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Math Blaster Mystery
''Math Blaster Mystery'' is a 1989 educational video game developed by Davidson & Associates for the Apple II, Apple IIGS, and Mac (computer), Mac and published in 1989. It followed ''Math Blaster!'' and ''Alge-Blaster!'' as the third entry in the ''Blaster Learning System'' franchise. Reception ''Compute!'' deemed it a "departure from the rote software that Davidson is best known for". ''The Baltimore Sun'' recommended the game for older players. The paper ''Mathematics Achievement Among Chinese-American and Caucasian-American Fifth and Sixth Grade Girls'' assessed the educational capabilities of the title, noting that the minigame Follow the Steps was "designed to help develop strategies for solving word problems step by step". ''Second International Handbook of Mathematics Education'' noted its uniqueness in framing word problems through context relevant to the overall game narrative, though added that it rarely went beyond elementary arithmetic Elementary arithmetic is ...
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Davidson & Associates
Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California. The company was founded in 1984 by husband-and-wife Bob and Jan Davidson, the latter of whom led the company as president until January 1997. Specializing in the production of edutainment software, the company was acquired by CUC International in February 1996 and served as the base for CUC's CUC Software division, being made responsible for the sales and distribution of the combined company. Davidson owned several studios, including Funnybone Interactive, Learningways, Capitol Multimedia, and Blizzard Entertainment. Other subsidiaries included First Byte, Maverick Software, Fas-Track and Educational Resources as well as Gryphon Software. Davidson & Associates was known chiefly for their ''Blaster'' series of educational games, including Math Blaster as well as their licensed games based on the products of Fisher-Price. History Davidson & Associates was founded in ...
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Los Angeles Times
The ''Los Angeles Times'' is an American Newspaper#Daily, daily newspaper that began publishing in Los Angeles, California, in 1881. Based in the Greater Los Angeles city of El Segundo, California, El Segundo since 2018, it is the List of newspapers in the United States, sixth-largest newspaper in the U.S. and the largest in the Western United States with a print circulation of 118,760. It has 500,000 online subscribers, the fifth-largest among U.S. newspapers. Owned by Patrick Soon-Shiong and published by California Times, the paper has won over 40 Pulitzer Prizes since its founding. In the 19th century, the paper developed a reputation for civic boosterism and opposition to Trade union, labor unions, the latter of which led to the Los Angeles Times bombing, bombing of its headquarters in 1910. The paper's profile grew substantially in the 1960s under publisher Otis Chandler, who adopted a more national focus. As with other regional newspapers in California and the United Sta ...
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Mathematical Education Video Games
Mathematics is a field of study that discovers and organizes methods, theories and theorems that are developed and proved for the needs of empirical sciences and mathematics itself. There are many areas of mathematics, which include number theory (the study of numbers), algebra (the study of formulas and related structures), geometry (the study of shapes and spaces that contain them), analysis (the study of continuous changes), and set theory (presently used as a foundation for all mathematics). Mathematics involves the description and manipulation of abstract objects that consist of either abstractions from nature orin modern mathematicspurely abstract entities that are stipulated to have certain properties, called axioms. Mathematics uses pure reason to prove properties of objects, a ''proof'' consisting of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Children's Educational Video Games
A child () is a human being between the stages of birth and puberty, or between the developmental period of infancy and puberty. The term may also refer to an unborn human being. In English-speaking countries, the legal definition of ''child'' generally refers to a minor, in this case as a person younger than the local age of majority (there are exceptions such as, for example, the consume and purchase of alcoholic beverage even after said age of majority), regardless of their physical, mental and sexual development as biological adults. Children generally have fewer rights and responsibilities than adults. They are generally classed as unable to make serious decisions. ''Child'' may also describe a relationship with a parent (such as sons and daughters of any age) or, metaphorically, an authority figure, or signify group membership in a clan, tribe, or religion; it can also signify being strongly affected by a specific time, place, or circumstance, as in "a child of ...
