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Sega WOW
is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade games for Sega. In 2000, Sega split its development studios into nine semi-autonomous companies, with AM1 becoming Wow Entertainment. Wow developed games for the Dreamcast and later other consoles as well as arcade games. In 2003, as part of studio consolidations within Sega, Wow was merged with (originally titled and later AM7) and renamed to Sega Wow. Nakagawa resigned a few weeks later after Sammy Corporation acquired a significant amount of shares in Sega. Sega Wow was re-integrated back into the company the next year. Since then, the AM1 division has continued within Sega. History Rikiya Nakagawa joined Sega as a programmer in 1983. Working for Sega's development division, he programmed arcade games including '' Ninja Princess' ...
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Division (business)
A division, sometimes called a business sector or business unit (segment), is one of the parts into which a business, organization or company is divided. Overview Divisions are distinct parts of a business. If these divisions are all part of the same company, then that company is legally responsible for all of the obligations and debts of the divisions. In the banking industry, an example would be East West Bancorp and its primary subsidiary, East West Bank. Legal responsibility Subsidiaries are separate, distinct legal entities for the purposes of tax A tax is a compulsory financial charge or some other type of levy imposed on a taxpayer (an individual or legal entity) by a governmental organization in order to fund government spending and various public expenditures (regional, local, or n ...ation, regulation and Legal liability, liability. For this reason, they differ from divisions, which are businesses fully integrated within the main company, and not legally ...
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Hisao Oguchi
is a Japanese business executive. He was director, vice chairman, and chief creative officer of Sega Sammy Holdings Inc. Oguchi originally was President and CEO of Sega. He currently is president and CEO of Sega Sammy Creation. Career Hisao Oguchi had a fondness of bingo arcade games and wanted to make such an arcade game above all else. Oguchi joined Sega in 1984 and was tasked to develop a game about penguins as they were popular in Japan at that time. The resulting game was ''Doki Doki Penguin Land'' which was his first project as a planner''.'' He then developed a number of medal games such as ''World Derby'', ''World Bingo'' and ''Super Derby''. He also directed several arcade video games with ''Super Monaco GP'', '' Heavyweight Champ'' and ''Rad Mobile''. Oguchi became manager of AM3 in 1993, one month after it opened. He previously worked for AM1. Oguchi stated that the culture at AM3 was that he would not reject or interfere with ideas, although he would make suggestions ...
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The House Of The Dead (video Game)
is a 1996 horror-themed light gun shooter arcade game developed by Sega AM1 and released by Sega. It is the first game in the '' House of the Dead'' series. Players assume the role of agents Thomas Rogan and "G" in their efforts to combat the products of the dangerous, inhumane experiments of Dr. Curien, a mad scientist. The game was developed for over a year on the Sega Model 2 arcade hardware. Targeting an adult audience, AM1 devised a story and atmosphere inspired by Western horror films. AM1's plans for detailed environments, non-linear level designs, and a gory aesthetic were challenged — and often limited — by the Model 2 hardware and other factors. ''The House of the Dead'' was well-received by critics. It has been, along with ''Resident Evil'', credited with popularising zombie video games, as well as re-popularising zombies in wider popular culture from the late 1990s onwards, leading to renewed interest in zombie films during the 2000s. The game has also been cre ...
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WaveRunner
WaveRunner is a trademarked name and type of personal water craft (PWC) produced by the Yamaha Motor Company. Unique to the WaveRunner among PWCs is the spout of water that shoots into the air from the rear of the vehicle, a visual brand identifier that exists as a trademark of Yamaha. History The first personal watercraft was designed and built in the 1960s by an American motorcycle enthusiast banker, Clayton Jacobson II, and produced and marketed by Bombardier in a licensing agreement. In 1971 Jacobson transferred the license to Kawasaki, resulting in the Jet Ski. Other manufacturers began making similar vehicles in the 1980s, including Yamaha, which had been building watercraft since the '60s, and with whose water vehicle division Jacobson signed on a consultant in 1986. First produced that year, the WaveRunner (then called Marine Jet 500T) was the world's first saddle watercraft, a model which today dominates the market. In 1987, the handlebars mounted on an articulated ar ...
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Indy 500 (1995 Video Game)
''Indy 500'' is a 1995 arcade racing game developed by Sega AM1. Based on the IndyCar Series, the game possesses a license from the Indianapolis Motor Speedway, home of the Indianapolis 500, and includes the speedway as one of its courses. ''Indy 500'' was AM1's second game developed using 3D computer graphics and their first to utilize color textures. While planned as a Model 3 arcade system board release, delays in the hardware's completion led to use of the Model 2 instead. A Sega Saturn port was planned, but later canceled. Reception to ''Indy 500'' was mixed, with some critical comparison to other games such as Sega AM2's ''Daytona USA'' and Namco's ''Ace Driver'' and ''Rave Racer''. Gameplay ''Indy 500'' is a racing game based on IndyCar, and possesses an official license from the Indianapolis Motor Speedway. Players can race one of three courses: Indianapolis Motor Speedway (called Indy 500 in the game), Highland Raceway, and Bayside Street, the latter two being ...
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R360
The R360 is a motion simulator arcade cabinet produced by Sega. It was first released in Japan in 1990, and internationally a year later. Being short for "Rotate 360", the R360 is noteworthy for its ability to spin 360 degrees in any direction on two metal axis, allowing the player to freely move as the cabinet mimics the in-game action, including the ability to turn completely upside down. A safety bar and four-point safety harness are utilized to keep players in the seat as the machine moves. An emergency stop button is also present both inside the machine and on the attendant tower. Gyroscope technology is used for the motion.Part 1an Designed by an early incarnation of what would later become Sega AM4/Mechatronics, the R360 was one of the first parts of the company's movement in creating attraction-like games for Japanese amusement centers. Only three compatible arcade video games were produced, '' G-LOC: Air Battle'' in 1990, ''Rad Mobile'' in 1991, and '' Wing War'' in 19 ...
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Wing War
A wing is a type of fin that produces lift while moving through air or some other fluid. Accordingly, wings have streamlined cross-sections that are subject to aerodynamic forces and act as airfoils. A wing's aerodynamic efficiency is expressed as its lift-to-drag ratio. The lift a wing generates at a given speed and angle of attack can be one to two orders of magnitude greater than the total drag on the wing. A high lift-to-drag ratio requires a significantly smaller thrust to propel the wings through the air at sufficient lift. Lifting structures used in water include various foils, such as hydrofoils. Hydrodynamics is the governing science, rather than aerodynamics. Applications of underwater foils occur in hydroplanes, sailboats and submarines. Etymology and usage For many centuries, the word "wing", from the Old Norse ''vængr'', referred mainly to the foremost limbs of birds (in addition to the architectural aisle). But in recent centuries the word's meaning has exte ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector ...
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NAOMI PowerVR2
Naomi or Naomie may refer to: People and biblical figures * Naomi (given name), a female given name and a list of people with the name * Naomi (biblical figure), Ruth's mother-in-law in the Old Testament Book of Ruth * Naomi (Romanian singer) (born 1977), a.k.a. Naomy * Naomi (wrestler) (born 1987), professional wrestler * Terra Naomi, American indie folk singer-songwriter Arts and entertainment Fictional entities * Naomi, a character in the 2009 American fantasy comedy movie '' 17 Again'' * Naomi Bohannon, a character in the TV series ''Hell on Wheels'' * Naomi, Florida, a fictional town in the Kate DiCamillo novel ''Because of Winn-Dixie'' * Naomi Turner, a character in the American animated television series ''Elena of Avalor'' Music * Naomi Awards, a former British music award * ''Naomi'' (album), by American band The Cave Singers * "Naomi" (song), by Neutral Milk Hotel Other uses in arts and entertainment * ''Naomi'' (novel), a 1924 novel by Jun'ichirō Tanizaki * ''Na ...
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Altered Beast
''Altered Beast'' is a 1988 beat 'em up arcade video game developed and manufactured by Sega. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underworld, Neff. Through the use of power-ups, the player character can assume the form of different magical beasts (wolf, dragon, bear, tiger, and golden wolf). It was ported to several home video game consoles and home computers. It was the pack-in game for the Sega Genesis when that system launched in 1988. The game was developed by Makoto Uchida, who developed the game as his first project as a lead developer. Uchida and his team used the System 16 arcade system board for its graphical capabilities with sprites. ''Altered Beast'' was ported numerous times in addition to its Genesis conversion, including for the Master System by Sega and to several computer systems and video game consoles by various third parties. ''Altered Beast''s ar ...
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Golden Axe (video Game)
is a side-scrolling hack-and-slash video game released by Sega for arcades in 1989, running on the Sega System 16B arcade hardware. Makoto Uchida was the lead designer of the game, and was also responsible for the creation of the previous year's '' Altered Beast''. The game casts players as one of three warriors who must free the fantastical land of Yuria from the tyrannical rule of Death Adder, who wields the titular Golden Axe. The game was well received at the time of release, ''Golden Axe'' was later converted for play on many different home systems, including Sega's own Mega Drive/Genesis and Master System. The game's success spawned an entire franchise consisting of several sequels and various spin-offs. Plot The game takes place in the fictional land of Yuria, a '' Conan the Barbarian''-style high fantasy medieval world. An evil entity known as Death Adder has captured the King and his daughter, and holds them captive in their castle. He also finds the Golden Ax ...
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Yu Suzuki
is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional sprite-scaling games that used "taikan" motion simulator arcade cabinets, such as '' Hang-On'', '' Space Harrier'', '' Out Run'', and '' After Burner'', and pioneering polygonal 3D games such as '' Virtua Racing'' and '' Virtua Fighter'', which are credited with popularizing 3D graphics in video games, as well as the critically acclaimed ''Shenmue'' series. As a hardware engineer, he led the development of various arcade system boards, including the Sega Space Harrier, Model 1, Model 2, and Model 3, and was involved in the technical development of the Dreamcast console and its corresponding NAOMI arcade hardware. In 2003, Suzuki became the sixth person to be inducted into the Academy of Interactive Arts and Sciences' Hal ...
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