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Mastertronic Games
Mastertronic was originally a publisher and distributor of low-cost computer game software founded in 1983. Their first games were launched on April 2, 1984. At its peak the label was one of the largest software publishers in the UK, achieved by selling cassette-based software at £1.99. As well as supplying leading retailers such as Woolworth's and Toys "R" Us Toys "R" Us is an American toy, clothing, and baby product retailer owned by Tru Kids (doing business as Tru Kids Brands) and various others. The company was founded in 1948 in Washington, D.C.; its first store was built in April 1948, with i ..., Mastertronic sold software in outlets such as Newsstand, newsagents which had not been previously associated with the software market. Their range of budget games were incredibly successful during the 1980s, with titles such as ''Kikstart: Off-Road Simulator, Kikstart'', ''Action Biker'', ''Finders Keepers (1985 video game), Finders Keepers'', ''Chiller (videogioco 198 ...
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Martin Alper
Martin Alper (1942 – June 7, 2015) was a video game designer and the former President of Virgin Interactive, once one of the largest companies in the field. Alper was a co-founder of Mastertronic, which went on to become Virgin Interactive following its acquisition by Richard Branson. He was involved with the development of ''Command & Conquer'' at Westwood Studios and Shiny Entertainment who developed ''The Matrix'' and ''Earthworm Jim''. He was also the person who approached Westwood Studios co-founder Brett Sperry about creating ''Dune II''. In an interview he also explained how he fired Rob Landeros and Graeme Devine so they could set-up their own company Trilobyte during the development of ''The 7th Guest ''The 7th Guest'' is an interactive movie puzzle adventure game, produced by Trilobyte and originally released by Virgin Interactive Entertainment in April 1993. It is one of the first computer video games to initially be released only on CD-R ...''. Alper also ...
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Arcadia Systems
Mastertronic was originally a publisher and distributor of low-cost computer game software founded in 1983. Their first games were launched on April 2, 1984. At its peak the label was one of the largest software publishers in the UK, achieved by selling cassette-based software at £1.99. As well as supplying leading retailers such as Woolworth's and Toys "R" Us, Mastertronic sold software in outlets such as newsagents which had not been previously associated with the software market. Their range of budget games were incredibly successful during the 1980s, with titles such as '' Kikstart'', ''Action Biker'', ''Finders Keepers'', ''Chiller'' and ''Flash Gordon'' (released under the M.A.D. Label). Later diversification included the setting up of US operations to source and distribute their software, as well as an unsuccessful arcade games division ( Arcadia Systems). However, it was their decision to market the Master System in the UK that ultimately proved most successful. It ...
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Sculptured Software
Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfolio of subsidiaries acting in the fields of development and publishing. Development Acclaim Studios Acclaim Studios was established in July 1998 to organize all Acclaim-owned development studios under one management. In May 1999, all underlying studios were uniformly rebranded to bear the "Acclaim Studios" prefix. Acclaim Studios and all of its development facilities were closed on August 27, 2004. Acclaim Studios Austin Acclaim Studios Austin (formerly Iguana Entertainment) was based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with ''Aero the Acro-Bat'', moved to Austin and acquir ...
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Warehousing
A warehouse is a building for storing goods. Warehouses are used by manufacturers, importers, exporters, wholesalers, transport businesses, customs, etc. They are usually large plain buildings in industrial parks on the rural–urban fringe, outskirts of cities, towns, or villages. Warehouses usually have loading docks to load and unload goods from trucks. Sometimes warehouses are designed for the loading and unloading of goods directly from railways, airports, or seaports. They often have crane (machine), cranes and Forklift truck, forklifts for moving goods, which are usually placed on International Organization for Standardization, ISO standard pallets and then loaded into pallet racking, pallet racks. Stored goods can include any raw materials, packing materials, spare parts, components, or finished goods associated with agriculture, manufacturing, and production. In India and Hong Kong, a warehouse may be referred to as a godown. There are also godowns in the Shanghai Bund. ...
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Logistics
Logistics is the part of supply chain management that deals with the efficient forward and reverse flow of goods, services, and related information from the point of origin to the Consumption (economics), point of consumption according to the needs of customers. Logistics management is a component that holds the supply chain together. The resources managed in logistics may include tangible goods such as materials, equipment, and supplies, as well as food and other edible items. In military logistics, it is concerned with maintaining army supply lines with food, armaments, ammunition, and spare parts apart from the transportation of troops themselves. Meanwhile, civil logistics deals with acquiring, moving, and storing raw materials, semi-finished goods, and finished goods. For organisations that provide Waste collection, garbage collection, mail deliveries, Public utility, public utilities, and after-sales services, logistical problems must be addressed. Logistics deals with t ...
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180 (video Game)
''180'' is a darts video game released for the ZX Spectrum, Commodore 64, Amstrad CPC, and Atari 8-bit computers in 1986 and MSX in 1987. Gameplay The player competes in 501 darts against other darts players waiting in a championship tournament with normal darts rules applying, subtracting your score from 501 to zero whilst finishing on a double. Beginning at the quarter-finals, the player must win a best of three match to advance through the tournament. Win another match in the semi-final stage to advance to the final and face the World Champion Jammy Jim. In the final match however, the player needs to win just one leg against him to win the tournament. Players can also compete against another human player or play Round the Clock, throwing darts around the dartboard from 20 to 1 within a time limit. Opponents There are a total of eight computer-controlled opponents in the game. Before the start of the match, the computer randomly selects an opponent, though Jammy Jim can ...
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Knight Tyme
''Knight Tyme'' is a computer game released for the ZX Spectrum, Amstrad CPC, Commodore 64 and MSX compatibles in 1986. It was published by Mastertronic as part of their Mastertronic Added Dimension label. Two versions of the ZX Spectrum release were published: a full version for the 128K Spectrum (which was published first) and a cut-down version for the 48K Spectrum that removed the music, some graphics and some locations (which was published later). It was programmed by David Jones and is the third game in the '' Magic Knight'' series. The in-game music was written by David Whittaker on the C64 version and Rob Hubbard on the Spectrum and Amstrad versions. Graphics were by Ray Owen. Plot Having rescued his friend Gimbal the wizard from a self-inflicted white-out spell, the Magic Knight finds himself transported into the far future aboard the starship A starship, starcraft, or interstellar spacecraft is a theoretical spacecraft designed for interstellar travel, travelin ...
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The Last V8
''The Last V8'' is a racing game published by Mastertronic on their M.A.D. label. It was released in 1985 for the Commodore 64, Commodore 128, Atari 8-bit computers, and Amstrad CPC. The player controls a futuristic car in an uninhabited post-apocalyptic scenario. The title echoes a plot point from the ''Mad Max'' series of movies The design was done by Richard Darling and the programming by David Darling (businessman), David Darling. The graphics are by Jim Wilson and music by Rob Hubbard. Plot It is 2008 and the world has been devastated a few years earlier by a great nuclear war that left few survivors. The protagonist has survived for years in an underground military research bunker, where he has been working on the design of a special car, "the ultimate V8" to which the title refers. Based on an old car from the 1980s, it has a radiation shield, is computerised and remotely linked to the base, and can reach speeds of up to 410km/h. The V8 has now been authorised to explore th ...
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