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Code Folding
Code or text folding, or less commonly holophrasting, is a feature of some graphical user interfaces that allows the user to selectively hide ("fold") or display ("unfold") parts of a document. This allows the user to manage large amounts of text while viewing only those subsections that are currently of interest. It is typically used with documents which have a natural tree structure consisting of nested elements. Other names for these features include expand and collapse, code hiding, and outlining. In Microsoft Word, the feature is called "collapsible outlining". Many user interfaces provide disclosure widgets for code folding in a sidebar, indicated for example by a triangle that points sideways (if collapsed) or down (if expanded), or by a /code> box for collapsible (expanded) text, and a /code> box for expandable (collapsed) text. Code folding is found in text editors, source code editors, and IDEs. The folding structure typically follows the syntax tree of the program ...
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NLS (computer System)
NLS, or the "oN-Line System", was a revolutionary computer collaboration system developed in the 1960s. Designed by Douglas Engelbart and implemented by researchers at the Augmentation Research Center (ARC) at the Stanford Research Institute (SRI), the NLS system was the first to employ the practical use of hypertext links, the mouse, raster-scan video monitors, information organized by relevance, screen windowing, presentation programs, and other modern computing concepts. It was funded by ARPA (the predecessor to Defense Advanced Research Projects Agency), NASA, and the US Air Force. Development Douglas Engelbart developed his concepts while supported by the US Air Force from 1959 to 1960 and published a framework in 1962. The strange acronym, NLS (rather than OLS), was an artifact of the evolution of the system. Engelbart's first computers were not able to support more than one user at a time. First was the CDC 160A in 1963, which had very little programming power of its o ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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Markup Language
Markup language refers to a text-encoding system consisting of a set of symbols inserted in a text document to control its structure, formatting, or the relationship between its parts. Markup is often used to control the display of the document or to enrich its content to facilitating automated processing. A markup language is a set of rules governing what markup information may be included in a document and how it is combined with the content of the document in a way to facilitate use by humans and computer programs. The idea and terminology evolved from the "marking up" of paper manuscripts (i.e., the revision instructions by editors), which is traditionally written with a red pen or blue pencil on authors' manuscripts. Older markup languages, which typically focus on typography and presentation, include troff, TeX, and LaTeX. Scribe and most modern markup languages, for example XML, identify document components (for example headings, paragraphs, and tables), with the e ...
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Resource Management (computing)
In computer programming, resource management refers to techniques for managing resources (components with limited availability). Computer programs may manage their own resources by using features exposed by programming languages ( is a survey article contrasting different approaches), or may elect to manage them by a host – an operating system or virtual machine – or another program. Host-based management is known as ''resource tracking,'' and consists of cleaning up resource leaks: terminating access to resources that have been acquired but not released after use. This is known as ''reclaiming'' resources, and is analogous to garbage collection for memory. On many systems, the operating system reclaims resources after the process makes the exit system call. Controlling access The omission of releasing a resource when a program has finished using it is known as a resource leak, and is an issue in sequential computing. Multiple processes wish to access a limited resource can be ...
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Structured Programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for), block structures, and subroutines. It emerged in the late 1950s with the appearance of the ALGOL 58 and ALGOL 60 programming languages, with the latter including support for block structures. Contributing factors to its popularity and widespread acceptance, at first in academia and later among practitioners, include the discovery of what is now known as the structured program theorem in 1966, and the publication of the influential "Go To Statement Considered Harmful" open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term "structured programming". Structured programming is most frequently used with deviations that allow for clearer programs in some particular cases, such as when exceptio ...
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Javadoc
Javadoc (originally cased JavaDoc) is a documentation generator created by Sun Microsystems for the Java language (now owned by Oracle Corporation) for generating API documentation in HTML format from Java source code. The HTML format is used for adding the convenience of being able to hyperlink related documents together. The "doc comments" format used by Javadoc is the de facto industry standard for documenting Java classes. Some IDEs, like IntelliJ IDEA, NetBeans and Eclipse, automatically generate Javadoc templates. Many file editors assist the user in producing Javadoc source and use the Javadoc info as internal references for the programmer. Javadoc also provides an API for creating doclets and taglets, which allows users to analyze the structure of a Java application. This is how JDiff can generate reports of what changed between two versions of an API. Javadoc does not affect performance in Java as all comments are removed at compilation time. Writing comments and Javado ...
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Documentation Generator
A documentation generator is a programming tool that generates software documentation intended for programmers (API documentation) or end users (end-user guide), or both, from a set of source code files, and in some cases, binary files. Some generators, such as Javadoc, can use special comments to drive the generation. Doxygen is an example of a generator that can use all of these methods. Types of generation Document generation can be divided in several types: * Batch generation (generic technique) * Text block correspondence (documents created based on pre-defined text blocks) * Forms (forms for websites) * Documentation synthesis: ** Documentation can be inferred from code ** Documentation can be inferred from execution traces ** Documentation can be inferred from mailing lists Some integrated development environments provide interactive access to documentation, code metadata, etc. References See also * Comparison of documentation generators * Template processor * Static c ...
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C Sharp (programming Language)
C# (pronounced ) is a general-purpose, high-level multi-paradigm programming language. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The C# programming language was designed by Anders Hejlsberg from Microsoft in 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/IEC (ISO/IEC 23270) in 2003. Microsoft introduced C# along with .NET Framework and Visual Studio, both of which were closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open ...
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Attribute (computing)
In computing, an attribute is a specification that defines a property of an object, element, or file. It may also refer to or set the specific value for a given instance of such. For clarity, attributes should more correctly be considered metadata. An attribute is frequently and generally a property of a property. However, in actual usage, the term attribute can and is often treated as equivalent to a property depending on the technology being discussed. An attribute of an object usually consists of a name and a value; of an element, a type or class name; of a file, a name and extension. * Each named attribute has an associated set of rules called operations: one doesn't sum characters or manipulate and process an integer array as an image object—one doesn't process text as type floating point (decimal numbers). * It follows that an object definition can be extended by imposing data typing: a representation format, a default value, and legal operations (rules) and restrict ...
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Boilerplate Code
In computer programming, boilerplate code, or simply boilerplate, are sections of code that are repeated in multiple places with little to no variation. When using languages that are considered ''verbose'', the programmer must write a lot of boilerplate code to accomplish only minor functionality. The need for boilerplate can be reduced through high-level mechanisms such as metaprogramming (which has the computer automatically write the needed boilerplate code or insert it at compile time), convention over configuration (which provides good default values, reducing the need to specify program details in every project) and model-driven engineering (which uses models and model-to-code generators, eliminating the need for manual boilerplate code). Origin The term arose from the newspaper business. Columns and other pieces that were distributed by print syndicates were sent to subscribing newspapers in the form of prepared printing plates. Because of their resemblance to the meta ...
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Use Pattern
Use may refer to: * Use (law), an obligation on a person to whom property has been conveyed * Use (liturgy), a special form of Roman Catholic ritual adopted for use in a particular diocese * Use–mention distinction, the distinction between using a word and mentioning it * Consumption (economics) ** Resource depletion, use to the point of lack of supply ** Psychological manipulation, in a form that treats a person is as a means to an end * Rental utilization, quantification of the use of assets to be continuously let See also * Use case * User story * USE (other) * Used (other) Used may refer to: Common meanings *Used good, goods of any type that have been used before or pre-owned *Used to, English auxiliary verb Places *Used, Huesca, a village in Huesca, Aragon, Spain *Used, Zaragoza, a town in Zaragoza, Aragon, Spain ... * User (other) {{disambig ...
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