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Ninja Gaiden (1992 Video Game)
''Ninja Gaiden'' is a Side-scrolling video game, side-scrolling, hack and slash, hack & slash, Platform game, platform-action game, action video game developed by SIMS Co., Ltd., SIMS and released by Sega for the Master System in 1992, with license from Tecmo. This video game stars Ryu Hayabusa and is part of the ''Ninja Gaiden'' series, although it features a plot not connected to any of the other Ninja Gaiden games. Due to the discontinued support of the console in Japan and North America because of its bad sales, the game was only released in Europe, Australia and other PAL region, PAL territories, bearing the ''Ninja Gaiden'' label instead of the ''Shadow Warriors'' one that was usually used for the series by the time in PAL releases. Gameplay The game features similar gameplay mechanics to the previous NES Ninja Gaiden games. Movements, attacks and jumps are performed in the same mood, and special ninja attacks are cast as usually, by pressing Up and Attack simultaneously. Th ...
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SIMS Co
Sims, sims or SIMS may refer to: Games * ''The Sims'', a life simulation video game series ** ''The Sims'' (video game), the first installment, released in 2000 ** ''The Sims 2'', the second installment, released in 2004 ** ''The Sims 3'', the third installment, released in 2009 ** '' The Sims 4'', the fourth installment, released in 2014 * SIMS Co., Ltd., a Japanese video game publisher and developer * Sims (bidding system), a bidding system in contact bridge Science and computing * Secondary ion mass spectrometry, a chemical analysis technique * Structured Inventory of Malingered Symptomatology, a psychology questionnaire * Single interface to multiple sources, an ontology-based approach to data integration * Student information system, computer software for managing student records * School Information Management System, a student information system by Capita Companies and organizations * SIMS Co., Ltd., a Japanese video game publisher and developer * Sims Metal Ma ...
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Bushido
is a Samurai moral code concerning samurai attitudes, behavior and lifestyle. Its origins date back to the Kamakura period, but it was formalized in the Edo period (1603–1868). There are multiple types of bushido which evolved significantly through history. Contemporary forms of bushido are still used in the social and economic organization of Japan. ''Bushido'' is also used as an overarching term for all the codes, practices, philosophies and principles of samurai culture. It is loosely analogous to the European concept of chivalry, but with some major differences. Origin The concept of a samurai code or codes was developed and refined centuries before the Edo period in the Kamakura period. Such ideas formalized earlier moral values and ethics, most commonly stressing a combination of sincerity, frugality, loyalty, martial arts mastery, honour until death, "bravery", and "loyalty to the samurai's lord." Bushido proper developed between the 16th and 20th centuries, but th ...
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Prince Of Persia
''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two games in the series, '' Prince of Persia'' (1989) and '' Prince of Persia 2: The Shadow and the Flame'' (1993), were published by Broderbund. '' Prince of Persia 3D'' (1999), named for being the first installment to use 3D computer graphics, was developed by Red Orb Entertainment and published by The Learning Company on PC; the Dreamcast version was developed by Avalanche Software and published by Mattel Interactive. Ubisoft bought the rights to the franchise in 2001 and rebooted it with '' Prince of Persia: The Sands of Time'' (2003). Ubisoft has since developed and published five additional entries in the series: '' Prince of Persia: Warrior Within'' (2004), '' Prince of Persia: The Two Thrones'' (2005), '' Prince of Persia'' (2008), ...
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The Revenge Of Shinobi (1989 Video Game)
''The Revenge of Shinobi'', released in Japan as is a hack-and-slash action video game developed and published by Sega in 1989. It was the first ''Shinobi'' game developed for the Sega Genesis, and was later released on the coin-operated version of that console, the List of Sega arcade system boards, Mega-Tech. Alongside ''Shadow Dancer (1989 video game), Shadow Dancer'', the game is a sequel to ''Shinobi (1987 video game), Shinobi'', and features an original score by Yuzo Koshiro. The game was included in the compilations: ''Mega Games 2'', ''Mega Drive 6 Pak'', ''Sega Classics Arcade Collection'' (for the Sega CD), and ''Sega Smash Pack'' (for the PC and Dreamcast). It was also re-released for the Wii Virtual Console in 2009, on the PlayStation 3 via PlayStation Network and Xbox 360 via Xbox Live Arcade download services in 2012, for iOS and Android (operating system), Android devices in 2017 via Sega Forever, and on the Nintendo Classics service in 2023. The game also appears ...
