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List Of Home Computers By Video Hardware
This is a list of home computers, sorted alphanumerically, which lists all relevant details of their video hardware. Home computers are the second generation of desktop computers, entering the market in 1977 and becoming common during the 1980s. A decade later they were generally replaced by IBM PC compatible "PCs", although technically home computers are also classified as personal computers. Examples of early home computers are the TRS-80, Atari 8-bit computers, BBC Micro, ZX Spectrum, MSX, Amstrad CPC 464, and Commodore 64. Examples of late home computers are MSX 2 systems, and the Amiga and Atari ST systems. Note: in cases of manufacturers who have made both home and personal computers, only machines fitting into the ''home'' computer category are listed. Systems in the personal computer category, except for Early Macintosh PCs, are generally based on the VGA standard and use a video chip known as a Graphics Processing Unit. Very early PCs used one of the much simpler (even ...
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Alphanumeric
Alphanumericals or alphanumeric characters are any collection of number characters and letters in a certain language. Sometimes such characters may be mistaken one for the other. Merriam-Webster suggests that the term "alphanumeric" may often additionally refer to other symbols, such as punctuation and mathematical symbols. In the POSIX/C Locale (computer software), locale, there are either 36 (A–Z and 0–9, case insensitive) or 62 (A–Z, a–z and 0–9, case-sensitive) alphanumeric characters. Subsets of alphanumeric used in human interfaces When a string of mixed alphabets and numerals is presented for human interpretation, ambiguities arise. The most obvious is the similarity of the letters I, O and Q to the numbers 1 and 0. Therefore, depending on the Record locator, application, various subsets of the alphanumeric were adopted to avoid misinterpretation by humans. In passenger aircraft, aircraft seat maps and seats were designated by row number followed by column le ...
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Color Graphics Adapter
The Color Graphics Adapter (CGA), originally also called the ''Color/Graphics Adapter'' or ''IBM Color/Graphics Monitor Adapter'', introduced in 1981, was IBM's first color graphics card for the IBM PC and established a De facto standard, de facto computer display standard. Hardware design The original IBM CGA graphics card was built around the Motorola 6845 display controller, came with 16 kilobytes of video memory built in, and featured several graphics and text modes. The highest display resolution of any mode was 640 × 200, and the highest color depth supported was 4-bit (16 colors). The CGA card could be connected either to a direct-drive CRT monitor using a 4-bit digital (Transistor-transistor logic, TTL) RGB(I), RGBI interface, such as the IBM 5153 color display, or to an NTSC-compatible television or composite video computer monitor, monitor via an RCA connector. The RCA connector provided only baseband video, so to connect the CGA card to a television set w ...
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Machine Language
In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers, machine code is the binaryOn nonbinary machines it is, e.g., a decimal representation. representation of a computer program that is actually read and interpreted by the computer. A program in machine code consists of a sequence of machine instructions (possibly interspersed with data). Each machine code instruction causes the CPU to perform a specific task. Examples of such tasks include: # Load a word from memory to a CPU register # Execute an arithmetic logic unit (ALU) operation on one or more registers or memory locations # Jump or skip to an instruction that is not the next one In general, each architecture family (e.g., x86, ARM) has its own instruction set architecture (ISA), and hence its own specific machine code language. There are exceptions, such as the V ...
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VIC-II
The VIC-II (Video Interface Chip II), specifically known as the MOS Technology 6567/6566/8562/8564 (NTSC versions), 6569/8565/8566 (PAL), is the microchip tasked with generating Y/C video signals (combined to composite video in the RF modulator) and DRAM refresh signals in the Commodore 64 and Commodore 128 home computers. Succeeding the original MOS Technology VIC used in the VIC-20, the VIC-II was one of the key custom chips in the Commodore 64 (the other being the MOS Technology 6581 sound chip). Development history The VIC-II chip was designed primarily by Albert Charpentier and Charles Winterble at MOS Technology, Inc. as a successor to the MOS Technology 6560 "VIC". The team at MOS Technology had previously failed to produce two graphics chips named ''MOS Technology 6562'' for the Commodore TOI computer, and ''MOS Technology 6564'' for the Color PET, due to memory speed constraints. In order to construct the VIC-II, Charpentier and Winterble made a market survey of cur ...
