Image Color Transfer
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Image Color Transfer
Image color transfer is a function that maps (transforms) the colors of one (source) image to the colors of another (target) image. A color mapping may be referred to as the algorithm that results in the mapping function or the algorithm that transforms the image colors. The image modification process is sometimes called ''color transfer'' or, when grayscale images are involved, ''brightness transfer function (BTF)''; it may also be called ''photometric camera calibration'' or ''radiometric camera calibration''. The term ''image color transfer'' is a bit of a misnomer since most common algorithms transfer both color and shading. (Indeed, the example shown on this page predominantly transfers shading other than a small orange region within the image that is adjusted to yellow.) Algorithms There are two types of image color transfer algorithms: those that employ the statistics of the colors of two images, and those that rely on a given pixel correspondence between the images. In ...
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Function (mathematics)
In mathematics, a function from a set (mathematics), set to a set assigns to each element of exactly one element of .; the words ''map'', ''mapping'', ''transformation'', ''correspondence'', and ''operator'' are sometimes used synonymously. The set is called the Domain of a function, domain of the function and the set is called the codomain of the function. Functions were originally the idealization of how a varying quantity depends on another quantity. For example, the position of a planet is a ''function'' of time. History of the function concept, Historically, the concept was elaborated with the infinitesimal calculus at the end of the 17th century, and, until the 19th century, the functions that were considered were differentiable function, differentiable (that is, they had a high degree of regularity). The concept of a function was formalized at the end of the 19th century in terms of set theory, and this greatly increased the possible applications of the concept. A f ...
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Computer Vision
Computer vision tasks include methods for image sensor, acquiring, Image processing, processing, Image analysis, analyzing, and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the form of decisions. "Understanding" in this context signifies the transformation of visual images (the input to the retina) into descriptions of the world that make sense to thought processes and can elicit appropriate action. This image understanding can be seen as the disentangling of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory. The scientific discipline of computer vision is concerned with the theory behind artificial systems that extract information from images. Image data can take many forms, such as video sequences, views from multiple cameras, multi-dimensional data from a 3D scanning, 3D scanner, 3D point clouds ...
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Image Processing
An image or picture is a visual representation. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including a projection on a surface, activation of electronic signals, or digital displays; they can also be reproduced through mechanical means, such as photography, printmaking, or photocopying. Images can also be animated through digital or physical processes. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term ''image'' (or ''optical image'') refers specifically to the reproduction of an object formed by light waves coming from the object. A ''volatile image'' exists or is perceived only for a short period. This may be a reflection of an object by a mirror, a projection of a camera obscura, or a scene displayed on a cathode-ray tube. A ''fixed image'', also called a hard copy, is one that ...
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Optical Transfer Function
The optical transfer function (OTF) of an optical system such as a camera, microscope, human eye, or image projector, projector is a scale-dependent description of their imaging contrast. Its magnitude is the image contrast of the Sine and cosine, harmonic intensity pattern, 1 + \cos(2\pi \nu \cdot x), as a function of the spatial frequency, \nu, while its Argument (complex analysis), complex argument indicates a phase shift in the periodic pattern. The optical transfer function is used by optical engineers to describe how the optics project light from the object or scene onto a photographic film, Image sensor, detector array, retina, screen, or simply the next item in the optical transmission chain. Formally, the optical transfer function is defined as the Fourier transform of the point spread function (PSF, that is, the impulse response of the optics, the image of a point source). As a Fourier transform, the OTF is generally complex-valued; however, it is real-valued in the comm ...
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ICC Profile
In color management, an ICC profile is a set of data that characterizes a color input or output device, or a color space, according to standards promulgated by the International Color Consortium (ICC). Profiles describe the color attributes of a particular device or viewing requirement by defining a mapping between the device source or target color space and a ''profile connection space'' (PCS). This PCS is either CIELAB (L*a*b*) or CIEXYZ. Mappings may be specified using tables, to which interpolation is applied, or through a series of parameters for transformations. Every device that captures or displays color can be profiled. Some manufacturers provide profiles for their products, and there are several products that allow an end-user to generate their own color profiles, typically through the use of a tristimulus colorimeter or a spectrophotometer (sometimes called a spectrocolorimeter). The ICC defines the format precisely but does not define algorithms or processing ...
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Color Management
Color management is the process of ensuring consistent and accurate colors across various devices, such as monitors, printers, and cameras. It involves the use of color profiles, which are standardized descriptions of how colors should be displayed or reproduced. Color management is necessary because different devices have different color capabilities and characteristics. For example, a monitor may display colors differently than a printer can reproduce them. Without color management, the same image may appear differently on different devices, leading to inconsistencies and inaccuracies. To achieve color management, a color profile is created for each device involved in the color workflow. This profile describes the device's color capabilities and characteristics, such as its color gamut (range of colors it can display or reproduce) and color temperature. These profiles are then used to translate colors between devices, ensuring consistent and accurate color reproduction. Col ...
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Color Chart
A color chart or color reference card is a flat, physical object that has many different color samples present. They can be available as a single-page chart, or in the form of swatchbooks or color-matching fans. Typically there are two different types of color charts: * Color reference charts are intended for color comparisons and measurements. Typical tasks for such charts are checking the color reproduction of an imaging system, aiding in color management or visually determining the hue of color. Examples are the IT8 and ColorChecker charts. * Color selection charts present a palette of available colors to aid the selection of spot colors, process colors, paints, pens, crayons, and so on – usually the colors are from a manufacturers product range. Examples are the Pantone and RAL colour standard, RAL systems. Color reference charts Color reference charts are used for color comparisons and measurements such as checking the color reproduction of an imaging system, and cali ...
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List Of Colors By Shade
Colors with shades and tints of that hue Blue Blue is a color, the perception of which is evoked by light having a spectrum dominated by energy with a wavelength of roughly 440–490 nm. It is considered one of the additive primary colors. Black Black is the darkest color, and the result of the absence or complete absorption of light. Like white and gray, it is an achromatic color (a color without chroma). Brown Brown colors are dark or muted shades of reds, oranges, and yellows. Browns are sometimes by mixing two complementary colors from the RYB model (combining all three primary colors). In theory, such combinations should produce black, but in practice (because of non-ideal pigments), they do not. The color brown can also be made if multiple paint colors are added to each other. Cyan Cyan is any of the colors in the blue-green range of the visible spectrum, i.e., between approximately 490 and 520 nm. It is considered one of the main subtractive primary co ...
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Image Colour Transfer Demo Using A Colour Palette From A Canaletto Painting
An image or picture is a visual representation. An image can be two-dimensional, such as a drawing, painting, or photograph, or three-dimensional, such as a carving or sculpture. Images may be displayed through other media, including a projection on a surface, activation of electronic signals, or digital displays; they can also be reproduced through mechanical means, such as photography, printmaking, or photocopying. Images can also be animated through digital or physical processes. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term ''image'' (or ''optical image'') refers specifically to the reproduction of an object formed by light waves coming from the object. A ''volatile image'' exists or is perceived only for a short period. This may be a reflection of an object by a mirror, a projection of a camera obscura, or a scene displayed on a cathode-ray tube. A ''fixed image'', also called a hard copy, is one that has been r ...
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Correspondence Problem
The correspondence problem refers to the problem of ascertaining which parts of one image correspond to which parts of another image, where differences are due to movement of the camera, the elapse of time, and/or movement of objects in the photos. Correspondence is a fundamental problem in computer vision — influential computer vision researcher Takeo Kanade famously once said that the three fundamental problems of computer vision are: “Correspondence, correspondence, and correspondence!” Indeed, correspondence is arguably the key building block in many related applications: optical flow (in which the two images are subsequent in time), dense stereo vision (in which two images are from a stereo camera pair), structure from motion (SfM) and visual SLAM (in which images are from different but partially overlapping views of a scene), and cross-scene correspondence (in which images are from different scenes entirely). Overview Given two or more images of the same 3D scene, ...
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Segmentation (image Processing)
In digital image processing and computer vision, image segmentation is the process of partitioning a digital image into multiple image segments, also known as image regions or image objects ( sets of pixels). The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Linda G. Shapiro and George C. Stockman (2001): "Computer Vision", pp 279–325, New Jersey, Prentice-Hall, Image segmentation is typically used to locate objects and boundaries (lines, curves, etc.) in images. More precisely, image segmentation is the process of assigning a label to every pixel in an image such that pixels with the same label share certain characteristics. The result of image segmentation is a set of segments that collectively cover the entire image, or a set of contours extracted from the image (see edge detection). Each of the pixels in a region are similar with respect to some characteristic or computed pr ...
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Video Tracking
Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compression, augmented reality, traffic control, medical imaging and video editing. Video tracking can be a time-consuming process due to the amount of data that is contained in video. Adding further to the complexity is the possible need to use object recognition techniques for tracking, a challenging problem in its own right. Objective The objective of video tracking is to associate target objects in consecutive video frames. The association can be especially difficult when the objects are moving fast relative to the frame rate. Another situation that increases the complexity of the problem is when the tracked object changes orientation over time. For these situations video tracking systems usually employ a motion model which describes how the image ...
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