Harry Potter And The Philosopher's Stone (PC Video Game)
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Harry Potter And The Philosopher's Stone (PC Video Game)
''Harry Potter and the Philosopher's Stone'', released in the United States as ''Harry Potter and the Sorcerer's Stone'', is a 2001 video game developed by KnowWonder and published by Electronic Arts for Windows. A version for Classic Mac OS, Mac OS was developed by Westlake Interactive and published by Aspyr the following year. Based on Harry Potter and the Philosopher's Stone, the 1997 novel of the same name, the player controls Harry Potter (character), Harry Potter, who must navigate his first year in the Hogwarts School of Witchcraft and Wizardry and eventually confront the villainous Lord Voldemort. The Windows version was one of several video game adaptations of the novel published by Electronic Arts alongside versions for the Game Boy Color, Game Boy Advance and PlayStation (console), PlayStation. Upon release, the game received mixed reviews; while critics dismissed the gameplay as simplistic, they commended the visuals, audio and faithfulness to the license. The game ...
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KnowWonder
Amaze Entertainment, formerly KnowWonder, was an American video game developer based in Kirkland, Washington that operated from 1996 to 2009. Initially a developer of children's edutainment titles, they went on to develop video games for several high-profile properties, including ''Harry Potter'', ''The Lord of the Rings'', ''The Sims'', ''The Chronicles of Narnia'', and ''Pirates of the Caribbean''. During its lifespan, it was one of North America's largest independent video game developers. It was acquired by Foundation 9 Entertainment in 2006, and in 2009 was merged with its former subsidiary Griptonite Games. History KnowWonder (1996-2001) Amaze Entertainment, as KnowWonder, was founded by Dan Elenbaas in 1996 in Kirkland, Washington. The company established itself as a developer of children's edutainment games with its self-published 1997 title '' The Totally Techie World of Young Dilbert'', which was created to help children learn how to use computers. However, at the time of ...
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