Lost Empires Of Faerûn (accessory)
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Lost Empires Of Faerûn (accessory)
''Lost Empires of Faerûn'' is a campaign supplement for the fictional Forgotten Realms campaign setting for the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents This 192-page hardcover book begins with a two-page introduction explaining that this book covers the various ruined kingdoms of the ancient world of Faerûn, in other words the Lost Empires of Faerûn. Chapter 1: ''Ancient Secrets'', on pages 6–35, details prestige classes, feats, and Magic of Dungeons & Dragons, spells common for characters that keep alive the ancient secrets and traditions of the past. Chapter 2: ''Dreams of the Past'', on pages 36–50, examines how the ancient past plays a role in the modern Realms. Chapter 3: ''The Crown Wars'', on pages 51–59, described the Elf (Dungeons & Dragons), elven realms of the Crown Wars, which were waged upon each other and resulted in the descent of the Drow (Dungeons & Dragons), drow ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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Eaerlann
The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are described as renowned for their grace and mastery of magic and weapons such as the bow and sword. Becoming physically mature by the age of 25 and emotionally mature at around 125, Williams, Skip. '' Races of the Wild''. Wizards of the Coast, 2005. they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races in-universe; however, their natural detachment is seen by some as introversion or xenophobia. They were usually portrayed as antagonistic towards dwarves. There are numerous different subraces and subcultures of elves, including aquatic elves, dark elves (drow), deep elves (rockseer) ...
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Travis Stout
Travis may refer to: People and fictional characters *Travis (given name), a list of people and fictional characters *Travis (surname), a list of people Places in the United States *Travis, Staten Island, a neighborhood *Travis Air Force Base, a United States Air Force base in California *Travis, Texas, an unincorporated community *Travis County, Texas *Lake Travis, Texas, a reservoir on the Colorado River Schools * William B. Travis High School (Austin, Texas) *William B. Travis High School (Fort Bend County, Texas) *Travis Elementary School (other), schools in Texas and California Other uses *Travis (band), a Scottish band *Travis (chimpanzee) (died 2009), a domesticated chimpanzee who attacked and mauled a Connecticut woman *Travis CI, a hosted continuous integration service, for software development See also *Trevis (other) Trevis may refer to: People Surname * Bos Trevis (1911–1984), English footballer * Derek Trevis (1942–2000), English footballer ...
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Ed Bonny
Ed, ed or ED may refer to: Arts and entertainment * ''Ed'' (film), a 1996 film starring Matt LeBlanc * Ed (''Fullmetal Alchemist'') or Edward Elric, a character in ''Fullmetal Alchemist'' media * ''Ed'' (TV series), a TV series that ran from 2000 to 2004 * ED, an abbreviated term for ending theme songs in anime Businesses and organizations * Ed (supermarket) Ed (pronounced E-D, abbreviation of "Europa Discount") was a French brand of discount stores founded in 1978. It franchises its name to small-format hard discounts stores in France. It was part of the Carrefour Group. Key dates * 1978: First stor ..., a French brand of discount stores founded in 1978 * Consolidated Edison, from their NYSE stock symbol * United States Department of Education, a department of the United States government * Enforcement Directorate, a law enforcement and economic intelligence agency in India * European Democrats, a loose association of conservative political parties in Europe * Airblue ...
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Richard Baker (game Designer)
Richard Baker (full name L. Richard Baker III) is an American author and game designer who has worked on many ''Dungeons & Dragons'' campaign settings. Early life, education, and military Rich Baker was born and raised in Florida, then moved with his family to New Jersey at age ten. Baker graduated from Virginia Tech in 1988 with a degree in English. He received a commission as an ensign in the U.S. Navy, and served as a deck officer for three years on board the USS ''Tortuga''; he qualified as a Surface Warfare Officer and was a lieutenant (junior grade) by the time he left the Navy. Baker married his college sweetheart, Kim Rohrbach. They have two daughters, Alex and Hannah. Career Baker began looking for a new career, and found one at TSR. "I'd been playing the '' AD&D'' game off and on since 1979. When I decided to leave the Navy, I sent TSR my résumé just for the pure hell of it. TSR sent me back a writing test, which I must have done pretty well on, since they broug ...
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Tressym
This is a list of ''Advanced Dungeons & Dragons'' 2nd-edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters – "many tied to their growing stable of campaign worlds" – and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes ...
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Flameskull
This is a list of ''Advanced Dungeons & Dragons'' 2nd-edition Monsters in Dungeons & Dragons, monsters, an important element of that role-playing game. This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition, ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters – "many tied to their growing stable of campaign worlds" – and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-sys ...
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Crawling Claw
This is a list of ''Advanced Dungeons & Dragons'' 2nd-edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters – "many tied to their growing stable of campaign worlds" – and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes ...
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Magic Item (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, a magic item is any object that is imbued with magic powers. These items may act on their own or be the tools of the character possessing them. Magic items have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition. In addition to jewels and gold coins, they form part of the treasure that the players often seek in a dungeon. Magic items are generally found in treasure hoards, or recovered from fallen opponents; sometimes, a powerful or important magic item is the object of a quest. Development 1st edition ''Advanced Dungeons & Dragons'' In the first edition, all artifacts are classed as miscellaneous magic items, even ones that are weapons, armor, or rings. Each artifact has a certain number of Minor, Major, and Prime Powers, and of Minor, Major, and Side Effects which trigger when the item is acquired, or its Major and Prime Powers are used. The powers ...
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Sword Coast
A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical arming sword with crossguard. The word ''sword'' continues t ...
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