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Kick Off (series)
The ''Kick Off'' franchise is a series of football simulation video games created by Dino Dini. ''Kick Off'' was published by Anil Gupta's publishing house Anco Software for the Atari ST and Commodore Amiga. First released in 1989, ''Kick Off'' was well-received and won awards. After the release of ''Kick Off'' several sequels were released. ''Player Manager'' was released in 1990. The game was the first game to combine a management environment (including tactics, league play, transfers, and detailed player attributes) with a football game engine (based on that of ''Kick Off''). '' Kick Off 2'' was released in 1990 as a sequel to ''Kick Off''. The game introduced a number of new features as well as several small alterations. In 1992, Dino Dini left Anco and signed a contract for Virgin Games, which released '' Goal!'' in 1993. Anco released several further editions of the ''Kick Off'' series between 1994 and 1997, but these games had little in common with ''Kick Off'' and ''Kick ...
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Dino Dini
Dino Dini (born 5 June 1965) is an Italian-British video game developer and creator of the '' Kick Off'' series of football games. He was a lecturer at the NHTV Breda University of Applied Sciences in the Netherlands, teaching game programming. Career In 1989 Dini's football game ''Kick Off'' was published by Anil Gupta's publishing house Anco Software, for the Atari ST & Amiga to critical acclaim and high sales. Dini followed it with ''Player Manager'' and '' Kick Off 2''. '' Goal!'' (also known as ''Dino Dini's Soccer'') was then released after Dini left Anco and moved to Virgin Games in 1993. ''Goal!'' was critically acclaimed worldwide. ''Goal!'' introduced more user friendly controls compared to ''Kick Off 2'' and entertained a wider audience than its predecessor. In 1996, Dini moved to the United States to work as project director for the Z-Axis football game ''Three Lions'', released in 1998. In 2001, Dini moved back to Great Britain and started to work with his new develo ...
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Zzap!64
''Zzap!64'' is a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine launched in April, with the cover date May 1985, as the sister magazine to '' CRASH''. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like ''CRASH'' for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oli Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. High-quality games were indicated in reviews vi ...
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Personal Computer World
''Personal Computer World'' (''PCW'') (February 1978 - June 2009) was the first British computer magazine. Although for at least the last decade it contained a high proportion of Windows PC content (reflecting the state of the IT field), the magazine's title was not intended as a specific reference to this. At its inception in 1978 'personal computer' was still a generic term (the Apple II, Commodore PET, PET 2001 and TRS-80 had been launched as personal computers in 1977.) The magazine came out before the Wintel (or IBM PC compatible) platform existed; the original IBM PC itself was introduced in 1981. Similarly, the magazine was unrelated to the Amstrad PCW. History ''PCW'' was founded by the Croatian-born Angelo Zgorelec"About the authors"
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Amiga Action
''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister publication ''Amiga Computing'', replacing its games section. This ran for 10 issues until September 1997 when that magazine also folded. References External links Archived Amiga Action magazineson the Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ...Digitized Amiga Action magazines and Retro CDN Amiga magazines Defunct computer magazines published in the United Kingdom Magazines established in 1989 Magazines disestablished in 1996 Mass media in West Sussex Monthly magazines published in the United Kingdom Defu ...
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Commodore User
''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP. Timeline ''Commodore User'' was launched in October 1983 with an initial preview issue in June 1983. Initially, the magazine contained information about in-depth computer information of its time, such as programming tutorials, machine code features, and business software reviews. The first issues were produced and written by editor Dennis Jarrett, writer and future editor Bohdan Buciak, and editorial assistant Nicky Chapman. Features were written by a range of contributors, and the issue sizes grew rapidly from 64 to 96 pages. The first 12 issues of Commodore User were published by Paradox Group until September 1984; thereafter, publishing was handled by EMAP until the final issue in February 1990. Game coverage began to appear by the second issue. This consisted of a small section called Screen Scene from issue ...
