Snub Apeiroapeirogonal Tiling
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Snub Apeiroapeirogonal Tiling
In geometry, the snub apeiroapeirogonal tiling is a uniform tiling of the hyperbolic plane. It has Schläfli symbol of s. It has 3 equilateral triangles and 2 apeirogons around every vertex, with vertex figure 3.3.∞.3.∞. Dual tiling Related polyhedra and tiling The ''snub tetrapeirogonal tiling '' is last in an infinite series of snub polyhedra and tilings with vertex figure 3.3.''n''.3.''n''. See also *Tilings of regular polygons *List of uniform planar tilings *List of regular polytopes References * John H. Conway John Horton Conway (26 December 1937 – 11 April 2020) was an English people, English mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory. He also made contributions to ..., Heidi Burgiel, Chaim Goodman-Strass, ''The Symmetries of Things'' 2008, (Chapter 19, The Hyperbolic Archimedean Tessellations) * External links * * Hyperbolic and Spherical Tiling Gallery {{Tessellat ...
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Geometry
Geometry (; ) is, with arithmetic, one of the oldest branches of mathematics. It is concerned with properties of space such as the distance, shape, size, and relative position of figures. A mathematician who works in the field of geometry is called a ''geometer''. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts. During the 19th century several discoveries enlarged dramatically the scope of geometry. One of the oldest such discoveries is Carl Friedrich Gauss' ("remarkable theorem") that asserts roughly that the Gaussian curvature of a surface is independent from any specific embedding in a Euclidean space. This implies that surfaces can be studied ''intrinsically'', that is, as stand-alone spaces, and has been expanded into the theory of manifolds and Riemannian geometry. Later in the 19th century, it appeared that geometries ...
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Hyperbolic Geometry
In mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai– Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: :For any given line ''R'' and point ''P'' not on ''R'', in the plane containing both line ''R'' and point ''P'' there are at least two distinct lines through ''P'' that do not intersect ''R''. (Compare the above with Playfair's axiom, the modern version of Euclid's parallel postulate.) Hyperbolic plane geometry is also the geometry of pseudospherical surfaces, surfaces with a constant negative Gaussian curvature. Saddle surfaces have negative Gaussian curvature in at least some regions, where they locally resemble the hyperbolic plane. A modern use of hyperbolic geometry is in the theory of special relativity, particularly the Minkowski model. When geometers first realised they were working with something other than the standard Euclidean geometry, they described their geomet ...
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Schläfli Symbol
In geometry, the Schläfli symbol is a notation of the form \ that defines regular polytopes and tessellations. The Schläfli symbol is named after the 19th-century Swiss mathematician Ludwig Schläfli, who generalized Euclidean geometry to more than three dimensions and discovered all their convex regular polytopes, including the six that occur in four dimensions. Definition The Schläfli symbol is a recursive description, starting with for a ''p''-sided regular polygon that is convex. For example, is an equilateral triangle, is a square, a convex regular pentagon, etc. Regular star polygons are not convex, and their Schläfli symbols contain irreducible fractions ''p''/''q'', where ''p'' is the number of vertices, and ''q'' is their turning number. Equivalently, is created from the vertices of , connected every ''q''. For example, is a pentagram; is a pentagon. A regular polyhedron that has ''q'' regular ''p''-sided Face (geometry), polygon faces around each Verte ...
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Apeirogon
In geometry, an apeirogon () or infinite polygon is a generalized polygon with a countably infinite number of sides. Apeirogons are the two-dimensional case of infinite polytopes. In some literature, the term "apeirogon" may refer only to the regular apeirogon, with an infinite dihedral group of symmetries. Definitions Classical constructive definition Given a point ''A0'' in a Euclidean space and a translation ''S'', define the point ''Ai'' to be the point obtained from ''i'' applications of the translation ''S'' to ''A0'', so ''Ai = Si(A0)''. The set of vertices ''Ai'' with ''i'' any integer, together with edges connecting adjacent vertices, is a sequence of equal-length segments of a line, and is called the regular apeirogon as defined by H. S. M. Coxeter. A regular apeirogon can be defined as a partition of the Euclidean line ''E1'' into infinitely many equal-length segments, generalizing the regular ''n''-gon, which can be defined as a partition of the circle ''S1'' ...
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Vertex Figure
In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Definitions Take some corner or Vertex (geometry), vertex of a polyhedron. Mark a point somewhere along each connected edge. Draw lines across the connected faces, joining adjacent points around the face. When done, these lines form a complete circuit, i.e. a polygon, around the vertex. This polygon is the vertex figure. More precise formal definitions can vary quite widely, according to circumstance. For example Coxeter (e.g. 1948, 1954) varies his definition as convenient for the current area of discussion. Most of the following definitions of a vertex figure apply equally well to infinite tessellation, tilings or, by extension, to Honeycomb (geometry), space-filling tessellation with polytope Cell (geometry), cells and other higher-dimensional polytopes. As a flat slice Make a slice through the corner of the polyhedron, cutting through all the edges ...
