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GPU Cluster
A GPU cluster is a computer cluster in which each node is equipped with a graphics processing unit (GPU). By harnessing the computational power of modern GPUs via general-purpose computing on graphics processing units (GPGPU), very fast calculations can be performed with a GPU cluster. Hardware (GPU) GPU clusters fall into two hardware classification categories: Heterogeneous and Homogeneous. Heterogeneous Hardware from both of the major IHV's can be used (AMD and NVIDIA). Even if different models of the same GPU are used (e.g. 8800GT mixed with 8800GTX) the GPU cluster is considered heterogeneous. Homogeneous Each GPU is of the same hardware class, make, and model. For example, it could be a homogeneous cluster of 100 8800GTs, all with the same amount of memory. Classifying a GPU cluster according to the above semantics largely directs software development on the cluster, as different GPUs have different capabilities that can be utilized. Hardware (Other) Interconnec ...
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Computer Cluster
A computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software. The newest manifestation of cluster computing is cloud computing. The components of a cluster are usually connected to each other through fast local area networks, with each node (computer used as a server) running its own instance of an operating system. In most circumstances, all of the nodes use the same hardware and the same operating system, although in some setups (e.g. using Open Source Cluster Application Resources (OSCAR)), different operating systems can be used on each computer, or different hardware. Clusters are usually deployed to improve performance and availability over that of a single computer, while typically being much more cost-effective than single computers of comparable speed or availability. Computer clusters emerged as ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles. GPUs were later found to be useful for non-graphic calculations involving embarrassingly parallel problems due to their parallel structure. The ability of GPUs to rapidly perform vast numbers of calculations has led to their adoption in diverse fields including artificial intelligence (AI) where they excel at handling data-intensive and computationally demanding tasks. Other non-graphical uses include the training of neural networks and cryptocurrency mining. History 1970s Arcade system boards have used specialized graphics circuits since the 1970s. In early video game hardware, RAM for frame buffers was expensive, so video chips composited data together as the display was being scann ...
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General-Purpose Computing On Graphics Processing Units
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU). The use of multiple video cards in one computer, or large numbers of graphics chips, further parallelizes the already parallel nature of graphics processing. Essentially, a GPGPU pipeline is a kind of parallel processing between one or more GPUs and CPUs that analyzes data as if it were in image or other graphic form. While GPUs operate at lower frequencies, they typically have many times the number of cores. Thus, GPUs can process far more pictures and graphical data per second than a traditional CPU. Migrating data into graphical form and then using the GPU to scan and analyze it can create a large speedup. GPGPU pipelines were developed at the beginning of the 21st century for graphic ...
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Independent Hardware Vendor
An Independent Hardware Vendor (IHV) is a company that designs, manufactures or sells hardware or peripherals compatible with operating systems. Examples of Independent hardware vendors are Intel, AMD and Samsung. See also *Independent software vendor An independent software vendor (ISV), also known as a software publisher, is an organization specializing in making and selling software, in contrast to computer hardware, designed for mass or niche markets. This is in contrast to in-house softwa ... * Software company References Computer industry {{Compu-hardware-stub ...
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Gigabit Ethernet
In computer networking, Gigabit Ethernet (GbE or 1 GigE) is the term applied to transmitting Ethernet frames at a rate of a gigabit per second. The most popular variant, 1000BASE-T, is defined by the IEEE 802.3ab standard. It came into use in 1999, and has replaced Fast Ethernet in wired local networks due to its considerable speed improvement over Fast Ethernet, as well as its use of cables and equipment that are widely available, economical, and similar to previous standards. The first standard for faster 10 Gigabit Ethernet was approved in 2002. History Ethernet was the result of research conducted at Xerox PARC in the early 1970s, and later evolved into a widely implemented Physical layer, physical and Data link layer, link layer protocol. Fast Ethernet increased the speed from 10 to 100 megabits per second (). Gigabit Ethernet was the next iteration, increasing the speed to . The initial standard for Gigabit Ethernet was produced by the IEEE in June 1998 as IEEE 802.3z ...
