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Midway Games
Midway Games Inc. (formerly Midway Manufacturing and Bally Midway, and commonly known simply as Midway) was an American video game company that existed from 1958 to 2010. Midway's franchises included ''Mortal Kombat'', ''Rampage (franchise), Rampage'', ''Spy Hunter'', ''NBA Jam'', ''Cruis'n'' and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries and Atari Games, such as ''Defender (1981 video game), Defender'', ''Joust (video game), Joust'', ''Robotron: 2084'', ''Gauntlet (series), Gauntlet'' and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing arcade game, arcade video games. The company scored its first mainstream hit with the U.S. ...
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Public Company
A public company is a company whose ownership is organized via shares of share capital, stock which are intended to be freely traded on a stock exchange or in over-the-counter (finance), over-the-counter markets. A public (publicly traded) company can be listed on a stock exchange (listing (finance), listed company), which facilitates the trade of shares, or not (unlisted public company). In some jurisdictions, public companies over a certain size must be listed on an exchange. In most cases, public companies are ''private'' enterprises in the ''private'' sector, and "public" emphasizes their reporting and trading on the public markets. Public companies are formed within the legal systems of particular states and so have associations and formal designations, which are distinct and separate in the polity in which they reside. In the United States, for example, a public company is usually a type of corporation, though a corporation need not be a public company. In the United Kin ...
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President (corporate Title)
A president is a leader of an organization, company, community, club, trade union, university or other group. The relationship between a president and a chief executive officer varies, depending on the structure of the specific organization. In a similar vein to a chief operating officer, the title of corporate president as a separate Job, position (as opposed to being combined with a "Corporate title#Senior management, C-suite" designation, such as "president and chief executive officer" or "president and chief operating officer") is also loosely Definition, defined; the president is usually the legally Legal recognition, recognized highest rank of Corporate title, corporate officer, ranking above the various Vice president#In business, vice presidents (including senior vice president and executive vice president), but on its own generally considered Hierarchy, subordinate, in practice, to the CEO. The powers of a president vary widely across organizations and such powers come fr ...
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Space Invaders
is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed shooter, the sequel to the Atari 2600's Pong and the first video game with endless gameplay (meaning there was no final level or endscreen) and set the template for the genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser cannon to earn as many points as possible. Designer Tomohiro Nishikado drew inspiration from video games such as ''Gun Fight'' (1975) and ''Breakout (video game), Breakout'' (1976), Electro-mechanical game, electro-mechanical target shooting games, and science fiction narratives such as the novel ''The War of the Worlds'' (1897), the anime ''Space Battleship Yamato'' (1974), and the film ''Star Wars (film), Star Wars'' (1977). To complete development, he had to design custom ha ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ...
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Video Game Publisher
A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer (the publisher calls this ''external development'') and sometimes by paying an internal staff of developers called a ''studio''. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any licenses that are used by the game; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Some large publishers with vertical structure also own publishing subsidiaries (labels). Large publishers also attempt to boos ...
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Video Game Developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles, or may develop for several systems (including personal computers and mobile devices). Some focus on porting games from one system to another, or translating games from one language to another. Less commonly, some do software development work in addition to games. Most video game publishers maintain development studios (such as Electronic Arts's ...
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Interactive Entertainment
Interactive media refers to digital experiences that dynamically respond to user input, delivering content such as text, images, animations, video, audio, and even AI-driven interactions. Over the years, interactive media has expanded across gaming, education, social platforms, and immersive technologies like VR and AR. With the rise of AI-generated content, decision-driven narratives, and real-time engagement, concerns have shifted toward cybersecurity risks, digital well-being, and the societal impact of hyper-personalized media. Definition Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment. Development The analogue videodisc developed by NV Philips was the pioneering technology for interactive media. Additio ...