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Tilings Of Regular Polygons
Euclidean plane tilings by convex regular polygons have been widely used since antiquity. The first systematic mathematical treatment was that of Kepler in his ''Harmonices Mundi'' (Latin: ''The Harmony of the World'', 1619). Notation of Euclidean tilings Euclidean tilings are usually named after Cundy & Rollett’s notation. This notation represents (i) the number of vertices, (ii) the number of polygons around each vertex (arranged clockwise) and (iii) the number of sides to each of those polygons. For example: 36; 36; 34.6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling. Broken down, 36; 36 (both of different transitivity class), or (36)2, tells us that there are 2 vertices (denoted by the superscript 2), each with 6 equilateral 3-sided polygons (triangles). With a final vertex 34.6, 4 more contiguous equilateral triangles and a single regular hexagon. However, this notation has two ...
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List Of Uniform Planar Tilings
This table shows the 11 convex uniform tilings (regular and semiregular) of the Euclidean plane, and their dual tilings. There are three regular and eight semiregular tilings in the plane. The semiregular tilings form new tilings from their duals, each made from one type of irregular face. John Conway calls these uniform duals ''Catalan tilings'', in parallel to the Catalan solid polyhedra. Uniform tilings are listed by their vertex configuration, the sequence of faces that exist on each vertex. For example ''4.8.8'' means one square and two octagons on a vertex. These 11 uniform tilings have 32 different ''uniform colorings''. A uniform coloring allows identical sided polygons at a vertex to be colored differently, while still maintaining vertex-uniformity and transformational congruence between vertices. (Note: Some of the tiling images shown below are ''not'' color-uniform) In addition to the 11 convex uniform tilings, there are also 14 known nonconvex tilings, using sta ...
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List Of Regular Polytopes
This article lists the regular polytopes and regular polytope compounds in Euclidean geometry, Euclidean, spherical geometry, spherical and hyperbolic geometry, hyperbolic spaces. The Schläfli symbol describes every regular tessellation of an ''n''-sphere, Euclidean and hyperbolic spaces. A Schläfli symbol describing an ''n''-polytope equivalently describes a tessellation of an (''n'' − 1)-sphere. In addition, the symmetry of a regular polytope or tessellation is expressed as a Coxeter group, which Coxeter expressed identically to the Schläfli symbol, except delimiting by square brackets, a notation that is called Coxeter notation. Another related symbol is the Coxeter-Dynkin diagram which represents a symmetry group with no rings, and the represents regular polytope or tessellation with a ring on the first node. For example, the cube has Schläfli symbol , and with its octahedral symmetry, [4,3] or , it is represented by Coxeter diagram . The regular polytopes are ...
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John Horton Conway
John Horton Conway (26 December 1937 – 11 April 2020) was an English mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory. He also made contributions to many branches of recreational mathematics, most notably the invention of the cellular automaton called the Game of Life. Born and raised in Liverpool, Conway spent the first half of his career at the University of Cambridge before moving to the United States, where he held the John von Neumann Professorship at Princeton University for the rest of his career. On 11 April 2020, at age 82, he died of complications from COVID-19. Early life and education Conway was born on 26 December 1937 in Liverpool, the son of Cyril Horton Conway and Agnes Boyce. He became interested in mathematics at a very early age. By the time he was 11, his ambition was to become a mathematician. After leaving sixth form, he studied mathematics at Gonville and Caius College, Camb ...
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Hyperbolic Tilings
Hyperbolic is an adjective describing something that resembles or pertains to a hyperbola (a curve), to hyperbole (an overstatement or exaggeration), or to hyperbolic geometry. The following phenomena are described as ''hyperbolic'' because they manifest hyperbolas, not because something about them is exaggerated. * Hyperbolic angle, an unbounded variable referring to a hyperbola instead of a circle * Hyperbolic coordinates, location by geometric mean and hyperbolic angle in quadrant I *Hyperbolic distribution, a probability distribution characterized by the logarithm of the probability density function being a hyperbola * Hyperbolic equilibrium point, a fixed point that does not have any center manifolds * Hyperbolic function, an analog of an ordinary trigonometric or circular function * Hyperbolic geometric graph, a random network generated by connecting nearby points sprinkled in a hyperbolic space * Hyperbolic geometry, a non-Euclidean geometry * Hyperbolic group, a finitely ...
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