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Nintendogs Cats
(stylized in all lowercase) is a 2005 real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was released in Japan, and was later released in: North America, Australia, New Zealand, Europe and other regions. It was originally released in three different versions: ''Dachshund & Friends'', ''Lab & Friends'' (''Shiba & Friends'' in Japan) and ''Chihuahua & Friends''. It has been re-released twice, first as a bundled release with a special edition Nintendo DS with a new version called ''Nintendogs: Best Friends'' and later with ''Nintendogs: Dalmatian & Friends''. ''Nintendogs'' uses the DS's touchscreen and built-in microphone. The touch screen allows the player to pet a dog, as well as to use various items that can be found or purchased. These range from balls and frisbees, to toys, to grooming supplies to keep the dogs happy. The microphone is used to call to the player's dog by speaking the name given to the d ...
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Nintendo EAD
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario (franchise), Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'', and ''Wii (video game series), Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, be ...
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Experience
Experience refers to Consciousness, conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these processes. Understood as a conscious event in the widest sense, experience involves a subject to which various items are presented. In this sense, seeing a yellow bird on a branch presents the subject with the objects "bird" and "branch", the relation between them and the property "yellow". Unreal items may be included as well, which happens when experiencing hallucinations or dreams. When understood in a more restricted sense, only sensory consciousness counts as experience. In this sense, experience is usually identified with perception and contrasted with other types of conscious events, like thinking or Imagination, imagining. In a slightly different sense, experience refers not to the conscious events themselves but to the practical knowledge and familiarity they produce. Hence, it is important that direct per ...
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Shigeru Miyamoto
is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the List of video games considered the best, most acclaimed and List of best-selling video game franchises, best-selling game franchises of all time, including ''Mario (franchise), Mario,'' ''The Legend of Zelda'', ''Donkey Kong'', ''Star Fox'' and ''Pikmin''. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold. Born in Sonobe, Kyoto, Miyamoto graduated from Kanazawa College of Art, Kanazawa Municipal College of Industrial Arts. He originally sought a career as a manga artist, until developing an interest in video games. With the help of his father, he joined Nintendo in 1977 after impressing the presi ...
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Pokémon
is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The franchise takes place in a shared universe in which humans co-exist with creatures known as List of Pokémon, Pokémon, a large variety of species endowed with special powers. The franchise's primary target audience is children aged 5 to 12, but it is known to attract people of all ages. The franchise originated as Pokémon Red, Blue, and Yellow, a pair of role-playing games developed by Game Freak, from an original concept by its founder, Satoshi Tajiri. Released on the Game Boy on 27 February 1996, the games became sleeper hits and were followed by manga series, a trading card game, and anime series and films. From 1998 to 2000, ''Pokémon'' was exported to the rest of the world, creating an unprecedented global phenomenon dubbed "Pokémania ...
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Tsunekazu Ishihara
is a Japanese video game designer, director, producer and businessman who is the president and Chief executive officer of The Pokémon Company. Prior to working with the ''Pokémon'' franchise, Ishihara was part of Ape Inc. and worked on titles such as ''EarthBound'', and then years later he founded Creatures Inc. Ishihara's work with ''Pokémon'', in which he was involved since early development stages during the 1990s, had him as a producer from Creatures while he also heavily focused on licensed and spin-off products such as the Pokémon Trading Card Game, with him founding The Pokémon Company to handle such business activities. He was also crucial in the development of ''Pokémon Go'', having supported the concept of a location-based Pokémon game. Career Ishihara was born on November 27, 1957, in the city of Toba. In 1983, he completed a Masters in Art and Design at the University of Tsukuba. After his graduation, he joined Ape Inc. in 1991, where he worked in the d ...
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EarthBound
''EarthBound'', originally released in Japan as is a 1994 role-playing video game, role-playing video game developed by Ape, Inc., Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System as the second entry in the Mother (video game series), ''Mother'' series. The game focuses on a young boy named Ness (EarthBound), Ness and his party (role-playing games), party of Paula, Jeff and Poo, as they travel the world to collect melodies from eight Sanctuaries in order to defeat the universal cosmic destroyer Giygas. ''EarthBound'' had a lengthy development period that spanned five years. Its returning staff from ''Mother (video game), Mother'' (1989) included writer/director Shigesato Itoi and lead programmer Satoru Iwata, as well as composers Keiichi Suzuki and Hirokazu Tanaka, who incorporated a diverse range of styles into the Music of the Mother series#EarthBound, soundtrack, including salsa music, salsa, reggae, and dub music, dub. Most of ...