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InfiniBand
InfiniBand (IB) is a computer networking communications standard used in high-performance computing that features very high throughput and very low latency. It is used for data interconnect both among and within computers. InfiniBand is also used as either a direct or switched interconnect between servers and storage systems, as well as an interconnect between storage systems. It is designed to be scalable and uses a switched fabric network topology. Between 2014 and June 2016, it was the most commonly used interconnect in the TOP500 list of supercomputers. Mellanox (acquired by Nvidia) manufactures InfiniBand host bus adapters and network switches, which are used by large computer system and database vendors in their product lines. As a computer cluster interconnect, IB competes with Ethernet, Fibre Channel, and Intel Omni-Path. The technology is promoted by the InfiniBand Trade Association. History InfiniBand originated in 1999 from the merger of two competing designs: ...
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NVIDIA
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curtis Priem, it designs and supplies graphics processing units (GPUs), application programming interfaces (APIs) for data science and high-performance computing, and system on a chip units (SoCs) for mobile computing and the automotive market. Nvidia is also a leading supplier of artificial intelligence (AI) hardware and software. Nvidia outsources the manufacturing of the hardware it designs. Nvidia's professional line of GPUs are used for edge-to-cloud computing and in supercomputers and workstations for applications in fields such as architecture, engineering and construction, media and entertainment, automotive, scientific research, and manufacturing design. Its GeForce line of GPUs are aimed at the consumer market and are used in ap ...
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Dell
Dell Inc. is an American technology company that develops, sells, repairs, and supports personal computers (PCs), Server (computing), servers, data storage devices, network switches, software, computer peripherals including printers and webcams among other products and services. Dell is based in Round Rock, Texas. Founded by Michael Dell in 1984, Dell started making IBM IBM PC compatible, clone computers and pioneered selling cut-price PCs directly to customers, managing its supply chain management, supply chain and electronic commerce. The company rose rapidly during the 1990s and in 2001 it became the largest global PC vendor for the first time. Dell was a pure hardware vendor until 2009 when it acquired Perot Systems. Dell then entered the market for IT services. The company has expanded storage and networking systems. In the late 2000s, it began expanding from offering computers only to delivering a range of technology for enterprise customers. Dell is a subsidiary of Dell ...
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Hewlett-Packard
The Hewlett-Packard Company, commonly shortened to Hewlett-Packard ( ) or HP, was an American multinational information technology company. It was founded by Bill Hewlett and David Packard in 1939 in a one-car garage in Palo Alto, California, where the company would remain headquartered for the remainder of its lifetime; this HP Garage is now a designated landmark and marked with a plaque calling it the "Birthplace of 'Silicon Valley. HP developed and provided a wide variety of hardware components, as well as software and related services, to consumers, small and medium-sized businesses (small and medium-sized enterprises, SMBs), and fairly large companies, including customers in government sectors, until the company officially split into Hewlett Packard Enterprise and HP Inc. in 2015. HP initially produced a line of electronic test and measurement equipment. It won its first big contract in 1938 to provide the HP 200B, a variation of its first product, the HP 200A low-distor ...
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Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California, in November 1981 by James H. Clark, the computer scientist and entrepreneur perhaps best known for founding Netscape (with Marc Andreessen). Its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time. Early systems were based on the RealityEngine, Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional ...
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Message Passing Interface
The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C, C++, and Fortran. There are several open-source MPI implementations, which fostered the development of a parallel software industry, and encouraged development of portable and scalable large-scale parallel applications. History The message passing interface effort began in the summer of 1991 when a small group of researchers started discussions at a mountain retreat in Austria. Out of that discussion came a Workshop on Standards for Message Passing in a Distributed Memory Environment, held on April 29–30, 1992 in Williamsburg, Virginia. Attendees at Williamsburg discussed the basic features essential to a standard message-passing interface and established a working group to continu ...
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