Street Fighter II' Turbo
''Street Fighter II: Hyper Fighting'', marketed as ''Turbo Street Fighter II Champion Edition'' in the United States and released as in Japan, is a 1992 fighting game developed and published by Capcom for arcades. It is the third arcade version of ''Street Fighter II'', part of the ''Street Fighter'' franchise, following '' Street Fighter II: Champion Edition'', and was initially released as an enhancement kit for that game. Released less than a year after the previous installment, ''Hyper Fighting'' introduced a faster playing speed and new special moves for certain characters, as well as further refinement to the character balance. ''Hyper Fighting'' is the final arcade game in the ''Street Fighter II'' series to use the original CP System hardware. It was distributed as an upgrade kit designed to be installed into ''Champion Edition'' printed circuit boards. The next game, ''Super Street Fighter II'', uses the CP System's successor, the CP System II. Gameplay ''Turbo'' fe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Onimusha'', ''Dead Rising'', ''Dragon's Dogma'', ''Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., bo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blanka
Blanka (; Japanese: ) also known by his birth name Jimmy, is a character in Capcom's ''Street Fighter'' fighting game series. He first appeared in ''Street Fighter II'' (1991) as one of eight playable characters, and was subsequently featured in sequel and spin-off games. Blanka is also present in a number of Capcom's crossover games, including the ''SNK vs. Capcom'' series. The character has appeared in other media adaptations of the franchise, including an animated film, a live-action movie, an animated television series, a comic book and manga series. Blanka was originally designed as a pink-skinned human character by Akira "Akiman" Yasuda, and underwent several re-conceptualizations during the production of ''Street Fighter II'' before reaching his final depiction as a feral savage with green skin and long orange hair. Blanka's backstory is that he was once human, but after a plane-crash in Brazil, he mutated, resulting in his green colouring and his ability to generate el ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Edmond Honda
, better known as E. Honda, is a character created by Capcom for the ''Street Fighter'' fighting game series. Introduced in ''Street Fighter II'' as part of the starting lineup, he has appeared in ''Street Fighter Alpha 3'', ''Street Fighter IV'' and the '' Capcom vs. SNK'' series, and made several cameos. Honda is a professional sumo wrestler and ''sentō'' proprietor. He is one of the original eight playable characters in ''Street Fighter II'', representing Japan alongside Ryu. Conception and design Conceived by Akira "Akiman" Yasuda, Honda was designed by Eri Nakamura, with oversight by Akiman due to how new she was at the company. Initially named "Sumo", they wanted to give him a Japanese sounding name, considering "Suzuki" or "Tanaka" before settling on Honda, which they felt would be more familiar to Western audiences. The development team held a rock paper scissors match to pick who would work on which character with Nakamura coming in second and choosing him over "the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ken Masters
is a character in Capcom's ''Street Fighter'' fighting game series. The character was first introduced in the 1987 title ''Street Fighter'' as an alternate fighter to Ryu. While Ken and Ryu are devoted to testing their power, Ken instead focuses on developing a family with his spouse Elisa. Ken becomes a mainstay in the following ''Street Fighter'' games. An alternate brainwashed version of him, , has also been featured in a few of his appearances. Ken's presence is in several sequels to the ''Street Fighter'' series in addition to its related media. He has also made crossover appearances in '' Namco × Capcom'', ''Project X Zone'', and '' Super Smash Bros.'' Capcom designer Takashi Nishiyama created Ken when developing the first ''Street Fighter'' game. However, due to budget problems, Ken could only use Ryu's moves, which later resulted in their characterization as friendly rivals and fellow students of Gouken. Shoei Okano eventually redesigned the character in later games. S ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ryu (Street Fighter)
Ryu (; Japanese language, Japanese: , Hepburn romanization, Hepburn: ) is a character and the protagonist of Capcom's ''Street Fighter'' series. Introduced in ''Street Fighter (video game), Street Fighter'' (1987), Ryu appears as the game's lead character alongside his best friend and friendly rival Ken Masters. Other games in the series show Ryu's training and dedication to being the strongest fighter he can be, befriending new fighters. Unable to control his dark nature, Ryu develops two alter egos throughout the series: Evil Ryu (, Satsui no Hadō ni Mezameta Ryū), a version of the character with his evil intent awakened, and Kage (, Kagenaru Mono), a separate entity who is the physical embodiment of that evil intent. Mastering the dark nature is Ryu's main objective in order to become stronger. He has appeared as a playable character in several crossover game franchises, including ''Marvel vs. Capcom'', ''SNK vs. Capcom'', ''Project X Zone'', and ''Super Smash Bros''. Additio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Guile (Street Fighter)
