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Temüjin (video Game)
''Temüjin'' (also known as ''Temüjin: A Supernatural Adventure'' and ''Temüjin: The Capricorn Collection'') is a 1997 computer game developed and published by SouthPeak Interactive. Plot Based partially on the life of Genghis Khan, the plot involves an unidentified character (controlled by the player) who has appeared in the Stevenson Museum where ancient Mongolian artifacts are being displayed. The protagonist must find out who they and the other people in the museum are and solve the mysteries of unusual events occurring at the museum. Along the way, the player is aided by a ghost girl, Mei, who is freed after the first mission. Gameplay The game is a first-person adventure with 360 degree movement and live action graphics. It is a point-and-click adventure (occasionally pixel-hunting). The game consists of seven chapters, spread out over six disks, in each of which the player must fulfill a specific goal in order to clear the act. Most puzzles are solved by examining ite ...
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SouthPeak Interactive
SouthPeak Interactive Corporation, doing business as SouthPeak Games, was an American video game publisher based in Midlothian, Virginia. Founded on March 1, 1996, as a subsidiary of SAS Institute in Cary, North Carolina, it was sold and moved to Midlothian, Virginia in 2000, and became a public company in 2008. Also in 2008, the company acquired and closed Austin, Texas–based publisher Gamecock Media Group, and opened a separate digital distribution subsidiary 7Sixty in Grapevine, Texas in 2011. SouthPeak Games quietly disappeared from the public eye in July 2013. History Foundation and sale (1996–2005) SouthPeak Games was founded as SouthPeak Interactive LLC on March 1, 1996, as a subsidiary of SAS Institute. Both companies were headquartered in Cary, North Carolina. SAS Institute's executive vice-president and chief technology officer, Armistead Sapp, was appointed as the new company's president. In 1997, SouthPeak Games signed a deal with Red Storm Entertainment tha ...
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Full Motion Video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than Sprite (computer graphics), sprites, vector graphics, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. Recent full motion video games often combine the use of CGI/green screens and in-game graphics for immersion. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as ''Night Trap'' (1992), ''The 7th Guest'' (1993), ''Voyeur (video game), Voyeur'' (1993), ''Phantasmagoria (video game), Phan ...
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades ...
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Full Motion Video Based Games
Full may refer to: * People with the surname Full, including: ** Mr. Full (given name unknown), acting Governor of German Cameroon, 1913 to 1914 * A property in the mathematical field of topology; see Full set * A property of functors in the mathematical field of category theory; see Full and faithful functors * Satiety, the absence of hunger * A standard bed size, see Bed * Full house (poker), a type of poker hand * Fulling, also known as tucking or walking ("waulking" in Scotland), term for a step in woollen clothmaking (verb: ''to full'') * Full-Reuenthal, a municipality in the district of Zurzach in the canton of Aargau in Switzerland See also *"Fullest", a song by the rapper Cupcakke Elizabeth Eden Harris (born May 31, 1997), known professionally as Cupcakke (often stylized as cupcakKe; pronounced "cupcake"), is an American rapper and singer-songwriter known for her Sexualization, hypersexualized, brazen, and often comical ... * Ful (other) {{disambiguati ...
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First-person Adventure Games
First person most commonly refers to: * First person, a grammatical person ** First-person narrative, recounting events from the storyteller's personal point of view First person or 1st Person may also refer to: Arts and entertainment * "1st Person", a song by Stone Sour from the album '' Come What(ever) May'', 2006 * First Person (radio program), an Australian radio program broadcast from 2002 to 2012 * ''First Person'' (1960 TV series), a Canadian drama series * ''First Person'' (2000 TV series), an American television series * First-person (video games) In video games, first-person (also spelled first person) is any perspective (visual), graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is ..., a graphical perspective rendered from the viewpoint of the player character Other uses * First person (ethnic), indigenous peoples See also * * * * * * 1st Person ...
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Genghis Khan Video Games
Genghis Khan (born Temüjin; August 1227), also known as Chinggis Khan, was the founder and first khan (title), khan of the Mongol Empire. After spending most of his life uniting the Mongols, Mongol tribes, he launched Mongol invasions and conquests, a series of military campaigns, conquering large parts of Mongol conquest of China, China and Mongol invasion of Central Asia, Central Asia. Born between 1155 and 1167 and given the name Temüjin, he was the eldest child of Yesugei, a Mongol chieftain of the Borjigin, Borjigin clan, and his wife Hö'elün. When Temüjin was eight, his father died and his family was abandoned by its tribe. Reduced to near-poverty, Temüjin killed Behter, his older half-brother to secure his familial position. His charismatic personality helped to attract his first followers and to form alliances with two prominent Eurasian Steppe, steppe leaders named Jamukha and Toghrul; they worked together to retrieve Temüjin's newlywed wife Börte, who had b ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became pop ...
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1997 Video Games
1997 saw many sequels and prequels in video games, such as ''Final Fantasy VII'', ''Castlevania: Symphony of the Night'', ''GoldenEye 007 (1997 video game), GoldenEye 007'', ''Star Fox 64'', ''Crash Bandicoot 2: Cortex Strikes Back'', ''Quake II'', ''Mega Man Legends (video game), Mega Man Legends'', ''Riven'', ''Tomb Raider II'', ''Dark Rift'', ''Tekken 3'' and ''Virtua Striker 2'', along with new games such as ''Oddworld: Abe's Oddysee'', ''Gran Turismo (1997 video game), Gran Turismo'', ''Diablo (video game), Diablo'', ''Grand Theft Auto (video game), Grand Theft Auto'', ''Fallout (video game), Fallout'', and ''Postal (video game), Postal''. Sony's PlayStation (console), PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' f ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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1st Annual Interactive Achievement Awards
The ''1st Annual Interactive Achievement Awards'' was the 1st edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 1997 and the first three months of 1998. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held on the first day of E3 1998 at the Georgia World Congress Center in Atlanta, Georgia. There was not an official host of the award ceremony. All titles eligible for nomination were publicly release in North America between January 1, 1997 and March 31, 1998. ''Final Fantasy VII'', '' GoldenEye 007'', and '' Riven: The Sequel to Myst'' were tied for receiving the most nominations. ''GoldenEye 007'' took home the most awards, including " Interactive Title of the Year". Electronic Arts received the most nominations and had the most nominated games. Electronic Arts also tied with Broderbund for having the most awarded games. Developer Rare won the most awards of ...
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Academy Of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards. History Andrew S. Zucker, an attorney in the entertainment industry, founded the Academy of Interactive Arts & Sciences in 1991 and served as its first president. AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America, and Women in Film. Their first awards show program, '' Cybermania '94'', which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS in 1994. While a second show was run in 1995 and was the first awards program to be streamed over the Web, it drew far fewer audiences than the first. Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the vid ...
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