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Master System Games
The Master System which was renamed with a redesigned casing from original Sega Mark III, which had been released in the Japanese market in 1985—is a video game console released by Sega in the North American market in September 1986 to compete with the Nintendo Entertainment System, which had been released in the same market in February 1986 (an earlier test market for NES in New York occurred in October 1985). Originally priced at 200, North American distribution rights for the console were acquired by Tonka before Sega re-acquired the rights themselves and released a further streamlined redesign of the console during the launch of the Sega Genesis. The Master System was later released in Europe in August 1987, in South Korea in April 1989 and in Brazil in September 1989 where distribution rights were given to Tectoy. A re-release of the console in the Japanese market under the new Master System brand and redesign also occurred in 1987. There are ' game titles for the Master Sy ...
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The Addams Family (video Game)
''The Addams Family'' is a platform game based on the 1991 film of the same name and developed and published by Ocean Software. It was released for home consoles such as the Super Nintendo Entertainment System, computers such as the Amiga, and handheld consoles like the Game Boy. The game has the player control Gomez Addams. His mission is to rescue other members of the Addams family from the clutches of Abigail Craven, who, alongside The Judge and the family attorney Tully Alford, is trying to seize the Addams' wealth. The game is non-linear, with players moving throughout the mansion's many inside and outside areas, some of which are hidden. Opponents include bosses each holding a member of the Addams Family hostage, making them necessary to defeat. Power-ups, extra lives, and money are also collectable. Ocean, a leader in the market of video game adaptations of film in the late 1980s, began development of the tie-in for ''The Addams Family'' film in April 1991, before the fi ...
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Mean Machines Sega
''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers like the Commodore 64, ZX Spectrum, Amstrad CPC and the 16-bit Atari ST and Amiga. Julian Rignall built and launched a consoles-oriented section of the magazine called ''Mean Machines''. The inaugural section was featured in the October 1987 issue of the magazine and largely covered games on 8-bit games systems like the Nintendo Entertainment System and Master System. It included features on newly emerging Japan-only consoles such as the PC Engine. Over the ensuing months, ''CVG'' increased its coverage of consoles and started a 'Mean Machines Megaclub'. At the same time, a new import gaming marketplace started to emerge fueled by demand for these new consoles. Small retailers in Britain began importing consoles and g ...
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Disney's Aladdin (1994 Video Game)
''Aladdin'' is a 1994 platform game developed by SIMS Co., Ltd. for the Game Gear and Master System. Based on the 1992 animated film of the same name, ''Aladdin'' is a side-scrolling platform game in which the player character is Aladdin. The Genesis game differs markedly from the 8-bit game on the Game Gear and Master System. Development The Walt Disney Company gave Sega a license to create ''Aladdin'' games for both the Game Gear and the Sega Genesis because of Sega's previous successes with other Disney video games, such as ''Castle of Illusion Starring Mickey Mouse'' and ''QuackShot''. Reception In the United States, it topped the Game Gear sales charts for three months in 1994, from June to August 1994. In the United Kingdom, it was the top-selling Game Gear game in April 1994. ''GamePro'' named ''Disney's Aladdin'' the best Game Gear game at the 1994 Consumer Electronics Show, remarking, "Gorgeous background graphics and detailed, quick-moving sprites make this a ...
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Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
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Sega Power
''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later relaunched as ''Saturn Power'' when the other Sega consoles were discontinued. ''S: The Sega Magazine'' Edited by Steve Jarratt, Future plc's early Sega incarnation covered the Master System console and the page count was quite small compared to later issues of ''Sega Power''. Issue 10's cover heralded the arrival of the Mega Drive. Issue 1 was sent out to owners who had registered their Sega Master Systems via warranty cards, with further early issues only being available via subscription and through select retailers. The launch issue was also obtainable for free with the purchase of a game from selected retailers. After 6 issues the magazine went on general sale. ''Sega Power'' After 12 issues the magazine was re-launched with its new na ...
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SIMS Co
Sims, sims or SIMS may refer to: Games * ''The Sims'', a life simulation video game series ** ''The Sims'' (video game), the first installment, released in 2000 ** ''The Sims 2'', the second installment, released in 2004 ** ''The Sims 3'', the third installment, released in 2009 ** '' The Sims 4'', the fourth installment, released in 2014 * SIMS Co., Ltd., a Japanese video game publisher and developer * Sims (bidding system), a bidding system in contact bridge Science and computing * Secondary ion mass spectrometry, a chemical analysis technique * Structured Inventory of Malingered Symptomatology, a psychology questionnaire * Single interface to multiple sources, an ontology-based approach to data integration * Student information system, computer software for managing student records * School Information Management System, a student information system by Capita Companies and organizations * SIMS Co., Ltd., a Japanese video game publisher and developer * Sims Metal Ma ...
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Air Rescue
''Air Rescue'' is action game from Sega released in arcades in 1992. It runs on the Sega System 32 hardware. A Master System conversion has little in common with the original. The two games are similar to ''Choplifter'', which Sega had adapted for arcades. The arcade version of ''Air Rescue'' has a first-person perspective, while the Master System version is side-scrolling. The Master System version was only released in PAL territories. Gameplay 250px, left, The arcade version places players in the cockpit of the helicopter. Both versions of ''Air Rescue'' share a similar concept to the original ''Choplifter''. The player must pilot a helicopter, land it near hostages/prisoners behind enemy lines, and return them to the safety of the base. The arcade version uses a first-person perspective and features full 3D movement throughout its environment, represented with large numbers of scaled sprites. The player can ascend or descent freely, as well as yaw left and right and move ...
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After Burner
is a rail shooter arcade video game developed and released by Sega in 1987. The player controls an American Grumman F-14 Tomcat, F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles. The game uses a third-person perspective, as in Sega's earlier ''Space Harrier'' (1985) and ''Out Run'' (1986). It runs on the Sega X Board arcade system which is capable of surface and Sprite (computer graphics), sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action. Designed by Sega veteran Yu Suzuki and the Sega AM2 division, ...
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Sanritsu
Sanritsu Denki is a Japanese video game publisher A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer ... and video game developer, developer. SIMS Co., Ltd. was established on June 12, 1984, as a joint venture of Sanritsu and Sega, Sega Enterprises, Ltd. It was responsible for games such as: *''Dr Micro'' (arcade) (1983 by Sanritsu) *''Aerial Assault'' (Master System) (1990) *''Assault City'' (Master System) (1990) *''Alien Syndrome'' (Master System) (1987) *''Mahjong Sengoku Jidai'' (Master System) (1987) *''Appoooh'' (arcade) (1984) *''Bank Panic'' (arcade) (1984) *''Out Run'' (arcade) (1986) *''Bomber Raid'' (Master System) (1989) *''Wanted (video game), Wanted'' (Master System) (1989) *''Assault City'' (Master System) (1990) *''Bonanza Bros.'' (Master System) (1990) *''ESWAT: City ...
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Aerial Assault
''Aerial Assault'' is a side-scrolling shooter video game published by Sega for the Master System in 1990 and Game Gear in 1992. Gameplay The player takes the role of a Freedom Fighter who must destroy five targets, including the Vinsk (a flying battleship in the Game Gear version, an ordinary ship in the Master System), the CB-53 Bomber, "El", and two cliff fortresses. During each of the five missions, the player encounters enemy jets, choppers, submarines, jeeps, parachute bombs, and several other enemies which they must destroy. Shooting either the spinning fighters, the small flying helicopters, or the mines on the final mission will earn the player a power-up that allows them to upgrade or downgrade their firepower. There are three difficulty settings: "Easy", "Normal", and "Hard". Players will not be able to complete the game if they select the "Easy" setting. Plot A militaristic organisation called the N.A.C. developed a huge laser emitter, "EL", which is capable of gra ...
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Paragon Publishing
Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, Wiltshire by ex-Future Publishing staff Richard Monteiro and Diane Tavener. With a small team of staff they began work on their first publication ''Sega Pro''. With the success of ''Sega Pro'' the company began expanding and launched several other titles, hiring more staff to produce these new titles. It was not long before the company moved into new premises in Bournemouth. The company continued to publish magazines for the video games market as well as other areas for the next decade. In July 2003 Paragon Publishing and its 30-odd magazine titles were sold to Highbury House Communications for £32m. Imagine Publishing, which was formed by ex-Paragon staff Damian Butt, Steve Boyd and Mark Kendrick, would buy back most of these titles ...
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