is a fictional character from Capcom's ''Street Fighter'' series of fighting games. He debuted as one of the original eight World Warriors in 1991's ''Street Fighter II'' and appeared in the game's subsequent updates. In the games he is portrayed as a pilot in the United States Air Force who is seeking to avenge the death of his Air Force buddy Charlie at the hands of the villainous dictator M. Bison. He started out as a major of the Air Force, until he is promoted to a colonel rank in ''Street Fighter V''. One of the most popular characters in the series, Guile has appeared in other ''Street Fighter'' games, including the home port versions of ''Street Fighter Alpha 3'' (where he is a playable character alongside Charlie), and '' Street Fighter IV''. He is also a playable character in various spin-off titles, such as the ''Street Fighter EX'', '' Marvel vs. Capcom 2'', and '' SNK vs. Capcom'' series. Guile has also appeared in other ''Street Fighter'' media: the main protag ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Street Fighter II Dash Turbo Screenshot
A street is a public thoroughfare in a city, town or village, typically lined with buildings on one or both sides. Streets often include pavements (sidewalks), pedestrian crossings, and sometimes amenities like streetlights or benches. A street can be as simple as a level patch of dirt, but is more often paved with a hard, durable surface such as tarmac, concrete, cobblestone or brick. It can be designed for both social activity and movement. Originally, the word ''street'' simply meant a paved road (). The word ''street'' is still sometimes used informally as a synonym for ''road'', for example in connection with the ancient Watling Street, but city residents and urban planners draw a significant modern distinction: a road's main function is transportation, while streets facilitate public interaction.Dictionary E ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CP System II
The , also known as Capcom Play System 2 or CPS-2, is an arcade system board that was the successor to Capcom's CP System, CP System Dash and Capcom Power System Changer arcade hardware. It was first used in 1993 for ''Super Street Fighter II'' and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years. New releases for the system were produced until the end of 2003, ending with '' Hyper Street Fighter II''. Technical support for the CPS-2 ended on February 28, 2019. Like its predecessor, games can be exchanged without altering the core hardware. The CP System II uses separate daughterboards enclosed in plastic cases to store both the games and the main board on, which are then put together so that the games can be played. Unlike its predecessor, however, games are encrypted, and must be decrypted via a decryption key stored on the main board's battery-backed memory to run them. History Capcom announced the development of the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Street Fighter II
is a 1993 fighting game developed and published by Capcom for Arcade video game, arcades. It is the fourth game in the ''Street Fighter II'' sub-series of ''Street Fighter'' games, following ''Street Fighter II Turbo'' (1992). It refines and balances the existing character roster from the previous versions, and introduces four new characters, including Cammy and Dee Jay. It is the first game on Capcoms CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of ''Street Fighter II''. ''Super Street Fighter II'' was ported to the Super Nintendo and Sega Genesis home consoles in 1994 followed by a number of computer platforms later. ''Super Street Fighter II'' was followed in 1994 by ''Super Street Fighter II Turbo'', a fifth version of ''Street Fighter II'', which further balances the characters and adds features. Gameplay ''Super Street Fighter II'' features the following changes from ''Street Fighter II: H ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Printed Circuit Board
A printed circuit board (PCB), also called printed wiring board (PWB), is a Lamination, laminated sandwich structure of electrical conduction, conductive and Insulator (electricity), insulating layers, each with a pattern of traces, planes and other features (similar to wires on a flat surface) Chemical milling, etched from one or more sheet layers of copper laminated onto or between sheet layers of a non-conductive substrate. PCBs are used to connect or Electrical wiring, "wire" Electronic component, components to one another in an electronic circuit. Electrical components may be fixed to conductive pads on the outer layers, generally by soldering, which both electrically connects and mechanically fastens the components to the board. Another manufacturing process adds Via (electronics), vias, metal-lined drilled holes that enable electrical interconnections between conductive layers, to boards with more than a single side. Printed circuit boards are used in nearly all e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |