Wii Games Re-released On The Nintendo EShop
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Wii Games Re-released On The Nintendo EShop
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube, and is a seventh generation of video game consoles, seventh-generation console alongside Microsoft's Xbox 360 and Sony Interactive Entertainment, Sony's PlayStation 3. Nintendo president Satoru Iwata directed the development of the Wii with a strategy focused on appealing to a broader audience through innovative gameplay, rather than competing with Microsoft and Sony on raw computational power. Shigeru Miyamoto and Genyo Takeda led the project, which was initially codenamed Revolution. The result was a console that emphasized new forms of interaction, particularly through its wireless controller, the Wii Remote, which featured Motion controller, motion-tracking controls and could Gesture recognition, recognize gestur ...
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Wii Remote
The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk, which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller, Wii Zapper, and the Wii Wheel, which was originally released with the racing game '' Mario Kart Wii''. The controller was revealed at the Tokyo Game Show on September 14, 2005, with the name "Wii Remote" announced April 27, 2006. The finalized version of the controller was later shown at E3 2006. It received much attention due to its unique features, ...
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Broadway (microprocessor)
Broadway is the codename of the 32-bit central processing unit (CPU) used in Nintendo's Wii home video game console. It was designed by IBM, and was initially produced using a 90 nm Silicon on insulator, SOI process and later produced with a 65 nm Silicon on insulator, SOI process. According to IBM, the processor consumes 20% less power than its predecessor, the 180 nm Gekko (microprocessor), Gekko used in the GameCube video game console. ''Broadway'' was produced by IBM at their semiconductor development and manufacturing facility in East Fishkill, New York, East Fishkill, New York (state), New York (now owned by GlobalFoundries). The bond, assembly, and test operation for the Broadway module was performed at the IBM facility in Bromont, Quebec, Bromont, Quebec. Very few official details have been released to the public by Nintendo or IBM; unofficial reports claim it is derived from the 486 Hertz, MHz Gekko (microprocessor), Gekko architecture used in the GameCube and runs 50% ...
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480p
480p is the shorthand name for a family of video display resolutions. The p stands for progressive scan, i.e. non-interlaced. The ''480'' denotes a vertical resolution of 480 pixels, usually with a horizontal resolution of 640 pixels and 4:3 aspect ratio ( 640) or a horizontal resolution of 854 (848 should be used for mod16 compatibility) pixels for an approximate 16:9 aspect ratio ( 853.). Since a pixel count must be a whole number, in Wide VGA displays it is generally rounded up to 854 to ensure inclusion of the entire image. The frames are displayed progressively as opposed to interlaced. 480p was used for many early plasma televisions. Standard definition has always been a 4:3 aspect ratio with a pixel resolution of at 60 Hz for NTSC regions, and 720 or for PAL regions (1024 wide for widescreen displays). However, standard definition defines a 15.7k Hz horizontal scanrate, which means that interlacing has to be used for those resolution modes. The lowercase ...
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YPbPr
YPbPr or Y'P'bP'r, also written as , is a color space used in video electronics, in particular in reference to component video cables. Like YCBCR, it is based on gamma corrected RGB primaries; the two are numerically equivalent but YPBPR is designed for use in analog systems while YCBCR is intended for digital video. The EOTF (gamma correction) may be different from common sRGB EOTF and BT.1886 EOTF. Sync is carried on the Y channel and is a bi-level sync signal, but in HD formats a tri-level sync is used and is typically carried on all channels. YPBPR is commonly referred to as ''component video'' by manufacturers; however, there are many types of component video, most of which are some form of RGB. Some video cards come with video-in video-out (VIVO) ports for connecting to component video devices. Technical details Y'P'bP'r can be derived from a gamma corrected R'G'B' signal with a typical range of 0-700 mV. The first step is converting to Y', R'-Y' and B'-Y'. Y ...
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Component Video
Component video is an analog video signal that has been split into two or more component channels. In popular use, it refers to a type of component analog video (CAV) information that is transmitted or stored as three separate signals. Component video can be contrasted with '' composite video'' in which all the video information is combined into a single signal that is used in analog television. Like composite, component cables do not carry audio and are often paired with audio cables. When used without any other qualifications, the term ''component video'' usually refers to analog component video with sync on luma (Y) found on analog high-definition televisions and associated equipment from the 1990s through the 2000s when they were largely replaced with HDMI and other all-digital standards. Component video cables and their RCA jack connectors on equipment are normally color-coded red, green and blue, although the signal is not in RGB. YPbPr component video can be los ...
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SCART
SCART (also known as or , especially in France, 21-pin EuroSCART in marketing by Sharp Corporation, Sharp in Asia, Euroconector in Spain, EuroAV or EXT, or EIA Multiport in the United States, as an EIA interface) is a French-originated standard and associated 21-pin connector for connecting audio-visual (AV) equipment. The name SCART comes from , "Radio and Television Receiver Manufacturers' Association", the French organisation that created the connector in the mid-1970s. The related European standard EN 50049 was refined and published in 1978 by CENELEC, calling it ''péritelevision'', but it is commonly called by the abbreviation ''péritel'' in French. The signals carried by SCART include both composite video, composite and Component video#RGB analog component video, RGB (with composite synchronisation) video, stereo sound reproduction, audio input/output and digital signalling. SCART is also capable of carrying S-Video signals, using the red pins for chroma. A TV can be wok ...
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S-Video
S-Video (also known as separate video, Y/C, and erroneously Super-Video) is an analog video signal format that carries standard-definition video, typically at 525 lines or 625 lines. It encodes video luma and chrominance on two separate channels, achieving higher image quality than composite video which encodes all video information on one channel. It also eliminates several types of visual defects such as dot crawl which commonly occur with composite video. Although it is improved over composite video, S-Video has lower color resolution than component video, which is encoded over three channels. The Atari 800 was the first to introduce separate Chroma/Luma output in late 1979. However, S-Video was not widely adopted until JVC's introduction of the S-VHS (Super-VHS) format in 1987, which is why it is sometimes incorrectly referred to as ''Super-Video''. The S-video format was widely adopted in consumer equipment due to its improvements over composite video. However, it was ...
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576i
576i is a standard-definition television, standard-definition digital video mode, originally used for Digitization, digitizing 625 lines, 625 line Analog television, analogue television in most countries of the world where the utility frequency for electric power distribution is 50 Hz. Because of its close association with the legacy colour encoding systems, it is often referred to as PAL#PAL region, PAL, PAL/SECAM or SECAM when compared to its 60 Hz (typically, see PAL-M) NTSC-colour-encoded counterpart, 480i. The ''576'' identifies a vertical resolution of 576 lines, and the ''i'' identifies it as an Interlaced video, interlaced resolution. The Refresh rate, field rate, which is 50 Hertz, Hz, is sometimes included when identifying the video mode, i.e. 576i50; another notation, endorsed by both the International Telecommunication Union in Rec. 601, BT.601 and SMPTE in SMPTE 259M, includes the frame rate, as in 576i/25. Operation In analogue television, the ...
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480i
480i is the video mode used for standard-definition digital video in the Caribbean, Japan, South Korea, Taiwan, Philippines, Myanmar, Western Sahara, and most of the Americas (with the exception of Argentina, Paraguay, and Uruguay). The other common standard definition digital standard, used in the rest of the world, is 576i. It originated from the need for a standard to digitize analog 525 line TV (defined in BT.601) and is now used for digital TV broadcasts and home appliances such as game consoles and DVD disc players. The ''480'' identifies a vertical resolution of 480 lines, and the ''i'' identifies it as an interlaced resolution. The field rate, which is 60  Hz (or 59.94 Hz when used with NTSC color), is sometimes included when identifying the video mode, i.e. 480i60; another notation, endorsed by both the International Telecommunication Union in BT.601 and SMPTE in SMPTE 259M, includes the frame rate, as in 480i/30. Although related, it should n ...
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Composite Video
Composite video, also known as CVBS (composite video baseband signal or color, video, blanking and sync), is an analog video format that combines image information—such as brightness (luminance), color (chrominance), and synchronization, into a single signal transmitted over one channel. It is most commonly used for standard-definition television, and is sometimes referred to as ''SD video''. The signal is typically carried on a yellow RCA connector, with separate connectors used for left and right audio channels. In professional equipment, a BNC connector is often used instead. Other connector types may appear in compact consumer devices like digital cameras. Composite video supports several line resolutions, including 405-line, 525-line, and 625-line interlaced formats. It exists in three major regional variants based on analog color encoding standards: NTSC, PAL, and SECAM. The same format can also be used to transmit monochrome (black-and-white) video. Signal comp ...
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GameCube Memory Card
GameCube accessories are hardware that are compatible with the Nintendo GameCube home video game console, which first launched in 2001. Accessories can be either first-party releases from Nintendo or third-party devices from an outside manufacturer. First-party accessories include the GameCube controller, the WaveBird Wireless Controller, audio/video cables, memory cards, link cables, Broadband adapters, the Game Boy Player, a microphone, development tools, and carrying cases. Third-party companies such as Datel and Mad Catz produced their own versions of some first-party devices along with specialized accessories of their own. First-party and licensed Controllers GameCube controller The GameCube controller was released alongside the console and comes bundled with every unit. Standard colors include Indigo, Black, Spice (orange), Emerald Blue (green, only available in Japan), Platinum, Indigo-clear, and Pearl White (only available in Europe). There are also limited edition con ...
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SD Card
Secure Digital (SD) is a proprietary, non-volatile, flash memory card format developed by the SD Association (SDA). Owing to their compact size, SD cards have been widely adopted in a variety of portable consumer electronics, including digital cameras, camcorders, video game consoles, mobile phones, action cameras, and camera drones. The SD format was introduced in August 1999 by SanDisk, Panasonic (then known as Matsushita), and Kioxia (then part of Toshiba). It was designed as a successor to the MultiMediaCard (MMC) format, introducing several improvements aimed at enhancing usability, durability, and performance, which contributed to its rapid emergence as an industry standard. To manage the licensing and intellectual property rights related to the format, the three companies established SD-3C, LLC. In January 2000, they also founded the SDA, a non-profit organization dedicated to developing and promoting SD card standards. As of 2023, the SDA includes approxima ...
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