises during the 1990s, including ''Art of Fighting'', ''Fatal Fury'', ''Metal Slug'', ''Samurai Shodown'', and ''The King of Fighters''; they continue to develop and publish new titles on contemporary arcade and home platforms. Since the 2000s, SNK has diversified from its traditional arcade focus into pachislot machines, mobile game development, and character licensing. In 2001, due to financial troubles, the original SNK Corporation was forced to close. Anticipating the end of the company, founder Kawasaki established Playmore Corporation, which acquired all of the intellectual property of the SNK Corporation. In 2003, Playmore Corporation was renamed to SNK Playmore Corporation. In 2016, SNK dropped "Playmore" f ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, and other regions thereafter. It is the successor to the PlayStation (console), original PlayStation, as well as the second instalment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox (console), Xbox. Announced in 1999, Sony began developing the console after the immense success of its predecessor. In addition to serving as a game console, it features a built-in DVD drive and was priced competitively with standalone DVD players of the time, enhancing its value. Full backward compatibility with original PlayStation games and accessories gave it access to a vast launch libra ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Ninten ...
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The King Of Fighters '95
''(KOF '95)'' is a 1995 fighting video game developed and published by SNK for the Neo Geo arcade system. It is the sequel to ''The King of Fighters '94'', and the second installment in ''The King of Fighters'' series. The game features a similar cast to ''KOF '94'' with the exception of the USA Team, which was replaced by the Rival Team. The plot features a new King of Fighters tournament once again promoted by the criminal Rugal Bernstein, who seeks revenge against the protagonist Kyo Kusanagi, who defeated him in last year's tournament. ''KOF '95'' marks the first appearance of the fighter Iori Yagami, who becomes Kyo's rival in the series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo Geo CD, with versions released for the PlayStation, Sega Saturn and Game Boy. One of the main focuses in the creation of ''The King of Fighters '95'' was the introduction of the Rivals Team, most notably Iori as a means to ...
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List Of The King Of Fighters Video Games
''The King of Fighters'' is a series of fighting games developed by SNK. Originally, the series was developed for SNK's Neo Geo MVS arcade systems. This would continue to be the main platform for ''King of Fighters'' games until 2004, when SNK Playmore adopted the Atomiswave arcade system as its primary board. SNK Playmore has since stated that it will release its latest arcade titles for the Taito Type X2 arcade system. The first game in the series, ''The King of Fighters '94'' was released by SNK on August 25, 1994. The game was originally designed to be a dream match of characters from the company's various arcade titles, particularly ''Fatal Fury'', ''Art of Fighting'', ''Ikari Warriors'', and '' Psycho Soldier''. Sequels from the series have been released each year until ''The King of Fighters 2003''. By 2004, SNK abandoned yearly releases of the series and numbered future games in a more traditional manner. In 2004, SNK produced the first 3D installment of the series, '' ...
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Gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and the pattern of player behavior defined through the game's rules. History Arising alongside game development, video game development in the 1980s, the term ''gameplay'' was initially used solely within the context of video games, though now it is also used for tabletop games. Definition of term There is no consensus on the precise definition of gameplay. It has been differently defined by different authors, but all definitions refer to player interaction with a game. For example: * "The structures of player interaction with the game system and with other players in the game." * "Gameplay here is seen as the interactive gaming process of the player with the game." Theorists also agree that video game gameplay is distinct from graphics and ...
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