List Of Real-time Strategy Video Games
This is an index of real-time strategy video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. By year List Cancelled games ''Only cancelled, abandoned, and some delisted titles, with significant work done, are shown here.'' See also * Lists of video games * Strategy video game References External links RTS database@ MobyGames Wiki: Upcoming and released titles@ r/RealTimeStrategy's Reddit forum (The specific Upcoming Games sub link there has 'yuge', regularly updated charts of upcoming RTS titles and RTS releases from 2018 to present year) "Upcoming RTS watch list" thread at Real Time Strategy (RTS) Playgroup on Steam (service), Steam Community (Updated since January 2024) {{Video game lists by genre Lists of video games by genre, Real-time strategy Real-time strategy video games, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Real-time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features resourc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Combat Leader
''Combat Leader'' is a computer wargame published by Strategic Simulations in 1983. Gameplay ''Combat Leader'' is a game in which the player goes against the computer in a platoon level tactical wargame. Reception Floyd Mathews reviewed the game for ''Computer Gaming World'', and stated that "Twentieth century small unit tactics is a very complex subject, and this program realistically portrays the uncertainties and hazards faced by a modern mechanized company commander." Reviews *'' Zzap!'' - May, 1985 *''Computer Gaming World'' - Nov, 1991 References {{reflist External links''Addison Wesley Book of Atari Software 1984'' Review in '''' [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Banpresto
(formerly Coreland Technology Inc.) was a Japanese video game developer and video game publisher, publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-owned subsidiary of toymaker Bandai from 1989 to 2006, and a wholly-owned subsidiary of Bandai Namco Holdings from 2006 to 2008. In addition to video games, Banpresto produced toys, keyrings, apparel, and plastic models. Banpresto was founded by Japanese businessman Yasushi Matsuda as Hoei International on April 30, 1977. Its poor reputation led to its name being changed to Coreland Technology in 1982, becoming a contractual developer for companies such as Sega. Coreland was majority-acquired by Bandai in 1989 following severe financial difficulties and renamed Banpresto, becoming Bandai's arcade game division. Banpresto focused primarily on producing games with licensed characters, such as Ultraman and Gundam. Its sha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Beyond Software
Beyond Software was a video game publisher in the UK in the 1980s. It was set up by the EMAP publishing group in 1983 and published numerous games on the Commodore 64, Dragon 32, ZX Spectrum and Amstrad CPC, but met with very little success until the release of Mike Singleton's '' The Lords of Midnight'' in 1984. The Tolkien-esque strategy game became an instant success and allowed Beyond to establish a distribution deal with American developers First Star, as well as a publishing deal with developer Denton Designs. After being acquired by Telecomsoft Telecomsoft was a British video game publisher and a division of British Telecom. The company was founded by Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird. The first employee was James Leavey ... in late 1985Richard HewisonBeyond.'' from: ''The Bird Sanctuary.'' Accessed on 2009-12-10 for a six-figure sum, Beyond continued to operate as a unique label, mostly releasing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Quake Minus One
''Quake Minus One'' is a real-time strategy video game published for the Commodore 64 by Monolith/Beyond in 1985 and was written by Warren Foulkes and Mike Singleton. Premise In the 1980s, the Western world constructed a large power plant named Titan under the Atlantic Ocean in order to extract geothermal energy from the Mid-Atlantic Ridge where the Earth's crust is thinnest. The power plant is operated and maintained solely by robots. Members of the Robot Liberation Front invade the power plant and seize control of the robots demanding equal rights for the machines, failing which they would use the power plant to trigger a massive earthquake which would severely threaten America, Europe and Africa. Titan is under the control of five separate AI computers - ''Zeus'', ''Poseidon'', '' Vulcan'', ''Ares'' and ''Hermes''. Scientists have managed to regain control of ''Hermes'' and the robots it operates. It is up to these robots to take control of the other four computers who are th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Distinctive Software
Distinctive Software, Inc. was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney Development Corporation, who agreed to publish ''Evolution'' in 1982. Distinctive Software was known in the late 1980s and early 1990s for their racing and sports video games, including the ''Test Drive'' series, '' Stunts'', '' 4D Boxing'', and '' Hardball II''. In 1991, Distinctive was acquired by Electronic Arts in a deal worth million and became EA Canada, which is where the most EA Sports branded games are developed. Unlimited Software and lawsuit In 1989, programmers Pete Gardner and Amory Wong of Distinctive, under the pseudonym USI (Unlimited Software, Inc.), converted Sega's arcade game ''Out Run'' for MS-DOS. They used several software libraries they had developed for ''Test Drive II''. Consequently, Accolade charged that Distincti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Psi-5 Trading Company
