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Housemarque
Housemarque Oy (or Housemarque Inc.) is a Finnish video game developer based in Helsinki. The company was founded by Ilari Kuittinen and Harri Tikkanen in July 1995, through the merger of their previous video game companies, Bloodhouse and Terramarque, both of which were founded in 1993 as Finland's first commercial developers. Housemarque is the oldest active developer in Finland and has about 110 employees as of 2023. It was acquired by Sony Interactive Entertainment in June 2021, becoming a part of PlayStation Studios. History Bloodhouse and Terramarque (1993–1994) Bloodhouse and Terramarque were founded in 1993, becoming Finland's first commercial video game developers. Bloodhouse was led by Harri Tikkanen, and released their first game, '' Stardust'' in 1993, with a version updated for the Amiga 1200, titled '' Super Stardust'', released the following year. Terramarque was founded by Ilari Kuittinen and Stavros Fasoulas, and hired Miha Rinne in 1994. Fasoulas, at t ...
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Super Stardust
''Super Stardust'' is a multidirectional shooter video game developed by Housemarque#Bloodhouse_and_Terramarque_(1993–1995), Bloodhouse and published by Team 17 for the Amiga (Amiga Advanced Graphics Architecture, AGA) in 1994 and Amiga CD32, CD32 in 1995. The game was ranked the 26th best game of all time by ''Amiga Power''. The CD32 version featured CD-DA soundtracks composed by Nicklas Renqvist and Niko Nyman (Slusnik Luna). The game was ported to PC under the name ''Super Stardust '96''. ''Super Stardust'' is a sequel to ''Stardust (1993 video game), Stardust''. An enhanced remake, entitled ''Super Stardust HD'', was released in 2007 for the PlayStation 3 and in 2008 for the PlayStation Portable and is available to download from the European and US PlayStation Store. The next sequel, ''Super Stardust Delta'', was released for the PlayStation Vita. Reception A ''Next Generation (magazine), Next Generation'' reviewer gave it one out of five stars, chiefly criticizing its nat ...
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Alien Incident
''Alien Incident'' () is a 1996 point-and-click graphic adventure game. It was developed by Finnish game developer Housemarque and published by GameTek for MS-DOS. Plot On Halloween, Benjamin Richards is at his uncle's mansion to bear witness to his newest invention, the " Worm Hole Spawner". Upon activation, a wormhole brings an alien spaceship into the Solar System. The aliens kidnap Benjamin's uncle, whom the player must rescue in addition to stopping the alien threat. Development The game was initially developed by Bloodhouse (before the company merged with Terramarque to form Housemarque) and it was known during development as ''Leokadia''. In January 1994 a six-person team had developed the game for nine months and it was due for release in Fall 1994 for PC and later for Amiga 1200 The Amiga 1200, or A1200 (code-named " Channel Z"), is a personal computer in the Amiga computer family released by Commodore International, aimed at the home computer market. It was laun ...
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Stardust (1993 Video Game)
''Stardust'' is a 1993 multidirectional shooter video game developed and published by Bloodhouse for the Amiga. The game is an ''Asteroids'' clone with enhancements, such as power-ups, shields, a high-energy techno module soundtrack, vivid use of colors and the occasional tunnel section that revolves around a sphere. The game's graphics drew critical acclaim for the aforementioned tunnels and the liberal use of ray-tracing. The company has since merged with Terramarque to form Housemarque. The Finnish developers gave several things ludicrous names in their own language, which were (and still are) highly obscure in the international market. The damsel in distress is named after a brand of margarine, and the final confrontation takes place over the planet Imatra. Ports The game was ported to MS-DOS, but not by the original programmers. This version was buggy, scant on details found in the Amiga version and severely lacking in both control and gameplay polish. A conversion wa ...
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The Reap
''The Reap'' is an arcade shooter. It was released in 1997 for the PC, developed by Housemarque and published by Take 2 Interactive Software Europe. Gameplay The game has a total of 4 stages and each stage has three to four levels, altogether there are 10 levels. Players are tasked to shoot enemies in an arctic oriented scenery. Next they fly through the deep oceans, wherein between shipwrecks and fish bones are sharks, submarines, and a genetically-engineered quadrapus waiting for them. After this there comes a canyon-desert stage. At last, players fight their enemies in a skyscraper city. The player's ship can get 5 weapon systems and all of them can be upgraded three times. The biggest weapon is a rocket blaster. Players can also find bombs or invulnerability shields. The game was influenced by the Neo Geo The , stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-b ...
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Sony Interactive Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments. In 1993, Sony and Sony Music Entertainment Japan jointly established Sony Computer Entertainment Inc. (SCE) in Tokyo, which released the video game console PlayStation (console), PlayStation in Japan the following year and subsequently in the United States and Europe the year after. In 2010, Sony underwent a corporate split and established Sony Network Entertainment International (SNEI) in California, which provided gaming-related services through the PlayStation Network as well as other media through Sony Entertainment Network, including the sale of game titles and content on the PlayStation Store, as well as offering Pl ...
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PlayStation Studios
PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020 to include the PlayStation brand. History On September 14, 2005, Sony Computer Entertainment (SCE, now known as Sony Interactive Entertainment), the video game arm of Sony, announced the formation of SCE Worldwide Studios earlier that month, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president; he resigned in February 2008. Kazuo Hirai became acting president, succeeded by Shuhei Yoshida in May 2008. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019. The studios productions are g ...
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ...
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Punavuori
Punavuori (; ) is a neighbourhood in the center of Helsinki, the capital of Finland. The name Punavuori () refers to red cliffs located between Sepänkatu and Punavuorenkatu. They were still visible in the 19th century, nowadays they are covered with buildings and pavement. Punavuori was traditionally a working-class neighbourhood, today it is known as a bohemian district popular among artists, students and hipsters. It is one of the most densely populated areas in Finland. After the new location and growth of Helsinki in the 18th century, Punavuori became the area next to the center. During the 19th century the district had a seedy reputation. Most of the brothels and beerhouses were found in Punavuori. The social problems were aggravated by quickly built rent-apartments for the poor. After World War II, the district went through a process of gentrification. Today Punavuori offers many trendy small shops and bars, nightclubs and restaurants. Important streets include Uuden ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax and capabilities. Beginning in 1988 with DR-DOS, ...
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Subsidiary
A subsidiary, subsidiary company, or daughter company is a company (law), company completely or partially owned or controlled by another company, called the parent company or holding company, which has legal and financial control over the subsidiary company. Unlike regional branches or divisions, subsidiaries are considered to be distinct entities from their parent companies; they are required to follow the laws of where they are incorporated, and they maintain their own executive leadership. Two or more subsidiaries primarily controlled by same entity/group are considered to be sister companies of each other. Subsidiaries are a common feature of modern business, and most multinational corporations organize their operations via the creation and purchase of subsidiary companies. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, and Citigroup, which have subsidiaries involved in many different Industry (e ...
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PlayStation (console)
The (codenamed PSX, abbreviated as PS, and retroactively PS1/PS one) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on December 3, 1994, followed by North America on September 9, 1995, Europe on September 29, 1995, and other regions following thereafter. As a fifth generation of video game consoles, fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create Super NES CD-ROM, a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D computer graphics, 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and incl ...
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Pelit
''Pelit'' ("Games") is a Finnish video games magazine published in Helsinki, Finland. History ''Pelit'' dates back to 1987, as an annual extra games-only issue of ''MikroBitti'' and '' C-lehti''. Another annual issue was published in 1988, and in 1989 it became semi-annual (two times per year). In 1992, the staff of the semi-annual computer game book launched ''Pelit'' as a fully-fledged magazine. Its layout and contents have occasionally been revised over the years. Game walkthroughs were dropped as the adventure and old-fashioned role-playing games fell out of fashion. A comic, ''KyöPelit'', was started in 1993. While the magazine started with four computer platforms, coverage of the Amiga, Commodore 64 and Atari ST was reduced as the market share for those platforms diminished. The most notable changes to the magazine format were the 1998 founding of its sister publication, the PlayStation-focused ''Peliasema'', and the later merging of the two due to the growth of the conso ...
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