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Oasis (video Game)
''Oasis'' is a turn-based strategy video game developed by American studio Mind Control Software and published for Microsoft Windows by PlayFirst in April 2005. Konami released a mobile phone port in 2006. Mind Control reacquired rights to the game from PlayFirst in 2010 and released an iPad version called ''Defense of the Oasis'' that same year. On August 25, 2020, the iPad version was published on Steam. ''Oasis'' is a casual game set in ancient Egypt that combines ''Civilization''-style strategy and puzzle gameplay. ''Oasis'' has been described as "''Civilization'' meets '' Minesweeper''". Gameplay Each level of ''Oasis'' consists of a single screen with a 10x10 grid of randomly generated terrain. Initially the map is covered with fog of war, but the player may remove the fog from tiles by clicking on them. Each click reveals a single tile and takes a turn; 85 turns are available for each level. The eponymous oasis covers several squares of each level and lying in a ...
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Mind Control Software
The mind is the set of faculties responsible for all mental phenomena. Often the term is also identified with the phenomena themselves. These faculties include thought, imagination, memory, will, and sensation. They are responsible for various mental phenomena, like perception, pain experience, belief, desire, intention, and emotion. Various overlapping classifications of mental phenomena have been proposed. Important distinctions group them according to whether they are ''sensory'', ''propositional'', ''intentional'', ''conscious'', or ''occurrent''. Minds were traditionally understood as substances but it is more common in the contemporary perspective to conceive them as properties or capacities possessed by humans and higher animals. Various competing definitions of the exact nature of the mind or mentality have been proposed. ''Epistemic definitions'' focus on the privileged epistemic access the subject has to these states. ''Consciousness-based approaches'' give prima ...
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Computer Games Magazine
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind '' Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont Vermont () is a U.S. state, state in the northeast New England region of the United States. Vermont is bordered by the states of Massachusetts to the south, New Hampshire to the east, and New York (state), ...
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Software Developer
Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development involves writing and maintaining the source code, but in a broader sense, it includes all processes from the conception of the desired software through to the final manifestation of the software, typically in a planned and structured process. Software development also includes research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Methodologies One system development methodology is not necessarily suitable for use by all projects. Each of the available methodologies are best suited to specific kinds of projects, based on various technical, organizational, project, and team considerations. Software development activities Identification of need The s ...
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Cairn
A cairn is a man-made pile (or stack) of stones raised for a purpose, usually as a marker or as a burial mound. The word ''cairn'' comes from the gd, càrn (plural ). Cairns have been and are used for a broad variety of purposes. In prehistoric times, they were raised as markers, as memorials and as burial monuments (some of which contained chambers). In modern times, cairns are often raised as landmarks, especially to mark the summits of mountains. Cairns are also used as trail markers. They vary in size from small stone markers to entire artificial hills, and in complexity from loose conical rock piles to elaborate megalithic structures. Cairns may be painted or otherwise decorated, whether for increased visibility or for religious reasons. A variant is the inuksuk (plural inuksuit), used by the Inuit and other peoples of the Arctic region of North America. History Europe The building of cairns for various purposes goes back into prehistory in Eurasia, ranging in ...
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Barbarians
A barbarian (or savage) is someone who is perceived to be either uncivilized or primitive. The designation is usually applied as a generalization based on a popular stereotype; barbarians can be members of any nation judged by some to be less civilized or orderly (such as a tribal society) but may also be part of a certain "primitive" cultural group (such as nomads) or social class (such as bandits) both within and outside one's own nation. Alternatively, they may instead be admired and romanticised as noble savages. In idiomatic or figurative usage, a "barbarian" may also be an individual reference to a brutal, cruel, warlike, and insensitive person. The term originates from the el, βάρβαρος (''barbaros'' pl. βάρβαροι ''barbaroi''). In Ancient Greece, the Greeks used the term not only towards those who did not speak Greek and follow classical Greek customs, but also towards Greek populations on the fringe of the Greek world with peculiar dialects. In Ancie ...
