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Readers–writer Lock
In computer science, a readers–writer (single-writer lock, a multi-reader lock, a push lock, or an MRSW lock) is a synchronization primitive that solves one of the readers–writers problems. An RW lock allows concurrent access for read-only operations, whereas write operations require exclusive access. This means that multiple threads can read the data in parallel but an exclusive lock is needed for writing or modifying data. When a writer is writing the data, all other writers and readers will be blocked until the writer is finished writing. A common use might be to control access to a data structure in memory that cannot be updated atomically and is invalid (and should not be read by another thread) until the update is complete. Readers–writer locks are usually constructed on top of mutexes and condition variables, or on top of semaphores. Upgradable RW lock Some RW locks allow the lock to be atomically upgraded from being locked in read-mode to write-mode, as well ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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C++17
C17, C-17 or C.17 may refer to: Transportation * , a 1917 British C-class submarine Air * Boeing C-17 Globemaster III, a military transport aircraft * Lockheed Y1C-17 Vega, a six-passenger monoplane * Cierva C.17, a 1928 English experimental autogyro Land * C-17 highway (Spain) also known as ''Eix del Congost'', a primary highway in Catalonia * Queensland C17 class locomotive * Sauber C17, a 1998 Formula One car Science and technology * C17 (C standard revision), an informal name for ISO/IEC 9899:2018, a revision of the C programming language * C17, a female two-pole IEC 60320 electrical cable connector that mates with a male C18 appliance inlet * Caldwell 17, a dwarf spheroidal galaxy of the Local Group in the constellation Cassiopeia * Carbon-17 (C-17 or 17C), an isotope of carbon * C17, a 17-Carbon molecule in chlorophyll metabolism ** Precorrin-3B C17-methyltransferase, an enzyme involved in that metabolism * Small intestine cancer (ICD-10 code) Other uses * Ci ...
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Mutual Exclusion
In computer science, mutual exclusion is a property of concurrency control, which is instituted for the purpose of preventing race conditions. It is the requirement that one thread of execution never enters a critical section while a concurrent thread of execution is already accessing said critical section, which refers to an interval of time during which a thread of execution accesses a shared resource or shared memory. The shared resource is a data object, which two or more concurrent threads are trying to modify (where two concurrent read operations are permitted but, no two concurrent write operations or one read and one write are permitted, since it leads to data inconsistency). Mutual exclusion algorithms ensure that if a process is already performing write operation on a data object ritical sectionno other process/thread is allowed to access/modify the same object until the first process has finished writing upon the data object ritical sectionand released the obj ...
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Seqlock
A seqlock (short for ''sequence lock'') is a special locking mechanism used in Linux for supporting fast writes of shared variables between two parallel operating system routines. The semantics stabilized as of version 2.5.59, and they are present in the 2.6.x stable kernel series. The seqlocks were developed by Stephen Hemminger and originally called frlocks, based on earlier work by Andrea Arcangeli. The first implementation was in the x86-64 time code where it was needed to synchronize with user space where it was not possible to use a real lock. It is a reader–writer consistent mechanism which avoids the problem of writer starvation. A seqlock consists of storage for saving a sequence number in addition to a lock. The lock is to support synchronization between two writers and the counter is for indicating consistency in readers. In addition to updating the shared data, the writer increments the sequence number, both after acquiring the lock and before releasing the lock. R ...
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Lock-free And Wait-free Algorithms
In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; for some operations, these algorithms provide a useful alternative to traditional blocking implementations. A non-blocking algorithm is lock-free if there is guaranteed system-wide progress, and wait-free if there is also guaranteed per-thread progress. "Non-blocking" was used as a synonym for "lock-free" in the literature until the introduction of obstruction-freedom in 2003. The word "non-blocking" was traditionally used to describe telecommunications networks that could route a connection through a set of relays "without having to re-arrange existing calls" (see Clos network). Also, if the telephone exchange "is not defective, it can always make the connection" (see nonblocking minimal spanning switch). Motivation The traditional approach to multi-threaded programming is to use locks to synchronize access to shared res ...
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Read-copy-update
In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables). Whenever a thread is inserting or deleting elements of data structures in shared memory, all readers are guaranteed to see and traverse either the older or the new structure, therefore avoiding inconsistencies (e.g., dereferencing null pointers). It is used when performance of reads is crucial and is an example of space–time tradeoff, enabling fast operations at the cost of more space. This makes all readers proceed as if there were no synchronization involved, hence they will be fast, but also making updates more difficult. Name and overview The name comes from the way that RCU is used to update a linked structure in place. A thread wishing to do this uses the following steps: * create a n ...