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Rush (video Game Series)
''Rush'' is a series of racing video games developed by American-based company Atari Games and published by Atari Games and Midway Games for home consoles. The series debuted worldwide in 1996. The games consist mainly of racing with various cars on various tracks while players perform stunts in races. ''Rush'' series ''San Francisco Rush: Extreme Racing'' The original '' San Francisco Rush: Extreme Racing'' was released in 1996 in the arcades and included 3 tracks and 8 cars. ''San Francisco Rush: Extreme Racing'' (home version) The original arcade version was followed by the home version for the Nintendo 64 in 1997. This included 3 additional cars (bringing the total to 11) and four additional tracks (bringing the total to 7; 1 of these tracks was hidden). The game also included new shortcuts that were not in the arcade's original three tracks. Within the game's 6th track is a hidden stunt track. Several months after the game's release, there were rumors about a bonus " Alcatra ...
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Gauntlet (series)
''Gauntlet'' is a 1985 fantasy-themed hack-and-slash arcade video game developed and released by Atari Games. It is one of the first multiplayer dungeon crawl arcade games. The core design of ''Gauntlet'' comes from 1983 game ''Dandy'' for the Atari 8-bit computers, which resulted in a threat of legal action. It also has similarities to the action-adventure maze video game '' Time Bandit'' (1983). The arcade version of ''Gauntlet'' was released in November 1985 and was initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version. Gameplay The game is set within a series of top-down, third-person, orthographic mazes where the object is to kill monsters, gather treasures, and find the exit in every level. A ...
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2084
2084 may refer to: * 2084 is a number in the 2000–2999 range Time * 2084 CE (year), MMLXXXIV, the year ''A.D. 2084'' * 2084 BC (year), the year ''2084 BCE'' Places * 2084 Okayama, Asteroid #2084, also called ''Okayama'' * Farm to Market Road 2084, Texas Road ''2084'', in the U.S.A. People * Tom Tom MMLXXXIV (musician), a music arranger who worked on the 2002 Liam Hayes album ''Fed'' (album) Entertainment works/titles * '' Robotron: 2084'', a 1982 video game in the Robotron series of videogames * '' 2084: The End of the World'', a 2015 French-language novel by Boualem Sansal * ''2084'' (film), a 1984 science fiction film * ''2084'', a comics work by Goran Parlov Goran Parlov (born March 24, 1967) is a Croatian comic book artist. Early life Goran Parlov graduated from the Academy of Fine Arts, University of Zagreb, Academy of Fine Arts in Zagreb in 1991 and soon moved to Italy. Career Parlov began drawi ... Other uses * SMPTE ST 2084, standard #2084 from SMTPE, also ...
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Joust (video Game)
''Joust'' is an action game developed by Williams Electronics and released in arcades in 1982. While not the first two-player cooperative video game, ''Joust''s success and polished implementation popularized the concept. Players assume the role of knights armed with lances and mounted on large birds (an ostrich for Player 1 and a stork for Player 2), who must defeat enemy knights riding buzzards. The characters fly around a single screen filled with floating platforms. Using the computer hardware from the company's Defender (1981 video game), earlier arcade game, John Newcomer led the development team: Bill Pfutzenreuter, Janice Woldenberg-Miller ( Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game, with cooperative two-player gameplay, while avoiding the overdone space theme. After deciding to use birds as characters, he forwent the standard eight-direction joystick control scheme and devised collisions as the means of combat. Th ...
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Defender (1981 Video Game)
''Defender'' is a 1981 horizontally scrolling shooter video game developed by Williams Electronics for arcades. The game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; ''Defender'' was Jarvis's first video game project and drew inspiration from ''Space Invaders'' and ''Asteroids''. ''Defender'' was demonstrated in late 1980 and was released in March 1981. It was distributed in Japan by Taito. ''Defender'' was one of the most important titles of the golden age of arcade video games, selling over 55,000 units to become the company's best-selling game and one of the highest-grossing arcade games ever. Praise among critics focused on the game's audio-visuals and gameplay. It is frequently listed as one of Jarvis's best contributions to the video game industry and one of the most difficult video games. Thou ...
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