Nintendo Classics
Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy (GB) and Game Boy Color (GBC). At the more expensive subscription tier, titled "Expansion Pack", players can also access Nintendo 64 (N64), Sega Genesis (GEN), and Game Boy Advance (GBA) games, with GameCube (GCN) exclusively available on Nintendo Switch 2. Each console's library is accessed through a dedicated app, with the Nintendo 64 library having a second app for games rated Z by the Computer Entertainment Rating Organization or M by the Entertainment Software Rating Board. During its first year, Nintendo Classics provided a new batch of NES games on a monthly basis. As of the addition of SNES titles in September 2019, releases are no longer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo European Research & Development
Nintendo European Research & Development (NERD) is a French subsidiary for Nintendo, located in Paris, which develops software technologies and middleware for Nintendo platforms. This includes retro console emulators, patented video codecs, and digital rights management technology. The organization originated as Mobiclip and Actimagine () with notable customers including Nintendo, Sony Pictures Digital, and Fisher-Price. Nintendo licensed Mobiclip compression technology for the Game Boy Advance and Nintendo DS video game consoles, used by popular games such as Square Enix's ''Final Fantasy III'' and Konami's ''Contra 4''. Fisher-Price used them for its Pixter Multi-Media educational toy. Sony Pictures Digital and The Carphone Warehouse used Mobiclip software to deliver TV-like full-length movies on MicroSD memory cards for smart phones. Nintendo purchased the company, to create NERD. History Actimagine was established in March 2003 by a team of engineers (Eric Bécourt, Alexand ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Polygon (website)
''Polygon'' is an American entertainment website created by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles. The site was built over the course of ten months by eight co-founding editors which included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Vox Media produced a documentary series on the founding of the site. In May 2025, ''Polygon'' was sold to Valnet. History Vox Media (2012–2025) The gaming blog ''Polygon'' was launched on October 24, 2012, as Vox Media's third property. The site grew from technology blog ''The Verge'', which was launched a year earlier as an outgrowth of sports blog network ''SB Nation'' before Vox Media was formed. Vox Media's chief executive officer, Jim Bankoff, a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mario's Super Picross
is a Super Famicom sequel to '' Mario's Picross''. The game is compatible with the Super Famicom Mouse. It is developed by Jupiter and Ape and published by Nintendo. After the failure of '' Mario's Picross'' in North America, Nintendo decided not to release this game in that region. The game was made available for download on the Wii's Virtual Console service on December 19, 2006, in Japan and later in PAL regions on September 14, 2007, the 12th anniversary of the game's original Japanese release - marking the first Western release of the game, which has been left nontranslated with original Japanese text intact. |
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Smash Tennis
''Smash Tennis'' is a 1993 tennis video game developed and published by Namco for the Super Nintendo Entertainment System. It was released in Japan as It is a follow-up to ''Family Tennis'', originally published in 1987 for the Family Computer. It was designed by Hideo Yoshizawa, a former employee of Tecmo that later created '' Klonoa: Door to Phantomile'', '' Mr. Driller'' and '' R4: Ridge Racer Type 4''. It did not receive a North American release until it was released on the Nintendo Classics service in February 2020. Gameplay ''Smash Tennis'' is a tennis video game. Up to four players can be on the game. They must hit the ball with the SNES's controller; failing to do so will resulting in the announcer saying "fault!". After the maximum score is achieved, the court changes. The Japanese version featured a hidden mode named "NAMCOT Theater", which is a story mode that was absent from the western release. Development and release ''Super Family Tennis'' was released for the S ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pop'n TwinBee
is a top-view shoot-'em-up game originally released in 1993 by Konami for the Super Famicom in Japan. The game was also released for the Super Nintendo Entertainment System in the PAL region. It is the sixth game in the ''TwinBee'' series and a direct follow-up to the arcade game '' Detana!! TwinBee'' (''Bells & Whistles''). The European version was published by Konami's Palcom Software division and was the first of three ''TwinBee'' games localized for the European market, followed by a Game Boy version of ''Pop'n TwinBee'' (which was actually an earlier game titled '' TwinBee Da!!'' in Japan) and the side-scrolling platform game '' Pop'n TwinBee: Rainbow Bell Adventures''. It was released in North America 27 years after its Super Famicom launch through a February 2020 update to the Nintendo Classics service. Plot The game's opening sequence shows TwinBee and WinBee patrolling the skies of Donburi Island when they suddenly receive a distress signal from a young girl named Madok ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pilotwings 64