''Psi-5 Trading Company'' (also rendered as ''Psi 5 Trading Company'', ''PsiΨ5 Trading Company'', ''Psi5 Trading Company'' and ''PSI-5 Trading Company'') is a 1985 space trading game, one of the first games published by fledgling video game developer and publisher Accolade. The game was released the Amstrad CPC, Commodore 64, IBM PC, and ZX Spectrum. Description Setup The player selects the crew to man the ship. Each ship department has various candidates, including aliens and robots. Each candidate is described in a short profile. The candidates differ in abilities, for example, in their degree of autonomy, efficiency, foresight for possible imminent problems, obedience, stress tolerance, physical vulnerability and teamwork. A single "best team" does not exist, since every candidate has advantages and disadvantages. Robots are, for example, particularly obedient and stress-tolerant, but also particularly dependent and poor team players. The team members are animated througho ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland, by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game '' Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, from ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Realm Of The Warlords
A realm is a community or territory over which a sovereign rules. The term is commonly used to describe a monarchical or dynastic state. A realm may also be a subdivision within an empire, if it has its own monarch, e.g. the German Empire. Etymology The Old French word , modern French , was the word first adopted in English; the fixed modern spelling does not appear until the beginning of the 17th century. The word supposedly derives from medieval Latin , from , of or belonging to a . The word ''rex'' itself is derived from the Latin verb , which means . Thus the literal meaning of the word ''realm'' is , traditionally a monarch (emperor, king, grand duke, prince, etc.). Usage "Realm" is particularly used for those states whose name includes the word ''kingdom'' (for example, the United Kingdom), as elegant variation, to avoid clumsy repetition of the word in a sentence (for example, "The King's realm, the United Kingdom..."). It is also useful to describe those countries who ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
The Ancient Art Of War
''The Ancient Art of War'' is a computer wargame designed by Dave and Barry Murry of Evryware and published by Broderbund in 1984. It is one of the first real-time strategy or real-time tactics games. Gameplay A battlefield simulation, the game's title comes from the classic strategy text ''The Art of War'' written by Sun Tzu around 400 B.C. The objective of the game is to win a series of battles using four types of troops: Knights, Archers, Barbarians, and Spies. All four types are unmounted. It uses a rock paper scissors type of unit balance typical of the genre. Knights beat barbarians in melee; barbarians have the advantage over archers; and archers have the advantage over knights, in addition to being effective at defending against attempts to storm a fort. Spies do not fight, but they can see enemy units twice as far away as anyone else and are the fastest-moving units in the game. At the start of the game, the player is able to select from a list of eleven campaigns to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Imagine Software
Imagine Software was a British video games developer based in Liverpool which existed briefly in the early 1980s, initially producing software for the ZX Spectrum and VIC-20. The company rose quickly to prominence and was noted for its polished, high-budget approach to packaging and advertising (at a time when this was not commonplace in the British software industry), as well as its self-promotion and ambition. Following Imagine's high-profile demise under mounting debts in 1984, the name was bought and used as a label by Ocean Software until the late 1980s. History Founding and early success Imagine Software was founded in 1982 by former members of Bug-Byte Mark Butler and David Lawson. Butler and programmer Eugene Evans had previously worked at Microdigital, one of the first computer stores in the UK. The owner of Microdigital, Bruce Everiss, was invited to join the company to run the company day-to-day and run the PR department. Imagine Software produced several very su ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Stonkers
''Stonkers'' is a strategy video game for the ZX Spectrum published by Imagine Software in 1983. It was written by John Gibson with graphics by Paul Lindale. In 2013, ''TechRadar'' called it an early example of a real-time strategy game. Gameplay ''Stonkers'' is controlled either using keyboard or joystick. In the game, the player controls infantry, artillery, tank A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong armour, and battlefield mobility provided by tracks and a powerful engine; ..., and supply-truck units. Combat units consume supplies over time and the player must use the supply units to replenish them. Supply units are unloaded while a ship docks at the player's port. Information about ongoing events is displayed in a ticker tape on the bottom of the screen. Reception It was awarded the title "Best Wargame" by '' CRASH'' in 1984. [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |