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Silent Hill
is a horror media franchise centered on a series of survival horror games created by Keiichiro Toyama and published by Konami. The first four main games—'' Silent Hill'', '' Silent Hill 2'', '' Silent Hill 3'', and '' Silent Hill 4: The Room''—were developed by Team Silent, a development staff within the former Konami subsidiary Konami Computer Entertainment Tokyo from 1999 to 2004. The franchise is primarily set in the fictional town of Silent Hill, a place plagued by supernatural events, and follows various characters drawn to the town, where they encounter horrifying creatures, psychological torment, and mysteries tied to their own pasts. The next four mainline games—''Origins'', ''Homecoming'', '' Shattered Memories'', and '' Downpour''—were developed by other, mostly Western, developers and released between 2007 and 2012. The ''Silent Hill'' franchise has expanded to include various print pieces, three feature films, and spin-off video games. Since 2022, K ...
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Akira Yamaoka
is a Japanese composer, musician, producer, and sound designer who composed for Konami's ''Silent Hill'' video game series from 1999 to 2009, and 2024 onwards. He also produced many of its installments, and composed for its three film adaptations. Yamaoka worked with Konami from 1993 to 2009, and rejoined in 2024. He has been the sound director at Grasshopper Manufacture since 2010. Life and career Yamaoka attended Tokyo Art College, where he studied product design and interior design. Before working as a video game composer, Yamaoka initially sought a career as a designer, but instead became a musician after studying product design at Tokyo Art College. Yamaoka joined Konami on September 21, 1993. He immediately began to work on the games '' Contra: Hard Corps'', '' Sparkster'', and '' Sparkster: Rocket Knight Adventures 2''. Shortly thereafter, he worked on the music for the PC Engine and Sega CD versions of '' Snatcher''. When Konami began searching for a musician to ...
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Survival Horror
Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, such as dark mazelike environments and Jump scare, unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil (1996 video game), Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's ''Sweet Home (video game), Sweet Home'' and 1992's ''Alone in the Dark (1992 video game), Alone in the Dark''. The name has been used since then for games with similar gameplay and has been retroactively a ...
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