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Commodore PET
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, and, in early models, a cassette deck. Development of the system began in 1976, and it was demonstrated and sold as the first personal computer for the masses at the January 1977 Consumer Electronics Show. The name "PET" was suggested by Andre Souson after he saw the Pet Rock in Los Gatos, and stated they were going to make the "pet computer". It was backronymed to Personal Electronic Transactor. In a 1995 retrospective, ''Byte'' magazine—and subsequently many others—referred to the PET, Apple II and TRS-80 collectively as the "1977 trinity" of pioneering personal computers. Following the initial PET 2001, the design was updated through a series of models with more memory, better keyboard, larger screen, and other modifications. ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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BASIC
Basic or BASIC may refer to: Science and technology * BASIC, a computer programming language * Basic (chemistry), having the properties of a base * Basic access authentication, in HTTP Entertainment * Basic (film), ''Basic'' (film), a 2003 film * Basic, one of the Galactic Basic, languages in ''Star Wars'' Music * Basic (Glen Campbell album), ''Basic'' (Glen Campbell album), 1978 * Basic (Robert Quine and Fred Maher album), ''Basic'' (Robert Quine and Fred Maher album), 1984 * B.A.S.I.C. (Alpinestars album), ''B.A.S.I.C.'' (Alpinestars album), 2000 * Basic (Brown Eyed Girls album), ''Basic'' (Brown Eyed Girls album), 2015 * B.A.S.I.C. (The Basics album), ''B.A.S.I.C.'' (The Basics album), 2019 Places * Basic, Mississippi, a community in the US * BASIC countries, Brazil, South Africa, India and China in climate change negotiations Organizations * BASIC Bank Limited, government owned bank in Bangladesh * Basic Books, an American publisher Other uses * Basic (cigarette), a brand ...
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Random Access Memory
Random-access memory (RAM; ) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks and magnetic tape), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. In today's technology, random-access memory takes the form of integrated circuit (IC) chips with MOS (metal–oxide–semiconductor) memory cells. RAM is normally associated with volatile types of memory where stored information is lost if power is removed. The two main types of volatile random-access semiconductor memory are static ...
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Kilobyte
The kilobyte is a multiple of the unit byte for Computer data storage, digital information. The International System of Units (SI) defines the prefix ''kilo-, kilo'' as a multiplication factor of 1000 (103); therefore, one kilobyte is 1000 bytes.International Standard IEC 80000-13 Quantities and Units – Part 13: Information science and technology, International Electrotechnical Commission (2008). The internationally recommended unit symbol for the kilobyte is kB. In some areas of information technology, particularly in reference to random-access memory capacity, ''kilobyte'' instead often refers to 1024 (210) bytes. This arises from the prevalence of sizes that are powers of two in modern digital memory architectures, coupled with the coincidence that 210 differs from 103 by less than 2.5%. The kibibyte is defined as 1024 bytes, avoiding the ambiguity issues of the ''kilobyte''.International Standard IEC 80000-13 Quantities and Units – Part 13: Information scien ...
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Motorola 6809
The Motorola 6809 ("''sixty-eight-oh-nine''") is an 8-bit microprocessor with some 16-bit features. It was designed by Motorola's Terry Ritter and Joel Boney and introduced in 1978. Although source compatible with the earlier Motorola 6800, the 6809 offered significant improvements over it and 8-bit contemporaries like the MOS Technology 6502, including a hardware multiplication instruction, 16-bit arithmetic, system and user stack registers allowing re-entrant code, improved interrupts, position-independent code, and an orthogonal instruction set architecture with a comprehensive set of addressing modes. The 6809 was among the most powerful 8-bit processors of its era. It was also among the most expensive; in 1981 single-unit quantities were compared to for a Zilog Z80 and for a 6502. It was launched when a new generation of 16-bit processors were coming to market, like the Intel 8086, and 32-bit designs were on the horizon, including Motorola's own 68000. It was not feature ...
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MOS Technology 6502
The MOS Technology 6502 (typically pronounced "sixty-five-oh-two" or "six-five-oh-two") William Mensch and the moderator both pronounce the 6502 microprocessor as ''"sixty-five-oh-two"''. is an 8-bit computing, 8-bit microprocessor that was designed by a small team led by Chuck Peddle for MOS Technology. The design team had formerly worked at Motorola on the Motorola 6800 project; the 6502 is essentially a simplified, less expensive and faster version of that design. When it was introduced in 1975, the 6502 was the least expensive microprocessor on the market by a considerable margin. It initially sold for less than one-sixth the cost of competing designs from larger companies, such as the 6800 or Intel 8080. Its introduction caused rapid decreases in pricing across the entire processor market. Along with the Zilog Z80, it sparked a series of projects that resulted in the home computer microcomputer revolution, revolution of the early 1980s. Home video game consoles and home com ...
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