Product Design
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Product Design
Product design is the process of creating new Product (business), products for businesses to sell to their customers. It involves the generation and development of ideas through a systematic process that leads to the creation of innovative products. Thus, it is a major aspect of new product development. ''Product design process:'' The product design process is a set of strategic and tactical activities, from idea generation to commercialization, used to create a product design. In a systematic approach, product designers conceptualize and evaluate ideas, turning them into tangible inventions and products. The product designer's role is to combine art, science, and technology to create new products that people can use. Their evolving role has been facilitated by Digital data, digital tools that now allow designers to do things that include communicate, visualize, analyze, 3D modeling and actually produce tangible ideas in a way that would have taken greater human resources in the p ...
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Product (business)
In marketing, a product is an object, or system, or service made available for consumer use as of the consumer demand; it is anything that can be offered to a domestic or an international market to satisfy the desire or need of a customer. In retailing, products are often referred to as Merchandising, merchandise, and in manufacturing, products are bought as raw materials and then sold as finished goods. A Service (economics), service is also regarded as a type of product. In project management, products are the formal definition of the Product breakdown structure, project deliverables that make up or contribute to delivering the objectives of the project. A related concept is that of a sub-product, a secondary but useful result of a production (economics), production process. Dangerous products, particularly physical ones, that cause injuries to consumers or bystanders may be subject to product liability. Product classification A product can be classified as tangible asset, ...
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Sewing
Sewing is the craft of fastening pieces of textiles together using a sewing needle and thread. Sewing is one of the oldest of the textile arts, arising in the Paleolithic era. Before the invention of spinning yarn or weaving fabric, archaeologists believe Stone Age people across Europe and Asia sewed fur and leather clothing using bone, antler or ivory sewing-needles and "thread" made of various animal body parts including sinew, catgut, and veins. For thousands of years, all sewing was done by hand. The invention of the sewing machine in the 19th century and the rise of computerization in the 20th century led to mass production and export of sewn objects, but hand sewing is still practiced around the world. Fine hand sewing is a characteristic of high-quality tailoring, haute couture fashion, and custom dressmaking, and is pursued by both textile artists and hobbyists as a means of creative expression. The first known use of the word "sewing" was in the 14th century. A per ...
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Inclusive Design
Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. Its focus is on fulfilling as many user needs as possible, not just as many users as possible. Historically, inclusive design has been linked to designing for people with physical disabilities, and accessibility is one of the key outcomes of inclusive design. However, rather than focusing on designing for disabilities, inclusive design is a methodology that considers many aspects of human diversity that could affect a person's ability to use a product, service, or environment, such as ability, language, culture, gender, and age. The Inclusive Design Research Center reframes disability as a mismatch between the needs of a user and the design of a product or system, emphasizing that disability can be experienced by any user. With this fr ...
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Universal Design
Universal design is the design of buildings, products or environments to make them accessible to people, regardless of age, disability, or other factors. It emerged as a rights-based, anti-discrimination measure, which seeks to create design for all abilities. Evaluating material and structures that can be utilized by all. It addresses common barriers to participation by creating things that can be used by the maximum number of people possible. "When disabling mechanisms are to be replaced with mechanisms for inclusion, different kinds of knowledge are relevant for different purposes. As a practical strategy for inclusion, Universal Design involves dilemmas and often difficult priorities." Curb cuts or sidewalk ramps, which are essential for people in wheelchairs but also used by all, are a common example of universal design. History The term ''universal design'' was coined by the architect Ronald Mace to describe the concept of designing all products and the built environm ...
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Virtual Product Development
Virtual product development (VPD) is the practice of developing and prototyping products in a completely digital 2D/3D environment. VPD has four main components: *virtual product design (3D shape, 2D graphics/copy) *virtual product simulation (drop test, crush test, etc.) *virtual product staging (retail space planning, consumer research and behavior analysis) *digital manufacturing (process planning, assembly/filling virtualization, plant design). VPD typically takes place in a collaborative, web-based environment that brings together designers, customers/consumers, and value chain partners around a single source of real-time product "truth". VPD enables practitioners to arrive at the right idea more quickly, and to accurately predict its performance in both manufacturing and retail settings, ultimately minimizing time to value, market failure potential, and product development costs. Virtual process planning is a relatively new concept for manufacturing companies, althou ...
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Transgenerational Design
Transgenerational design is the practice of making products and environments compatible with those physical and sensory impairments associated with human aging and which limit major activities of daily living. The term ''transgenerational design'' was coined in 1986, by Syracuse University industrial design professor James J. Pirkl to describe and identify products and environments that accommodate, and appeal to, the widest spectrum of those who would use them—the young, the old, the able, the disabled—without penalty to any group. The transgenerational design concept emerged from his federally funded design-for-aging research project, ''Industrial design Accommodations: A Transgenerational Perspective''. The project's two seminal 1988 publications provided detailed information about the aging process; informed and sensitized industrial design professionals and design students about the realities of human aging; and offered a useful set of guidelines and strategies for design ...
