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Dota
''Dota'' is a series of strategy video games. The series began in 2003 with the release of ''Defense of the Ancients'' (''DotA''), a fan-developed multiplayer online battle arena (MOBA) custom map for the video game ''Warcraft III: Reign of Chaos'' and its expansion, ''The Frozen Throne''. The original map features gameplay centered around two teams of up to five players who assume control of individual characters called "player character, heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of ''DotA'' were passed on multiple times since its initial release until Valve Corporation, Valve hired the map's lead designer #IceFrog, IceFrog and after a legal dispute with Blizzard Entertainment, the developer of ''Warcraft III'', brokered a deal that allowed Valve to inherit the trademark to the ''Dota'' name. The first standalone installment in the series, ''Dota 2'', was released by Valve in Jul ...
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Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve Corporation, Valve. The game is a sequel to ''Defense of the Ancients'' (''DotA''), a community-created Mod (video gaming), mod for Blizzard Entertainment's ''Warcraft III: Reign of Chaos''. ''Dota 2'' is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a character known as a hero that has unique Skill (role-playing games), abilities and differing styles of play. During a match, players collect experience points (XP) and Item (gaming), items for their heroes to defeat the opposing team's heroes in player versus player (PvP) combat. A team wins by being the first to destroy the other team's Ancient, a large durable structure located in the center of each base. Development of ''Dota 2'' began in 2009 when IceFrog, lead designer of ''Defense of the Ancients'', was hired by Valv ...
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IceFrog
''Dota'' is a series of strategy video games. The series began in 2003 with the release of ''Defense of the Ancients'' (''DotA''), a fan-developed multiplayer online battle arena (MOBA) custom map for the video game '' Warcraft III: Reign of Chaos'' and its expansion, '' The Frozen Throne''. The original map features gameplay centered around two teams of up to five players who assume control of individual characters called "heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of ''DotA'' were passed on multiple times since its initial release until Valve hired the map's lead designer IceFrog and after a legal dispute with Blizzard Entertainment, the developer of ''Warcraft III'', brokered a deal that allowed Valve to inherit the trademark to the ''Dota'' name. The first standalone installment in the series, ''Dota 2'', was released by Valve in July 2013. A sequel to ''DotA'', the game retai ...
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The International (Dota 2)
The International (TI) is an annual esports world championship for the five-on-five video game ''Dota 2''. Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and two from last-chance qualifiers. The International was first held in Germany at the 2011 Gamescom to promote the game's release. It was then held in Seattle, where Valve is headquartered, until it began to be hosted internationally again starting with The International 2018 in Vancouver. The tournament's prize pool has been crowdfunded via a battle pass system within the game since 2013, with a quarter of all revenue from it directly going towards it. Internationals have the largest single-tournament prize pool of any esport event, with largest reaching 40 million. The most recent cham ...
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Dota Auto Chess
''Dota Auto Chess'' is a strategy video game mod for the video game ''Dota 2''. Developed by Drodo Studio and released in January 2019, the game features teams of automated ''Dota 2'' heroes fighting battles on a chessboard. The mod had over eight million players by May 2019 and its popularity led to the rapid creation of the auto battler genre. Later in 2019, Drodo Studio developed a standalone version known simply as ''Auto Chess'', while Valve, the developer of ''Dota 2'', developed their own standalone version known as ''Dota Underlords''. Gameplay This elimination style game features elements derived from ''Dota 2''. Up to eight players are assigned to their own chessboard upon which their "home" battles are fought. Each player controls a character called a courier, which tracks the player's health, gold (displayed as the courier's mana), and experience level. At the beginning of every round, an enemy team appears on the player's board (home games) and the player's team a ...
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Dota Underlords
''Dota Underlords'' is a 2020 auto battler game developed and published by Valve. The game is based on a popular ''Dota 2'' community-created game mode called '' Dota Auto Chess'', which was released in January 2019. ''Dota Underlords'' first released in early access in June 2019 before officially releasing on February 25, 2020, for Android, iOS, macOS, Linux, and Windows. The game is free to play and features cross-platform play. Gameplay ''Dota Underlords'' is an auto battler, a chess-inspired competitive strategy game, where players place characters, known as heroes, on an 8x8 grid-shaped battlefield. After a preparation phase, a team's heroes then automatically fight the opposing team without any further direct input from the player. A match features up to eight players online who take turns playing against each other in a one-on-one format, with the winner being the final player standing after eliminating all of the opposing heroes. In addition to the online matchmakin ...