is a 1996 flight simulation video game developed by Nintendo and Paradigm Entertainment, Paradigm Simulation and published by Nintendo for the Nintendo 64. It was one of three launch game, launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America, along with ''Super Mario 64''. ''Pilotwings 64'' is a sequel to ''Pilotwings (video game), Pilotwings'' for the Super Nintendo Entertainment System, which was a North American launch game for its respective console in 1991. Also like that game, ''Pilotwings 64'' received production input from Nintendo producer and EAD General Manager Shigeru Miyamoto. ''Pilotwings 64'' puts the player in control of one of six pilots as they try to earn Pilot licensing and certification, pilot licenses through various forms of aviation. The events are flying an autogyro, using a jet pack, and hang gliding. Several bonus tasks are offered, such as Parachuting, skydiving and a human cannonball test. The game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Project Doom
A project is a type of assignment, typically involving research or design, that is carefully planned to achieve a specific objective. An alternative view sees a project managerially as a sequence of events: a "set of interrelated tasks to be executed over a fixed period and within certain cost and other limitations". A project may be a temporary (rather than a permanent) social system (work system), possibly staffed by teams (within or across organizations) to accomplish particular tasks under time constraints. A project may form a part of wider programme management or function as an ''ad hoc'' system. Open-source software "projects" or artists' musical "projects" (for example) may lack defined team-membership, precise planning and/or time-limited durations. Overview The word ''project'' comes from the Latin word ''projectum'' from the Latin verb ''proicere'', "before an action", which in turn comes from ''pro-'', which denotes precedence, something that comes before s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Retronauts
''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused content. Like a print magazine, ''1Up.com'' also hosted special week-long online cover stories that presented each day a new in-depth feature story, interview with the developers, game screenshot gallery, game video footage, and video of the game studio and creators. On February 21, 2013, Ziff Davis announced it would be winding down the site, along with sister sites GameSpy and UGO.com. Network ''1Up Network'' was a collection of podcasts hosted by ''1Up.com'' dealing with various aspects of gaming. Most of the shows, like ''4 Guys 1Up'', were about games and general gaming culture. Others were more specific, such as ''The Sports Game Guy's Sports Anomaly'', which focused on sports games. The network also featured ''Retronauts'', an audio retr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pro Wrestling (NES Video Game)
is a pro wrestling video game developed and published by Nintendo. It was released originally for the Famicom Disk System in Japan in 1986. It was later released in North America and Europe on the Nintendo Entertainment System. The game was the third wrestling game on the Nintendo Entertainment System (after '' Tag Team Match: M.U.S.C.L.E.'' and '' Tag Team Wrestling''). Gameplay The player chooses a character from a roster of six wrestlers, each with a unique set of wrestling moves. In addition to punching, kicking, and running attacks, wrestlers may "lock up" with each other to execute body slams, piledrivers, and other professional wrestling moves. Wrestlers are also able to climb the top two turnbuckles for additional high-flying attacks. Matches are one-on-one, with no option for tag team bouts. Downed opponents may be hauled up from the mat, allowing the opponent a window to execute additional attacks, or may be pinned instead. As in professional wrestling, a wrestler who ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through software emulation (excluding Game Boy Advance titles on the 3DS and Wii titles on Wii U), therefore remaining mostly unaltered, and could be purchased from the Wii Shop Channel or Nintendo eShop for between 500 and 1,200 Wii Points, or using real currency, with prices depending on the system, rarity, and/or demand. On Wii and Wii U, the Virtual Console's library of past games consisted of titles originating from the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy, Game Boy Color, Nintendo 64, Game Boy Advance, and Nintendo DS, as well as Sega's Master System, Genesis and Game Gear, NEC's TurboGrafx-16, and SNK' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Save State
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to take more and more time to play them from start to finish. This naturally led to the need to store in some way the progress, and how to handle the case where the player received a "game over". More modern games with a heavier emphasis on storytelling are designed to allow the player many choices that impact the story in a profound way later on, and some game designers do not want to allow more than one save game so that the experience will always be "fresh". Game designers allow players to prevent the loss of progress in the game (as might happen after a game over). Games designed this way encourage players to 'try things out', and on re ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |