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Kodomo No Kuni (children's Magazine)
''Kodomo no kuni'' was a popular Children's literature, children's magazine published in Japan from January 1922 until March 1944. There were 23 volumes of the publication spread across 287 individual issues. The name of the publication is alternately translated as both "The Land of Children" and "Children's Country" in English. Publication ''Kodomo no kuni'' was a themed literary magazine created broadly for children, not specifically boys or girls as was often the case with other contemporary publications. Its primary audience was Middle class, middle-class children, as the first issue initially cost 50 sen coin, 50 sen in 1922. Each issue was printed on large, 26 x 18.5 cm (10.3 x 7.3 in) extra-thick paper that was capable of withstanding the grabbing hands of small children. Many of the remaining copies of ''Kodomo no kuni'' still feature the bright, bold colors as they were printed nearly one hundred years ago because of the publication's use of unusually durable pap ...
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Yumeji Takehisa
was a Japanese poet and painter. He is known foremost for his '' Nihonga'' illustrations of '' bijin'', beautiful women and girls, though he also produced a wide variety of works including book covers, serial newspaper illustrations, ''furoshiki'', postcards, and patterned '' washi'' paper. Biography Early life Takehisa was born in the town of Oku, which has since been merged into the city of Setouchi in Okayama Prefecture, Japan. His childhood home has been preserved and opened to visitors. After struggling to make ends meets doing odd jobs in Tokyo, he eventually enrolled at Waseda Jitsugyō High School, a college-preparatory school for Waseda University in September 1902. Takehisa's career doing illustrations began in June 1905 after he won a competition by the magazine ''Chugakusekai'', owned by Hakubunkan, one of Japan's leading publishing companies. It was at this time that he adopted the name Yumeji. After he won the competition he began contributing regularly to ...
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Shōwa Era
The was the period of Japanese history corresponding to the reign of Emperor Shōwa (Hirohito) from December 25, 1926, until his death on January 7, 1989. It was preceded by the Taishō era. The pre-1945 and post-war Shōwa periods are almost completely different states: the pre-1945 Shōwa era (1926–1945) concerns the Empire of Japan, and post-1945 Shōwa era (1945–1989) concerns the State of Japan. Before 1945, Japan moved into political totalitarianism, ultranationalism and statism culminating in Japan's invasion of China in 1937, part of a global period of social upheavals and conflicts such as the Great Depression and World War II. Defeat in the Second World War brought about radical change in Japan. For the first and only time in its history, Japan was occupied by foreign powers, an American-led occupation which lasted for seven years. Allied occupation brought forth sweeping democratic reforms. It led to the formal end of the emperor's status as a demigod an ...
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Developmental Psychology
Developmental psychology is the scientific study of how and why humans grow, change, and adapt across the course of their lives. Originally concerned with infants and children, the field has expanded to include adolescence, adult development, aging, and the entire lifespan. Developmental psychologists aim to explain how thinking, feeling, and behaviors change throughout life. This field examines change across three major dimensions, which are physical development, cognitive development, and social emotional development. Within these three dimensions are a broad range of topics including motor skills, executive functions, moral understanding, language acquisition, social change, personality, emotional development, self-concept, and identity formation. Developmental psychology examines the influences of nature ''and'' nurture on the process of human development, as well as processes of change in context across time. Many researchers are interested in the interacti ...
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Art Director
Art director is the title for a variety of similar job functions in theater, advertising, marketing, publishing, fashion, film and television, the Internet, and video games. It is the charge of a sole art director to supervise and unify the vision of an artistic production. In particular, they are in charge of its overall visual appearance and how it communicates visually, stimulates moods, contrasts features, and psychologically appeals to a target audience. The art director makes decisions about visual elements, what artistic style(s) to use, and when to use motion. One of the biggest challenges art directors face is translating desired moods, messages, concepts, and underdeveloped ideas into imagery. In the brainstorming process, art directors, colleagues and clients explore ways the finished piece or scene could look. At times, the art director is responsible for solidifying the vision of the collective imagination while resolving conflicting agendas and inconsistenc ...
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Radio
Radio is the technology of signaling and communicating using radio waves. Radio waves are electromagnetic waves of frequency between 30 hertz (Hz) and 300  gigahertz (GHz). They are generated by an electronic device called a transmitter connected to an antenna which radiates the waves, and received by another antenna connected to a radio receiver. Radio is very widely used in modern technology, in radio communication, radar, radio navigation, remote control, remote sensing, and other applications. In radio communication, used in radio and television broadcasting, cell phones, two-way radios, wireless networking, and satellite communication, among numerous other uses, radio waves are used to carry information across space from a transmitter to a receiver, by modulating the radio signal (impressing an information signal on the radio wave by varying some aspect of the wave) in the transmitter. In radar, used to locate and track objects like aircraft, ships, ...
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Telephone
A telephone is a telecommunications device that permits two or more users to conduct a conversation when they are too far apart to be easily heard directly. A telephone converts sound, typically and most efficiently the human voice, into electronic signals that are transmitted via cables and other communication channels to another telephone which reproduces the sound to the receiving user. The term is derived from el, τῆλε (''tēle'', ''far'') and φωνή (''phōnē'', ''voice''), together meaning ''distant voice''. A common short form of the term is ''phone'', which came into use early in the telephone's history. In 1876, Alexander Graham Bell was the first to be granted a United States patent for a device that produced clearly intelligible replication of the human voice at a second device. This instrument was further developed by many others, and became rapidly indispensable in business, government, and in households. The essential elements of a telephone are ...
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Zeppelin
A Zeppelin is a type of rigid airship named after the German inventor Count Ferdinand von Zeppelin () who pioneered rigid airship development at the beginning of the 20th century. Zeppelin's notions were first formulated in 1874Eckener 1938, pp. 155–157. and developed in detail in 1893.Dooley 2004, p. A.187. They were patented in Germany in 1895 and in the United States in 1899. After the outstanding success of the Zeppelin design, the word ''zeppelin'' came to be commonly used to refer to all rigid airships. Zeppelins were first flown commercially in 1910 by Deutsche Luftschiffahrts-AG (DELAG), the world's first airline in revenue service. By mid-1914, DELAG had carried over 10,000 fare-paying passengers on over 1,500 flights. During World War I, the German military made extensive use of Zeppelins as bombers and as scouts, resulting in over 500 deaths in bombing raids in Britain. The defeat of Germany in 1918 temporarily slowed the airship business. Although DELAG establi ...
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Everyday Life
Everyday life, daily life or routine life comprises the ways in which people typically act, think, and feel on a daily basis. Everyday life may be described as mundane, routine, natural, habitual, or normal. Human diurnality means most people sleep at least part of the night and are active in daytime. Most eat two or three meals in a day. Working time (apart from shift work) mostly involves a daily schedule, beginning in the morning. This produces the daily rush hours experienced by many millions, and the drive time focused on by radio broadcasters. Evening is often leisure time. Bathing every day is a custom for many. Beyond these broad similarities, lifestyles vary and different people spend their days differently. For example, nomadic life differs from sedentism, and among the sedentary, urban people live differently from rural folk. Differences in the lives of the rich and the poor, or between laborers and intellectuals, may go beyond their working hours. Chi ...
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Playground
A playground, playpark, or play area is a place designed to provide an environment for children that facilitates play, typically outdoors. While a playground is usually designed for children, some are designed for other age groups, or people with disabilities. A playground might exclude children below (or above) a certain age. Modern playgrounds often have recreational equipment such as the seesaw, merry-go-round, swingset, slide, jungle gym, chin-up bars, sandbox, spring rider, trapeze rings, playhouses, and mazes, many of which help children develop physical coordination, strength, and flexibility, as well as providing recreation and enjoyment and supporting social and emotional development. Common in modern playgrounds are ''play structures'' that link many different pieces of equipment. Playgrounds often also have facilities for playing informal games of adult sports, such as a baseball diamond, a skating arena, a basketball court, or a tether ball. Publi ...
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Department Store
A department store is a retail establishment offering a wide range of consumer goods in different areas of the store, each area ("department") specializing in a product category. In modern major cities, the department store made a dramatic appearance in the middle of the 19th century, and permanently reshaped shopping habits, and the definition of service and luxury. Similar developments were under way in London (with Whiteleys), in Paris ( Le Bon Marché) and in New York ( Stewart's). Today, departments often include the following: clothing, cosmetics, do it yourself, furniture, gardening, hardware, home appliances, houseware, paint, sporting goods, toiletries, and toys. Additionally, other lines of products such as food, books, jewellery, electronics, stationery, photographic equipment, baby products, and products for pets are sometimes included. Customers generally check out near the front of the store in discount department stores, while high-end traditional department st ...
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