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Metro3D
Metro3D, Inc. (formerly Metropolis Digital, Inc.) was an American video game developer and publisher. Based in San Jose, California, and founded in 1998 , the company released several games for the Dreamcast, Game Boy Color (GBC), Game Boy Advance (GBA), and PlayStation 2 (PS2) consoles. Founded as Metropolis Digital, Inc. , the company developed '' Star Command: Revolution'', published by GT Interactive for DOS in 1996. In 1998, the developer began seeking beta testers for its new online game '' Armada''. On April 27, 1999, the company, headed by ex-Capcom employees Joe Morici and George Nakayama, renamed itself Metro3D, Inc. after signing an agreement with Nintendo of America to become a third-party developer for Nintendo 64 and GBC games. The company's CEO, Dr. Stephen C. H. Lin, and the U.S. branch of the company filed Chapter 11 bankruptcy on April 19, 2004, after defaulting on a series of loans from Cathay Bank totaling $6.5 million. The company's European division was so ...
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Armada (video Game)
''Armada'' is a video game developed and published by Metro3D. It was released for the Sega Dreamcast in North America on November 26, 1999. ''Armada'' is a shooter role-playing game (RPG) that allows up to four players to fly about the universe, fighting the enemy, performing missions and improving their ship. Plot Earth has been destroyed by the unfathomable Armada, giant space aliens of unknown origin with an unknown purpose. Fleeing in whatever was available, humanity took to the stars in a desperate attempt to survive. Eons later, humans have split into six distinct groups who maintain a shaky alliance against the Armada. Development ''Armada'' was developed by Metro3D, (formerly Metropolis Digital, Inc.) and was announced in mid-1998 as an online game. The company had previously developed a space-themed, real-time strategy game titled '' Star Command: Revolution''. In May 1999, the game was revealed to be a massively multiplayer online role-playing game in development fo ...
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Dual Blades
Dual Blades is a fighting video game published by Metro3D for the Game Boy Advance. It is a fighting game with single player and player versus player modes. It features a "power combining system" which was very new for the genre at that time. This system allows players to create their own fighting style. Characters include ninjas, knights, and American adventurers, an Ottoman warrior named Efe and Nagasapa, an innocent-looking old lady who is in fact a Kazakh sorceress. The game is also notable for being one of only nine Game Boy Advance games to be released with an M rating from the ESRB. A sequel, ''Slashers: The Power Battle'', made by Stun Games was released in 2013. Development While still a student, Galip Kartoğlu had developed a PC game that he called "Slashers". With hopes of bringing it to market, he reached out to Mev Dinc at Vivid Image who was impressed with the game. Game piracy in Turkey was a serious issue, so Dinc suggested that it instead be developed for ...
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Armada F/X Racers
''Armada F/X Racers'' is a 2000 video game for the Game Boy Color, developed by Metropolis Digital Inc. and published by Metro3D. The game is a futuristic-themed racing game based on the 1999 Dreamcast game '' Armada''. Gameplay ''F/X Racers'' is a top-down racing game featuring courses on alien planets across six courses. There are three game modes: 'Campaign' mode involves the player progressing a series of courses by reaching a finalist position in a race and then competing with the other finalist to defeat an boss with their car and power ups, and accumulate the most points in doing so. 'Mission' mode involves single races on courses that have already been completed. A third mode, 'Survival', is available on completion of the campaign, in which bosses must be completed in order. The game features six selectable alien races, each with their own vehicles and driving capabilities. Development ''Armada F/X Racers'' was announced by Metro3D in December 1999, and was prev ...
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Armored Core 3
''Armored Core 3'' is a 2002 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the sixth entry in the '' Armored Core'' series. ''Armored Core 3'' acts as a reboot for the franchise and begins a storyline that would continue through '' Armored Core: Last Raven''. In 2009, ''Armored Core 3'' was ported to the PlayStation Portable. As a reboot of the franchise, ''Armored Core 3'' returns the setting back to the post-apocalyptic setting of the earlier PlayStation trilogy. The player is a mercenary in a future where humanity has been driven underground and is ruled by a powerful artificial intelligence called The Controller. Despite The Controller's rule, corporations fight each other for dominance. ''Armored Core 3'' is largely unchanged from its predecessor. Players operate mech units that they may customize with credits earned from completing missions and fighting in an arena. Customization extends to every aspect of a player's Armored ...
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Aero The Acro-Bat
''Aero the Acro-Bat'' is a 1993 video game developed by Iguana Entertainment and published by Sunsoft. It was released for both the Super Nintendo Entertainment System and Sega Genesis. Aero the Acro-Bat, a red anthropomorphic bat, was created by David Siller. In 2002, Metro 3D released a version of the game for the Game Boy Advance, with a battery back-up (which the original versions lacked). The GBA version was titled ''Aero The Acro-Bat - Rascal Rival Revenge'' in Europe and in Japan. The Super NES version of the game was released on the Wii's Virtual Console in the PAL region and North America in July 2010. In 2024, the Super NES version was re-released in August for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S, alongside a new localization in Japanese made by Shinyuden as for the Nintendo Switch users in Japan, while the GBA version was re-released for the same platforms in November. A sequel, ''Aero the Acro-Bat 2'', was released in 1994, fo ...
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Video Game Development Party
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's EA Canada, ...
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