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Valve Corporation
Valve Corporation, also known as Valve Software, is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the game franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress 2, Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by the former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success and had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' (2004), the Episodic video game, episodic sequels ''Half-Life 2: Episode One'' (2006) and ''Half-Life 2: Episode Two, Episode Two'' (2007), the mult ...
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Esports
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch (service), Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad Gambling in Japan, anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilities that grow stronger as the match progresses. The objective is to destroy the enemy team's main structure while defending one's own. In some MOBA games, the objective can be defeating every player on the enemy team. Matches emphasize team coordination, tactical choices, and real-time combat. Players are assisted by Artificial intelligence, computer-controlled units that periodically Spawning (video games), spawn in groups and march along set paths toward their enemy's base, which is heavily guarded by defensive structures. Players can influence these units by eliminating enemy waves or supporting their own, affecting lane control and map pressure. This type of Multiplayer video game, multiplayer Online game, online video games originated ...
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MOBA
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete on a structured battlefield, each controlling a single character with distinctive abilities that grow stronger as the match progresses. The objective is to destroy the enemy team's main structure while defending one's own. In some MOBA games, the objective can be defeating every player on the enemy team. Matches emphasize team coordination, tactical choices, and real-time combat. Players are assisted by computer-controlled units that periodically spawn in groups and march along set paths toward their enemy's base, which is heavily guarded by defensive structures. Players can influence these units by eliminating enemy waves or supporting their own, affecting lane control and map pressure. This type of multiplayer online video games originated as a subgenre of real-time strategy (RTS); however, most of the traditional RTS elements, such as building construction and u ...
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Artifact (video Game)
''Artifact'' is a 2018 digital collectible card game developed and published by Valve for Windows, macOS, and Linux. It focuses on online player-versus-player battles and is based on the universe of ''Dota 2'', a multiplayer online battle arena game by Valve. ''Artifact'' was designed by '' Magic: The Gathering'' creator Richard Garfield. While ''Artifact'' gameplay and drafting mechanics received praise, it was criticized for its high learning curve and monetization model, which some saw as pay-to-win. It saw a 95% decline in players within two months of its release, with only around a hundred concurrent players by mid-2019. Valve was surprised by the response, describing it as the largest discrepancy between their expectations for a game and the outcome. Valve reworked the game as ''Artifact 2.0'', altering several features, including removing the need to buy or trade cards with money. It was tested through a closed beta starting in March 2020. A year later, Valve announc ...
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Defense Of The Ancients
''Defense of the Ancients'' (''DotA'') is a multiplayer online battle arena (MOBA) mod (video gaming), mod for the video game ''Warcraft III: Reign of Chaos'' (2002) and its expansion, ''The Frozen Throne'' (2003). The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map. Players use powerful units known as player character, heroes, and are assisted by allied teammates and Artificial intelligence, AI-controlled fighters. As in role-playing games, players Levels up, level up their heroes and use gold to buy equipment during the game. ''DotA'' has its roots in the "Aeon of Strife" custom map for ''StarCraft''. The scenario was developed with the ''Warcraft III World Editor, World Editor'' of ''Reign of Chaos'', and was updated upon the release of its expansion, ''The Frozen Throne''. There have been many variations of the original concept, the most popular being ''DotA Allstars'', eventually simp ...
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Auto Battler
'' Dota Auto Chess'' (2019) was the codifier of the genre. An auto battler, also known as auto chess, is a subgenre of strategy video games that typically feature chess-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player. The genre was popularized by ''Dota Auto Chess'' in early 2019 and saw other games in the genre released soon after by more established studios, such as ''Teamfight Tactics'', ''Dota Underlords'', and '' Hearthstone's Battlegrounds''. __TOC__ Gameplay Auto battler games typically feature multiple players competing against each other as individuals, similar to a battle royale. Each player fields a team of units, sometimes called minions, with the player being tasked to assemble the strongest possible team. Once each player has selected some initial units, players are paired off randomly for a series of 1-versus-1 bat ...
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