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System Shock
''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN. ''System Shock'' 3D computer graphics, 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. The developers sought to build on the emergent gameplay and immersive environments of their previous games, ''Ultima Underworld: The Stygian Abyss'' and ''Ultima Underworld II: Labyrinth of Worlds'', by streamlining their mechanics into a more "integrated whole"; it is considered one of the defining examples of an immersive sim. Critics praised ''System Shock'' and hailed it as a major bre ...
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System Shock 2
''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game ''System Shock''. The alterations were made when Electronic Arts—who owned the ''System Shock'' franchise rights—signed on as publisher. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like ''System Shock'', gameplay consists of first-person combat and exploration. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. ''System Shock 2'' was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectat ...
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LookingGlass Technologies
Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's Lerner Research in 1992 to become LookingGlass Technologies. Between 1997 and 1999, the company was part of Intermetrics and was renamed Looking Glass Studios. Following financial issues at Looking Glass, the studio shut down in May 2000. Notable productions by Looking Glass include the '' Ultima Underworld'', ''System Shock'', and ''Thief'' series. History Blue Sky Productions, Lerner Research, and ''Ultima Underworld'' (1990–1992) Co-founders of Looking Glass, Paul Neurath and Ned Lerner, met at Wesleyan University where Lerner was a physics major and Neurath studied environmental science. The two worked together on the game '' Deep Space: Operation Copernicus'' (1987) before Lerner moved t ...
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SHODAN
SHODAN (), an acronym for Sentient Hyper-Optimized Data Access Network, is the main antagonist of Looking Glass Studios's cyberpunk-horror themed video game ''System Shock (series), System Shock''. An artificial intelligence originally in charge of a research and mining space station, after her ethical constraints are removed, she develops a god complex and goes rogue, killing almost everyone on board before being stopped by the hacker that originally removed her limitations. In the game's sequel ''System Shock 2'', SHODAN returns, temporarily allying herself with a soldier to stop her rampaging creations. She is defeated again afterward by the soldier when she attempts to remake all reality in her vision, but not before transferring her consciousness into a human woman's body. In all appearances, SHODAN is voiced by Terri Brosius. SHODAN has been praised as one of the best villains in video games for her persistent presence and taunting nature coupled with Brosius's emotionless ...
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SHOCK001
Shock may refer to: Common uses Healthcare * Acute stress reaction, also known as psychological or mental shock ** Shell shock, soldiers' reaction to battle trauma * Circulatory shock, a medical emergency ** Cardiogenic shock, resulting from dysfunction of the heart ** Distributive shock, resulting from an abnormal distribution of blood flow *** Septic shock, a result of severe infection **** Toxic shock syndrome, a specific type of severe infection *** Anaphylactic shock, a result of severe allergic reaction *** Neurogenic shock, due to a high spinal cord injury disrupting the sympathetic nervous system ** Hypovolemic shock, resulting from an insufficient blood volume *** Hemorrhagic shock, from a large volume lost to bleeding **Obstructive shock, resulting from mechanical obstruction of blood flow * Cold shock response of organisms to sudden cold, especially cold water * Electric shock ** Defibrillation, electric shock to restore heart rhythm ** Electroconvulsive therapy ...
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System Shock (2023 Video Game)
''System Shock'' is a 2023 first-person action-adventure game developed by Nightdive Studios and published by Prime Matter. It is a remake of the 1994 game ''System Shock'' by Looking Glass Studios. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN. A remake of ''System Shock'' began development in 2015, initially developed in the Unity engine. After a successful Kickstarter campaign raised more than $1 million in funding, the game underwent a long development cycle of nearly eight years, being delayed several times (with release windows of 2017, 2018, 2020, 2021, 2022, and 2023) as a result of changing to Unreal Engine and restarting development on the game from scratch twice after an ambitious attempt at a reboot for the series was scrapped after excessive feature creep. The final released game instead focu ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue the Product lining, product line or Multimedia franchise, media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their preceding material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different Canon (fiction), continuity, and features distinct characters and settings. Such works may arise when License, licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. In literature Arthur Conan Doyle's Sherlock Holmes stories, published between 1887 and 192 ...
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Prey (2017 Video Game)
''Prey'' is a 2017 first-person shooter immersive sim video game developed by Arkane Austin and published by Bethesda Softworks. The game was released for PlayStation 4, Windows, and Xbox One on May 5, 2017. ''Prey'' takes place in an alternate timeline in which an accelerated Space Race resulted in mankind taking to orbital stations far earlier. The player controls Morgan Yu while exploring the space station ''Talos I'', in orbit around Earth–Moon L2, where they were part of a scientific team researching the Typhon, a hostile alien force composed of many forms with both physical and psychic powers, such as shapeshifting into a clone of any inanimate object. As the Typhon escape confinement, the player uses a variety of weapons and abilities, some of which are derived from the Typhon themselves, to survive while progressing to end the alien outbreak on the station and ultimately escape. The player gradually gains access to areas of ''Talos I'' through linear mission progression ...
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BioShock
''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game follows player character Jack, who discovers the underwater city of Rapture, built by business magnate Andrew Ryan to be an isolated utopia. The discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape Rapture, fighting its mutated and mechanical denizens, while engaging with the few sane survivors left and learning of the city's past. The player can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. ''BioShock''s concept was develop ...
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