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Apple IIGS Games
This is a list of Apple IIGS games. While backwards compatible for running most List of Apple II games, Apple II games, the Apple IIGS has a native 16-bit mode with support for graphics, sound, and animation capabilities that surpass the abilities of the earlier Apple II. The machine is part of the 16-bit home computer gaming revolution of the mid 1980s to early 1990s, competing directly with the Amiga and Atari ST. There are currently games on this list. Unreleased games This category is of games that were never officially released, though some of which were leaked into the public. While playable, a number of these titles are in an unfinished work, unfinished state: missing key features, completed levels or stability. There are currently unfinished games on this list. This number is always up to date by this Template:Table row counter, script. See also * List of Apple II games * Lists of video games Notes References External linksWhat is the Apple IIGS?
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Apple II Games
An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated in Central Asia, where its wild ancestor, ''Malus sieversii'', is still found. Apples have been grown for thousands of years in Eurasia before they were introduced to North America by European colonization of the Americas, European colonists. Apples have cultural significance in many mythological, mythologies (including Norse mythology, Norse and Greek mythology, Greek) and religions (such as Christianity in Europe). Apples grown from seeds tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. For commercial purposes, including botanical evaluation, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and ...
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1989 Video Games
1989 was a turning point in political history with the "Revolutions of 1989" which ended communism in Eastern Bloc of Europe, starting in Poland and Hungary, with experiments in power-sharing coming to a head with the opening of the Berlin Wall in November, the Velvet Revolution in Czechoslovakia and the overthrow of the communist dictatorship in Romania in December; the movement ended in December 1991 with the dissolution of the Soviet Union. Revolutions against communist governments in Eastern Europe mainly succeeded, but the year also saw the suppression by the Chinese government of the 1989 Tiananmen Square protests and massacre, 1989 Tiananmen Square protests in Beijing. It was the year of the first 1989 Brazilian presidential election, Brazilian direct presidential election in 29 years, since the end of the Military dictatorship in Brazil, military government in 1985 that ruled the country for more than twenty years, and marked the redemocratization process's final poin ...
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Elementary Arithmetic
Elementary arithmetic is a branch of mathematics involving addition, subtraction, multiplication, and Division (mathematics), division. Due to its low level of abstraction, broad range of application, and position as the foundation of all mathematics, elementary arithmetic is generally the first branch of mathematics taught in schools. Numeral systems In numeral system, numeral systems, Numerical digit, digits are characters used to represent the value of numbers. An example of a numeral system is the predominantly used Hindu–Arabic numeral system, Indo-Arabic numeral system (0 to 9), which uses a Base 10, decimal positional notation. Other numeral systems include the Kaktovik numerals, Kaktovik system (often used in the Eskimo-Aleut languages of Alaska, Canada, and Greenland), and is a vigesimal positional notation system. Regardless of the numeral system used, the results of arithmetic operations are unaffected. Successor function and ordering In elementary arithmetic, the ...
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Apple II
Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed by Steve Wozniak and was first sold on June 10, 1977. Its success led to it being followed by the Apple II Plus, Apple IIe, Apple IIc, and Apple IIc Plus, with the 1983 IIe being the most popular. The name is trademarked with square brackets as Apple ][, then, beginning with the IIe, as Apple //. The Apple II was a major advancement over its predecessor, the Apple I, in terms of ease of use, features, and expandability. It became one of several recognizable and successful computers throughout the 1980s, although this was mainly limited to the US. It was aggressively marketed through volume discounts and manufacturing arrangements to educational institutions, which made it the first computer in widespread use in American secondary ...
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Word Problem (mathematics)
In computational mathematics, a word problem is the decision problem, problem of deciding whether two given expressions are equivalent with respect to a set of rewriting identities. A prototypical example is the word problem for groups, but there are many other instances as well. Some deep results of computational theory concern the undecidable problem, undecidability of this question in many important cases. Background and motivation In computer algebra one often wishes to encode mathematical expressions using an expression tree. But there are often multiple equivalent expression trees. The question naturally arises of whether there is an algorithm which, given as input two expressions, decides whether they represent the same element. Such an algorithm is called a ''solution to the word problem''. For example, imagine that x,y,z are symbols representing real numbers - then a relevant solution to the word problem would, given the input (x \cdot y)/z \mathrel (x/z)\cdot y, produ ...
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