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Ninja Gaiden (Game Gear Video Game)
is a 1991 action-platform game released for the Game Gear by Sega with license from Tecmo. It stars Ryu Hayabusa and is part of the ''Ninja Gaiden'' series, although it features a plot not connected to any of the other ''Ninja Gaiden'' games. The gameplay is similar to previous ''Ninja Gaiden'' games where the player jumps between platforms defeating and avoiding enemies. Gameplay Gameplay is in many ways similar to the NES and Master System games with minor differences in mechanics. Jumping is more like moon jumping and the sword slash is quicker and has a wider range. Ryu can also scale walls and edges. There four different secondary weapons. Ryu's "spiritual strength" (called Force) can go up to 99. Plot At the start of the game, Ryu Hayabusa is responding to an attack in his village as he rushes to a shrine where the leader of the attack was holed up in. Defeating him, the leader reveals that he was hired by a man named Totenkopf who was a smuggler who sells weapons to a va ...
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Zero (video Game Magazine)
''Zero'' was a video game magazine in the UK, published monthly by Dennis Publishing Ltd. between November 1989 and October 1992. (Actual publication dates were in the preceding month, as usual for UK magazines.) It won the InDin Magazine of the Year award in both 1990 and 1991, and was also briefly the best-selling multi-format 16-bit computer magazine in the UK. History The pre-launch editor and publisher was Teresa Maughan (also publisher of Your Sinclair) and initial editor was Gareth Herincx, who left during the compilation of issue 3, at which point Tim Ponting took over. Reviewers for the launch issue were: Jonathan Davies, Sean Kelly, Duncan MacDonald, David McCandless, Marcus 'Binky' Berkmann, and Matt Bielby (all former writers for ''Your Sinclair''). Other journalists of note who worked at ''Zero'' included David 'Whistlin' Rick' Wilson, 'Lord' Paul Lakin, Amaya Lopez, Jackie Sutton, Rich Pelley and Jane Goldman. Issue 1 contained a coverdisk containing two free g ...
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Sega Pro
''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (designer), James Scullion and Damian Butt as staff writers. The magazine existed between 1991 and 1996. A German edition of ''Sega Pro'' was also published (1992-1994). ''Sega Pro CD'' During the end of 1994, Paragon Publishing launched a CD version of the magazine, to be released alongside the normal version, simply title ''Sega Pro CD''. Published separately from ''Sega Pro'', starting in October 1994 with issue 1 through to issue 3. From January 1995 Paragon started releasing both magazine editions with the same issue number sequence carried on from the original ''Sega Pro'' (issue 40). Versions with and without the cover CD were available, with a price difference, and those who bought the wrong one could send away their request to get ...
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Sega Master Force
''Sega Force'' was an early 1990s publication that covered the Sega console range (Sega Mega Drive, Mega-CD, Master System and Game Gear). History ''Sega Force'', along with ''Nintendo Force'', was initially announced in mid-1991 by Newsfield. However, the liquidation of the publisher resulted in the magazine being significantly delayed. It was eventually launched by Europress Impact in December 1991. The magazine featured artwork created by Oliver Frey that was inspired by Japanese anime, such as '' Akira''. Frey often introduced a horror element into his artwork. His artwork for a Lemmings cover replaced the rodents with humans, depicting their horrified faces as they fell to the ground. The title also featured work by Stuart Wynne, Phil King, Steve Shields, Adrian Pitt and Matt Yeo. The magazine occasionally featured novellas based on console games. Staff writer, Matt Yeo worked in conjunction with Acclaim software to publish a novella based on ''Super Smash TV''. The narr ...
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Sega Force
''Sega Force'' was an early 1990s publication that covered the Sega console range ( Sega Mega Drive, Mega-CD, Master System and Game Gear). History ''Sega Force'', along with ''Nintendo Force'', was initially announced in mid-1991 by Newsfield. However, the liquidation of the publisher resulted in the magazine being significantly delayed. It was eventually launched by Europress Impact in December 1991. The magazine featured artwork created by Oliver Frey that was inspired by Japanese anime, such as '' Akira''. Frey often introduced a horror element into his artwork. His artwork for a Lemmings cover replaced the rodents with humans, depicting their horrified faces as they fell to the ground. The title also featured work by Stuart Wynne, Phil King, Steve Shields, Adrian Pitt and Matt Yeo. The magazine occasionally featured novellas based on console games. Staff writer, Matt Yeo worked in conjunction with Acclaim software to publish a novella based on ''Super Smash TV''. The na ...
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