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Sustainable Design
Environmentally sustainable design (also called environmentally conscious design, eco-design, etc.) is the philosophy of designing physical objects, the built environment, and services to comply with the principles of ecological sustainability and also aimed at improving the health and comfort of occupants in a building.McLennan, J. F. (2004), The Philosophy of Sustainable Design Sustainable design seeks to reduce negative impacts on the environment, the health and well-being of building occupants, thereby improving building performance. The basic objectives of sustainability are to reduce the consumption of non-renewable resources, minimize waste, and create healthy, productive environments. Theory The sustainable design intends to "eliminate negative environmental impact through skillful sensitive design". Manifestations of sustainable design require renewable resources and innovation to impact the environment minimally, and connect people with the natural environment. "Hum ...
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Industrial Design
Industrial design is a process of design applied to physical Product (business), products that are to be manufactured by mass production. It is the creative act of determining and defining a product's form and features, which takes place in advance of the manufacture or production of the product. Industrial manufacture consists of predetermined, standardized and repeated, often automated, acts of replication, while craft-based design is a process or approach in which the form of the product is determined personally by the product's creator largely concurrent with the act of its production. All manufactured products are the result of a design process, but the nature of this process can vary. It can be conducted by an individual or a team, and such a team could include people with varied expertise (e.g. designers, engineers, business experts, etc.). It can emphasize intuitive creativity or calculated Evidence-based design, scientific decision-making, and often emphasizes a mix of b ...
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Axiomatic Product Development Lifecycle
Axiomatic product sevelopment lifecycle (APDL), also known as transdisciplinary system development lifecycle (TSDL) and transdisciplinary product development lifecycle (TPDL), is a systems engineering product development model proposed by Bulent Gumus that extends the Axiomatic design (AD) method.Suh (1990). ''The Principles of Design'', Oxford University Press, 1990, APDL covers the whole product lifecycle including early factors that affect the entire cycle such as development testing, input constraints and system components. APDL provides an iterative and incremental way for a team of transdisciplinary members to approach holistic product development. A practical outcome includes capturing and managing product design knowledge. The APDL model addresses some weak patterns experienced in previous development models regarding quality of the design, requirements management, change management, project management, and communication between stakeholders. Practicing APDL may reduce ...
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Color Chips
Color (or colour in Commonwealth English; see spelling differences) is the visual perception based on the electromagnetic spectrum. Though color is not an inherent property of matter, color perception is related to an object's light absorption, emission, reflection and transmission. For most humans, colors are perceived in the visible light spectrum with three types of cone cells (trichromacy). Other animals may have a different number of cone cell types or have eyes sensitive to different wavelengths, such as bees that can distinguish ultraviolet, and thus have a different color sensitivity range. Animal perception of color originates from different light wavelength or spectral sensitivity in cone cell types, which is then processed by the brain. Colors have perceived properties such as hue, colorfulness (saturation), and luminance. Colors can also be additively mixed (commonly used for actual light) or subtractively mixed (commonly used for materials). If the colors a ...
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Building
A building or edifice is an enclosed Structure#Load-bearing, structure with a roof, walls and window, windows, usually standing permanently in one place, such as a house or factory. Buildings come in a variety of sizes, shapes, and functions, and have been adapted throughout history for numerous factors, from building materials available, to weather conditions, land prices, ground conditions, specific uses, monument, prestige, and aesthetic reasons. To better understand the concept, see ''Nonbuilding structure'' for contrast. Buildings serve several societal needs – occupancy, primarily as shelter from weather, security, living space, privacy, to store belongings, and to comfortably live and work. A building as a shelter represents a physical separation of the :Human habitats, human habitat (a place of comfort and safety) from the ''outside'' (a place that may be harsh and harmful at times). buildings have been objects or canvasses of much architecture, artistic expression. ...
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Fashion
Fashion is a term used interchangeably to describe the creation of clothing, footwear, Fashion accessory, accessories, cosmetics, and jewellery of different cultural aesthetics and their mix and match into Clothing, outfits that depict distinctive ways of dressing (Style (visual arts), styles and trends) as signifiers of social status, Self-expression values, self-expression, and group belonging. As a multifaceted term, fashion describes an Clothing industry, industry, fashion design, designs, Aesthetics (textile), aesthetics, and trends. The term 'fashion' originates from the Latin word 'Facere,' which means 'to make,' and describes the manufacturing, mixing, and wearing of outfits adorned with specific cultural aesthetics, patterns, motif (textile arts), motifs, shapes, and cuts, allowing people to showcase their group belongings, values, meanings, beliefs, and ways of life. Given the rise in mass production of Commodity, commodities and clothing at lower prices and global rea ...
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