Portal (series)
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Portal (series)
''Portal'' is a series of First-person (video games), first-person puzzle-platform video games developed by Valve Corporation, Valve. Set in the ''Half-Life (series), Half-Life'' universe, the two main games in the series, ''Portal (video game), Portal'' (2007) and ''Portal 2'' (2011), center on a woman, Chell (Portal), Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility. Most of the tests involve using the "Aperture Science Handheld Portal Device" – nicknamed the portal gun – that creates a human-sized wormhole-like connection between two flat surfaces. The player-character or objects in the game world may move through portals while conserving their momentum. This allows complex "flinging" maneuvers to be used to cross wide gaps or perform other feats to reach the exit for each test chamber. A number of other mechanics, such as lasers, light bridges, high energy p ...
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Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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Chell (Portal)
Chell is the silent protagonist in the ''Portal'' video game series developed by Valve. She appears in both '' Portal'' and '' Portal 2'' as the main player character and as a supporting character in some other video games. Not much is known about Chell but some posit she is the daughter of an employee at Aperture Science Laboratories, the main setting of the games. Chell's face- and body-model were derived from those of Alésia Glidewell, receiving a redesign in ''Portal 2''. Chell can only be seen through reflections and portals in the game. She has been well received for her role as a woman in video games, particularly not being overtly sexualized. Development and design Valve's Erik Wolpaw felt that it did not really matter what kind of person Chell was, noting that playtesters of the first ''Portal'' often did not know her name as it was never mentioned. Wolpaw explained that they never mentioned her name as felt like they had this relationship with GLaDOS, and they w ...
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Ellen McLain
Ellen McLain (born 1952 or 1953) is an American voice actress. She is best known for providing the voice of GLaDOS, the primary antagonist of the '' Portal'' video game series, the Combine Overwatch AI in '' Half-Life 2'', and the Administrator, the announcer in '' Team Fortress 2''. Her voice roles also include the Jaeger A.I. in '' Pacific Rim'' and The Witch in '' Left 4 Dead 2''. Career McLain provides voices for many characters in several video games from Valve. Among them are GLaDOS, the primary antagonist of the '' Portal'' video game series (for which she won an AIAS Interactive Achievement Award for Outstanding Achievement in Character Performance), the announcer in '' Team Fortress 2''; and the voice of the Combine Overwatch for the ''Half-Life'' series. McLain sang " Still Alive" and "Want You Gone", the ending credits songs to ''Portal'' and ''Portal 2'', respectively, both of which were written by Jonathan Coulton. She also sang " Cara Mia Addio" at the en ...
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Jay Pinkerton
Jay Pinkerton (born June 15, 1977) is a Canadian humourist known for co-writing, with Erik Wolpaw, the story of Valve's video game ''Portal 2''. A former editor of both Cracked.com and '' Cracked'' magazine, '' PlayStation World'' magazine referred to him as a "one-man gag machine". Prior to joining ''Cracked'', Pinkerton served as the managing editor of NationalLampoon.com, the website of the national comedy and film brand. Jay Pinkerton initially registered his website, Jaypinkerton.com, to be a portfolio of his comedy and artwork. Afterwards, Pinkerton joined the forums of the Internet humour website " Pointless Waste of Time" (PWOT), and took the attention of the site's owner, David Wong, with whom Pinkerton worked on a now-defunct satirical news commentary, the "News Skim", and other comedy articles. Around this time, he first published his redone Spider-Man comics, spawning an internet phenomenon. In addition to ''Cracked'', Pinkerton's work has also appeared on McSwe ...
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Chet Faliszek
Chet Faliszek (; born 1965) is an American video game writer who has worked for companies like Valve and Bossa Studios, having been involved in the story writing for series such as ''Half-Life'', '' Portal'', and ''Left 4 Dead''. Career Faliszek first gained recognition as the co-creator of the satirical '' Old Man Murray'' website along with Erik Wolpaw around 1997, and which ran until 2002. Valve Faliszek's and Wolpaw's writings led to them being hired by Valve circa 2005. Along with Wolpaw and Marc Laidlaw, Faliszek helped to create the storylines for the ''Half-Life'' and '' Portal'' series, along with having personally written the story for ''Left 4 Dead''. He was also involved with Valve's work in virtual reality (VR) through the HTC Vive. In May 2017, Faliszek announced that after twelve years with Valve, he had left the company earlier in the year to work on unannounced projects. Bossa and Vertigo By September 2017, Faliszek had joined London-based Bossa Studios, an ...
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Erik Wolpaw
Erik Wolpaw is an American video game writer. He and Chet Faliszek wrote the pioneering video game website Old Man Murray. He subsequently worked for game developers Double Fine Productions and Valve, and is known for his work on video games including ''Half-Life 2'', ''Psychonauts'', '' Portal'', '' Portal 2'' and '' Half-Life: Alyx''. Career As a high-school student, Wolpaw wrote two games for the Atari 8-bit computers published as type-in programs in ''Antic'' magazine in 1983 and 1984. From 1997 to 2002, Wolpaw and Chet Faliszek wrote the video game-oriented website Old Man Murray. The site was highly influential in video game writing and game journalism. He also wrote for GameSpot. He subsequently worked at Double Fine Productions as a writer for ''Psychonauts''. In 2006, he won the Game Developers Choice Award for Best Writing for his story and dialogue contributions to ''Psychonauts''. In 2004, Wolpaw joined Valve, where he and Faliszek wrote for games such as '' ...
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Black Comedy
Black comedy, also known as black humor, bleak comedy, dark comedy, dark humor, gallows humor or morbid humor, is a style of comedy that makes light of subject matter that is generally considered taboo, particularly subjects that are normally considered serious or painful to discuss, aiming to provoke discomfort, serious thought, and amusement for their audience. Thus, in fiction, for example, the term ''black comedy'' can also refer to a genre in which dark humor is a core component. Black comedy differs from ribaldry#Blue comedy, blue comedy—which focuses more on topics such as nudity, Human sexual activity, sex, and body fluids—and from obscenity. Additionally, whereas the term ''black comedy'' is a relatively broad term covering humor relating to many serious subjects, ''gallows humor'' tends to be used more specifically in relation to death, or situations that are reminiscent of dying. Black humor can occasionally be related to the grotesque genre. Literary critics h ...
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The Orange Box
''The Orange Box'' is a video game compilation containing five games developed and published by Valve. Two of the games included—'' Half-Life 2'' and its first stand-alone expansion, '' Episode One''—had previously been released in 2004 and 2006 as separate products. Three new games were also included in the compilation: the second stand-alone expansion, '' Half-Life 2: Episode Two''; the puzzle game '' Portal''; and ''Team Fortress 2'', the multiplayer game sequel to ''Team Fortress Classic''. Valve also released a soundtrack containing music from the games within the compilation. A separate product entitled ''The Black Box'' was planned, which would have included only the new games, but was later canceled. ''The Orange Box'' was released for Windows and the Xbox 360 in October 2007, while the PlayStation 3 version, developed by EA UK and not Valve, was released in December 2007. A digital ''Orange Box'' pack, containing the five games, was released in May 2010 for Mac ...
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The Power Of Paint
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee' ...
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Narbacular Drop
''Narbacular Drop'' is a 2005 Puzzle video game, puzzle-platform game developed by Nuclear Monkey Software. It was the senior game project of students attending DigiPen Institute of Technology. The gameplay consists of navigating a dungeon using an innovative portal system. The player controls two interconnected portals that can be placed on any non-metallic surface (wall, ceiling, or floor). Gabe Newell, managing director of Valve Corporation, Valve, took interest in the team's work and employed the whole staff at Valve. The developers went on to develop the critically acclaimed ''Portal (video game), Portal'' using many of the same concepts. The word ''Narbacular'', which does not exist in any dictionary, was chosen primarily to aid in internet search engine results.''PC Zone'' #187, Dec 2007 Gameplay While ''Narbacular Drop'' features a 3D world reminiscent of such first-person shooters as ''Quake (video game), Quake'', the unique portal element and the character's lack of a ...
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Source (game Engine)
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of '' Half-Life: Source'', '' Counter-Strike: Source'', and '' Half-Life 2''. Valve used Source in many of their games in the following years, including '' Team Fortress 2'', '' Counter-Strike: Global Offensive'', ''Dota 2'', and the '' Portal'' and '' Left 4 Dead'' franchises. Other notable third-party games using Source include most games in the '' Titanfall'' franchise, '' Vampire: The Masquerade – Bloodlines'', '' Dear Esther'', '' The Stanley Parable'' and '' Garry’s Mod''. Valve released incremental updates to Source before it was succeeded by Source 2 in 2015. History Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early ''Quake'' code in ''Half-Life 2''". Valve employee Er ...
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DigiPen Institute Of Technology
DigiPen Institute of Technology is a private for-profit university in Redmond, Washington. It also has campuses in Singapore and Bilbao, Spain. DigiPen offers bachelor's and master's degree programs. History In 1988, DigiPen was founded by Claude Comair in Vancouver, British Columbia, Canada as a research and development institute for computer science and animation. Comair continues to be the President and CEO to the present day. In 1990, DigiPen began offering its first dedicated educational program in the subject of 3D computer animation through the Vancouver Film School. In 1990, DigiPen began offering a 3D animation program and began collaborating with Nintendo of America to create a post-secondary program for video game programming. With Nintendo's support, DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994. In 1996, the Washington State Higher Education Coordinating Board granted DigiPen the authorization to ...
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