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Linux Kernel
The Linux kernel is a Free and open-source software, free and open source Unix-like kernel (operating system), kernel that is used in many computer systems worldwide. The kernel was created by Linus Torvalds in 1991 and was soon adopted as the kernel for the GNU operating system (OS) which was created to be a free software, free replacement for Unix. Since the late 1990s, it has been included in many Linux distributions, operating system distributions, many of which are called Linux. One such Linux kernel operating system is Android (operating system), Android which is used in many mobile and embedded devices. Most of the kernel code is written in C (programming language), C as supported by the GNU compiler collection (GCC) which has extensions beyond standard C. The code also contains assembly language, assembly code for architecture-specific logic such as optimizing memory use and task execution. The kernel has a Modular programming, modular design such that modules can be inte ...
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GitHub
GitHub () is a Proprietary software, proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking system, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, GitHub, Inc. has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. GitHub reported having over 100 million developers and more than 420 million Repository (version control), repositories, including at least 28 million public repositories. It is the world's largest source code host Over five billion developer contributions were made to more than 500 million open source projects in 2024. About Founding The development of the GitHub platform began on October 19, 2005. The site was launched in April 2008 by Tom ...
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Twisted (software)
Twisted is an event-driven network programming framework written in Python and licensed under the MIT License. Twisted projects variously support TCP, UDP, SSL/TLS, IP multicast, Unix domain sockets, many protocols (including HTTP, XMPP, NNTP, IMAP, SSH, IRC, FTP, and others), and much more. Twisted is based on the event-driven programming paradigm, which means that users of Twisted write short callbacks which are called by the framework. Core ideas Separation of protocols and transports Twisted is designed for complete separation between logical protocols (usually relying on stream-based connection semantics, such as HTTP or POP3) and transport layers supporting such stream-based semantics (such as files, sockets or SSL libraries). Connection between a logical protocol and a transport layer happens at the last possible moment — just before information is passed into the logical protocol instance. The logical protocol is informed of the transport layer instance, and ...
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POCO C++ Libraries
In software engineering Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining Application software, software applications. It involves applying engineering design process, engineering principl ..., a plain old CLR object, or plain old class object (POCO) is a simple object created in the .NET Common Language Runtime (CLR) that is unencumbered by inheritance or attributes. This is often used in opposition to the complex or specialized objects that object-relational mapping frameworks often require. In essence, a POCO does not have any dependency on an external framework. Etymology ''Plain Old CLR Object'' is a play on the term '' plain old Java object'' from the Java EE programming world, which was coined by Martin Fowler in 2000. POCO is often expanded to ''plain old C# object'', though POCOs can be created with any language targeting the CLR. An alternative acronym sometimes used is ''plain old ...
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Rust (programming Language)
Rust is a General-purpose programming language, general-purpose programming language emphasizing Computer performance, performance, type safety, and Concurrency (computer science), concurrency. It enforces memory safety, meaning that all Reference (computer science), references point to valid memory. It does so without a conventional Garbage collection (computer science), garbage collector; instead, memory safety errors and data races are prevented by the "borrow checker", which tracks the object lifetime of references Compiler, at compile time. Rust does not enforce a programming paradigm, but was influenced by ideas from functional programming, including Immutable object, immutability, higher-order functions, algebraic data types, and pattern matching. It also supports object-oriented programming via structs, Enumerated type, enums, traits, and methods. It is popular for systems programming. Software developer Graydon Hoare created Rust as a personal project while working at ...
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Go (programming Language)
Go is a high-level programming language, high-level general purpose programming language that is static typing, statically typed and compiled language, compiled. It is known for the simplicity of its syntax and the efficiency of development that it enables by the inclusion of a large standard library supplying many needs for common projects. It was designed at Google in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson, and publicly announced in November of 2009. It is syntax (programming languages), syntactically similar to C (programming language), C, but also has memory safety, garbage collection (computer science), garbage collection, structural type system, structural typing, and communicating sequential processes, CSP-style concurrency (computer science), concurrency. It is often referred to as Golang to avoid ambiguity and because of its former domain name, golang.org, but its proper name is Go. There are two major implementations: * The original, Self-hosting (compi ...
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