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Shigesato Itoi
is a Japanese copywriter, essayist, lyricist, game designer, and actor. Itoi is the editor-in-chief of his website and company '' Hobo Nikkan Itoi Shinbun'' ("Almost Daily Itoi Newspaper"). He is best known outside Japan for his work on Nintendo's ''Mother'' series of games, as well as his self-titled bass fishing video game. Writing During the 1980s Itoi established the profession of writing copy for advertisements among the general public in Japan. In 1981, he co-authored a collection of short stories titled '' Yume de Aimashou'' ("Let's meet in a dream") with writer Haruki Murakami. Later Itoi branched into writing essays, lyrics, and designing video games. He is best known outside of Japan for Nintendo's ''EarthBound'', released in 1994 in Japan (as ''Mother 2: Giygas Strikes Back'') and in 1995 in North America. In 1997, Itoi began using the Internet and bought his first Macintosh. In 1998 he started the website and company Hobo Nikkan Itoi Shinbun ("Almost Daily Itoi Ne ...
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Obedience Trial
An obedience trial is a dog sport in which a dog must perfectly execute a predefined set of tasks when directed to do so by his handler. According to the American Kennel Club (AKC) obedience regulations The basic objective of obedience trials, however, is to recognize dogs that have been trained to behave in the home, in public places, and in the presence of other dogs, in a manner that will reflect credit on the sport of obedience at all times and under all conditions. Training a dog to participate in AKC obedience trials increases a dog's understanding and reliability in responding to commands such as "sit", "down", "stay", "come", and "heel". At a trial, the dog and handler will perform various predefined obedience exercises, which will be evaluated and scored by a judge. The dog must demonstrate basic proficiency in order to receive a passing score (170 points out of a possible 200, and more than 50% of the points allocated to each exercise). A handler may choose to tr ...
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Disc Dog
Disc or disk may refer to: * Disk (mathematics), a two dimensional shape, the interior of a circle * Disk storage * Optical disc * Floppy disk Music * Disc (band), an American experimental music band * ''Disk'' (album), a 1995 EP by Moby Other uses * Disc harrow, a farm implement * Discus throw or disc throw, a track and field event involving a heavy disc * Intervertebral disc, a cartilage between vertebrae * Disk (functional analysis), a subset of a vector space * ''Disc'' (magazine), a British music magazine * Disk, a part of a flower * Disc number, numbers assigned to Inuit by the Government of Canada * Galactic disc, a disc-shaped group of stars Abbreviations * Death-inducing signaling complex * DISC assessment, a group of psychometric tests * Defence Intelligence and Security Centre or Joint Intelligence Training Group, the headquarters of the Defence College of Intelligence and the British Army Intelligence Corps * Delaware Independent School Conference, a high-school ...
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Dog Agility
Dog agility is a dog sport in which a handler directs a dog through an obstacle course in a race for both time and accuracy. Dogs run off leash with no food or toys as incentives, and the handler can touch neither dog nor obstacles. The handler's controls are limited to voice, movement, and various body signals, requiring exceptional training of the animal and coordination of the handler. An agility course consists of a set of standard obstacles laid out by a judge in a design of their own choosing in an area of a specified size. The surface may be of grass, dirt, rubber, or special matting. Depending on the type of competition, the obstacles may be marked with numbers indicating the order in which they must be completed. Courses are complicated enough that a dog could not complete them correctly without human direction. In competition, the handler must assess the course, decide on handling strategies, and direct the dog through the course, with precision and speed equally imp ...
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Flying Disc
A frisbee (pronounced ), also called a flying disc or simply a disc, is a gliding toy or sporting item generally made of injection-molded plastic and roughly in diameter with a pronounced lip. It is used recreationally and competitively for throwing and catching, as in flying disc games. The shape of the disc is an airfoil in cross-section which allows it to fly by reducing the drag and increasing lift as it moves through the air, compared to a flat plate. Spinning the disc imparts a stabilizing gyroscopic force, allowing it to be both aimed with accuracy and thrown for distance. A wide range is available of flying disc variants. Those for disc golf are usually smaller but denser compared to ultimate frisbee, and tailored for particular flight profiles to increase or decrease stability and distance. The longest recorded disc throw is by David Wiggins Jr. with a distance of . Disc dog sports use relatively slow-flying discs made of more pliable material to better resist a do ...
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Touchscreen
A touchscreen (or touch screen) is a type of electronic visual display, display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones, tablet computer, tablets, laptops, and other electronic devices. The display is often an Liquid-crystal display, LCD, AMOLED or OLED display. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special Stylus (computing), stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work, while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, Zooming user interface, zooming to inc ...
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