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The Games Machine
''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head to head with Future's recently launched '' ACE'' and EMAP's long running '' C&VG'' magazines. Unhappy with the profits from the title Newsfield decided to end the title in 1990. Newsfield however would, more or less, continue with a multi format magazine with '' Raze''. This new title would concentrate on the ever rising consoles like the Mega Drive as well as the established NES and Master System. ''The Games Machine'' in Italy A magazine with the same name is still being published in Italy. While it started as an Italian translated version of the British magazine, it currently publishes original articles, and is one of the best selling PC games magazines in Italy. References External links * Archived The Games Machine magazin ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. Several ''CVG'' writers led the creation of '' Video Games Chronicle'' in 2019. History ''Computer and Video Games'' was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programmin ...
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ST Format
''ST Format'' was a computer magazine in the UK covering the Atari ST during the late 1980s and early 1990s. Like other members of the Future plc Format stable - PC Format and Amiga Format, for instance, it combined software and hardware reviews with columnists, letters pages and a cover disk. The magazine was launched in 1989 when its predecessor, the short-lived ST/Amiga Format was split into two separate publications. Most of the staff went on to work at ''ST Format'' with ''Amiga Format'' essentially being a whole new magazine. Later on, the magazine was kept alive by enthusiastic freelancers such as Frank Charlton and Andy Curtis, as well as dedicated staff writers and editors such as Clive Parker and Nick Peers. ''ST Format'' continued publication until 1996, when production of the Atari ST and Atari Falcon computers was all but over. The final issue was published in September 1996, and was the eighty-sixth issue of the magazine. Fan sites for the magazine still exist ...
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Amiga Format
''Amiga Format'' was a British monthly computer magazine for Amiga computers, published by Future Publishing. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when Future split '' ST/Amiga Format'' into two separate publications (the other being '' ST Format''). The magazine's coverage extended to hardware, software, as well as video games. It is known to have provided each issue with a cover disk containing an assortment of demos and usually free-of-charge software and games, popularising the concept among its rival magazines. At its peak, in the first half of 1992, the magazine's circulation averaged 161,256 copies per issue. The magazine would encourage the user to back up, in other words, duplicate the magazine cover disks in case there was a problem with the master disk later on, for example, disk errors. The magazine cover disk is bootable and loaded exactly like commercial software on the Amiga, although there were some disks that required the u ...
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The One (magazine)
''The One'' is a discontinued video game magazine in the United Kingdom which covers 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and started with computer games for the Atari ST, Amiga, and IBM PC compatible markets. Like many similar magazines, it contains sections of news, game reviews, previews, tips, help guides, columnist writings, readers' letters, and cover-mounted disks of game demos. The magazine was sometimes criticised for including "filler" content such as articles on Arnold Schwarzenegger with the justification that an upcoming film had a computer game tie-in. History In 1988 the 16-bit computer scene was beginning to emerge. With Commodore's Amiga and Atari's ST starting to gain more and more coverage in the multi format titles, EMAP decided it was time for a dedicated magazine aimed at the user of these 16-bit computers. ''The One for 16-Bit Games'' was launched and covered the Atari ST, Amiga, and ...
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Amiga User International
''Amiga User International'' (or ''AUI'') was a monthly computer magazine published in its later years by AUI Limited, it was the first dedicated Amiga magazine in Europe and in comparison to other Amiga magazines, AUI had a more serious perspective. One of the main features of AUI was the "AUI SuperDisks", which implemented multiple file systems and advanced compression techniques to hold far more data than a standard magazine cover disk. History The magazine was first published in November 1986 as an insert to '' Commodore Computing International''. In January 1988 it became an independent magazine. The last issue of ''Amiga User International'' appeared in May 1997. A total of 127 issues was published. ''Amiga User International'' was published by different companies during its existence. The magazine was started by Croftward Limited and published by the company until October 1990. Then Maxwell Specialist Magazines published it from November 1990 to 1992. Headway, Home & La ...
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