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List Of Battlestar Galactica Video Games
A number of video games have been released based on the various incarnations of the ''Battlestar Galactica'' franchise. Original series "Space Battle" & "Space Attack" Mattel-developed Space Battle for Intellivision and its M-Network counterpart, Space Attack for the Atari 2600, Atari VCS/2600 platform, were originally stated to be games based on the Battlestar Galactica series. One of Mattel's subsidiaries, Concepts 2000, had the license to produce Battlestar Galactica electronic toys, so it was figured to be a lock that Mattel would get the license to produce the official Battlestar Galactica video game. The game was well into development when they discovered Mattel didn't get the license. The name was changed, but the graphics remained the same. The "flying saucers" in the game are actually Cylon Raiders; this is mostly imperceptible, due to the lack of detail that could be used in graphics of the platforms of that era. In addition, squadrons of fighters are launched from a ...
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Battlestar Galactica
''Battlestar Galactica'' is an American science fiction media franchise created by Glen A. Larson. It began with the original television series in 1978, and was followed by a short-run sequel series, '' Galactica 1980'', a line of book adaptations, original novels, comic books, a board game, and video games. A reimagined version aired as a two-part, three-hour miniseries developed by Ronald D. Moore and David Eick in 2003, followed by a 2004 television series, which aired until 2009. A prequel series, '' Caprica'', aired in 2010. All ''Battlestar Galactica'' productions share the premise that in a distant part of the universe, a human civilization has extended to a group of planets known as the Twelve Colonies, to which they have migrated from their ancestral homeworld of Kobol. The Twelve Colonies have been engaged in a lengthy war with the Cylons, a cybernetic race whose goal is the extermination of the human species. The Cylons offer peace to the humans, which proves to ...
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BBC Micro
The BBC Microcomputer System, or BBC Micro, is a family of microcomputers developed and manufactured by Acorn Computers in the early 1980s as part of the BBC's Computer Literacy Project. Launched in December 1981, it was showcased across several educational BBC television programmes, such as ''The Computer Programme'' (1982), ''Making the Most of the Micro'' and ''Computers in Control'' (both 1983), and ''Micro Live'' (1985). Created in response to the BBC's call for bids for a microcomputer to complement its broadcasts and printed material, Acorn secured the contract with its rapidly prototyped “Proton” system, which was subsequently renamed the BBC Micro. Although it was announced towards the end of 1981, production issues initially delayed the fulfilment of many orders, causing deliveries to spill over into 1982. Nicknamed the “Beeb”, it soon became a fixture in British schools, advancing the BBC’s goal of improving computer literacy. Renowned for its strong build q ...
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Bigpoint Games
Bigpoint GmbH is a German video game developer. The company develops stand-alone browser-based games as well as social network games. Bigpoint has over 200 million registered users (announced in June 2011). In addition to its headquarters in Hamburg, Germany, Bigpoint maintains offices in Berlin, San Francisco, Malta and São Paulo. Some of the company's games include Battlestar Galactica Online, Farmerama, Drakensang Online, DarkOrbit and Seafight. The studio was acquired by Youzu Interactive in 2016 and continues to operate as an independent subsidiary. History In 2002, the company was founded by Heiko Hubertz as m.wire GmbH in Hamburg, Germany's second largest city. Heiko Hubertz started this company with a football management game in which every player transfer would cost a small amount for famous football players. Bigpoint's first game was ''Icefighter'', an ice hockey management simulation. Till the end of 2004 there were further games launched, "F1Manager" and "Fussballm ...
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Battlestar Galactica Online
''Battlestar Galactica Online'' was a browser-based massively multiplayer online game (MMO) loosely based on the 2004 television series ''Battlestar Galactica''. Released in open beta on February 8, 2011, it was developed by Bigpoint Games and Artplant using the Unity game engine for the game client in the browser. The game server was written in Erlang. In less than three months of release, the game surpassed two million registered users. Bigpoint announced in early January 2019 that the game servers would be closed at the end of the month, and the game permanently shut down in the early morning hours of February 1, 2019. Gameplay Battlestar Galactica Online was a space-based flight-combat game set in the Battlestar Galactica universe, in which the player took the role of a pilot. A player could select to be either a Colonial (human) or Cylon (cyborg) pilot upon registration, after which the player was locked into that side. Multiple log-ins were possible, allowing players ...
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Gamurs
The GAMURS Group, simply known as Gamurs, is an esports media and entertainment publisher. Established in 2014, the group operates multiple brands focusing on the esports and entertainment news markets, including the websites: ''Dot Esports'', ''We Got This Covered,'' '' The Mary Sue'', '' Prima Games'', and '' Escapist''. GAMURS is based in Sydney, Australia, with an office in Austin, Texas. History In 2010, Riad Chikhani, Phillip Luu, and Malik Akl established Rune Gear, a forum for the game ''RuneScape''. They sold the business at the age of 17 to focus on school. Their experience inspired them to develop a similar business, but for a wider variety of games. In December 2014, they joined with Carl Oehme and Halim Yoo to form GAMURS Group. GAMURS began as a social network for gamers after joining the NRMA Jumpstart program run by the Slingshot Accelerator. Shortly after the program ended, the company raised $500,000 in a seed round. GAMURS acquired two platforms, TeamFind and ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like '' Joystiq'' and '' Kotaku''. In 2007, the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out prom ...
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Fandom
A fandom is a subculture composed of Fan (person), fans characterized by a feeling of camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network with particular practices, differentiating fandom-affiliated people from those with only a casual interest. A fandom can grow around any area of human interest or activity. The subject of fan interest can be narrowly defined, focused on something like a Media franchise, franchise or an individual celebrity, or encompassing entire hobby, hobbies, genres or fashions. While it is now used to apply to groups of people fascinated with any subject, the term has its roots in those with an Sports fandom, enthusiastic appreciation for sports. Merriam-Webster's dictionary traces the usage of the term back as far as 1903. Many fandoms are overlapped. ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Review Aggregate
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where users can view the reviews, sells information to third parties about consumer tendencies, and creates databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and s ...
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N3V Games
N3V Games (formerly Auran Development and later n3vrf41l Publishing) is an Australian video game developer and publisher based in Helensvale, Queensland, Australia. Auran is now operated as a holding company, with operations and development ceded to N3V Games, a different closely held company. History Auran was established by Greg Lane and Graham Edelsten in 1995, and released its first game, '' Dark Reign: The Future of War'', in 1997. ''Dark Reign'' sold over 685,000 units and was rated in the top ten real-time strategy games by the US magazine '' Game Developer''. The game received a 9.2 rating on GameSpot and was called "one of the most impressive games released this year in any genre." By the mid-2000s, Tony Hilliam had established a video game company 'N3VrF41L Games' while occasionally participating on the Auran forums as a Trainz fan. When Auran overextended backing the wrong product in early 2007, Hilliam bought in, and initially brought out several republished or r ...
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Sierra Entertainment
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and Video game publisher, publisher founded in 1979 by Ken Williams (game developer), Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, ''Mystery House''. It is known for its graphical adventure game series ''King's Quest'', ''Space Quest'', ''Police Quest'', ''Gabriel Knight'', ''Leisure Suit Larry'', and ''Quest for Glory'', and as the original publisher of Valve Corporation, Valve's ''Half-Life (series), Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed sev ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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