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Glyph
A glyph () is any kind of purposeful mark. In typography, a glyph is "the specific shape, design, or representation of a character". It is a particular graphical representation, in a particular typeface, of an element of written language. A grapheme, or part of a grapheme (such as a diacritic), or sometimes several graphemes in combination (a composed glyph) can be represented by a glyph. Glyphs, graphemes and characters In most languages written in any variety of the Latin alphabet except English, the use of diacritics to signify a sound mutation is common. For example, the grapheme requires two glyphs: the basic and the grave accent . In general, a diacritic is regarded as a glyph, even if it is contiguous with the rest of the character like a cedilla in French, Catalan or Portuguese, the ogonek in several languages, or the stroke on a Polish " Ł". Although these marks originally had no independent meaning, they have since acquired meaning in the field of mathemati ...
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Obelisk
An obelisk (; from grc, ὀβελίσκος ; diminutive of ''obelos'', " spit, nail, pointed pillar") is a tall, four-sided, narrow tapering monument which ends in a pyramid-like shape or pyramidion at the top. Originally constructed by Ancient Egyptians and called ''tekhenu'', the Greeks used the Greek term to describe them, and this word passed into Latin and ultimately English. Ancient obelisks are monolithic; they consist of a single stone. Most modern obelisks are made of several stones. Ancient obelisks Egyptian Obelisks were prominent in the architecture of the ancient Egyptians, and played a vital role in their religion placing them in pairs at the entrance of the temples. The word "obelisk" as used in English today is of Greek rather than Egyptian origin because Herodotus, the Greek traveler, was one of the first classical writers to describe the objects. A number of ancient Egyptian obelisks are known to have survived, plus the " Unfinished Obelisk" found p ...
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Oasis
In ecology, an oasis (; ) is a fertile area of a desert or semi-desert environment'ksar''with its surrounding feeding source, the palm grove, within a relational and circulatory nomadic system.” The location of oases has been of critical importance for trade and transportation routes in desert areas; caravans must travel via oases so that supplies of water and food can be replenished. Thus, political or military control of an oasis has in many cases meant control of trade on a particular route. For example, the oases of Awjila, Ghadames and Kufra, situated in modern-day Libya, have at various times been vital to both north–south and east–west Trans-Saharan trade, trade in the Sahara Desert. The location of oases also informed the Darb El Arba'īn trade route from Sudan to Egypt, as well as the caravan route from the Niger River to Tangier, Morocco. The Silk Road “traced its course from water hole to water hole, relying on oasis communities such as Turpan in China and Sa ...
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Fog Of War
The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, and adversary intent during an engagement, operation, or campaign. Military forces try to reduce the fog of war through military intelligence and friendly force tracking systems. The term has become commonly used to define uncertainty mechanics in wargames. Origin The word "fog" (german: Nebel), but not the exact phrase, in reference to 'uncertainty in war' was introduced by the Prussian military analyst Carl von Clausewitz in his posthumously published book, ''Vom Kriege'' (1832), the English translation of which was published as '' On War'' (1873): It has been pointed out that von Clausewitz does not use the exact phrase "fog of war", and also uses multiple similar metaphors, such as "twilight" and "moonlight", to describe a 'la ...
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Oasis
In ecology, an oasis (; ) is a fertile area of a desert or semi-desert environment'ksar''with its surrounding feeding source, the palm grove, within a relational and circulatory nomadic system.” The location of oases has been of critical importance for trade and transportation routes in desert areas; caravans must travel via oases so that supplies of water and food can be replenished. Thus, political or military control of an oasis has in many cases meant control of trade on a particular route. For example, the oases of Awjila, Ghadames and Kufra, situated in modern-day Libya, have at various times been vital to both north–south and east–west Trans-Saharan trade, trade in the Sahara Desert. The location of oases also informed the Darb El Arba'īn trade route from Sudan to Egypt, as well as the caravan route from the Niger River to Tangier, Morocco. The Silk Road “traced its course from water hole to water hole, relying on oasis communities such as Turpan in China and Sa ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of eac ...
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