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Lancarse Games
''Shin Megami Tensei: Strange Journey'' is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS. The game is the sixth entry in the ''Shin Megami Tensei'' series, which forms the core of the ''Megami Tensei'' franchise. It was released in Japan in 2009, and in North America in 2010. An enhanced port for the Nintendo 3DS, ''Shin Megami Tensei: Strange Journey Redux'', was released in Japan in 2017, and was released internationally in 2018 by Atlus in North America and Deep Silver in Europe. The story follows a special task force sent by the United Nations to investigate the Schwarzwelt, a spatial distortion that appears in Antarctica and threatens to engulf the world. Players take control of an unnamed protagonist, navigating the environments of the Schwarzwelt in first-person. Combat involves the player and recruited demons fighting against various enemies, with the protagonist having the option of talking with and recruiting enemies. Depending on choices ...
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Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for the ''Megami Tensei'', ''Persona (series), Persona'', ''Etrian Odyssey'', and ''Trauma Center (video game series), Trauma Center'' series. Its corporate mascot is Jack Frost, a snowman-like character from their ''Megami Tensei'' series. The company is also known for their ''Print Club'' arcade machines, which are selfie photo sticker booths in East Asia. Atlus was established in April 1986 and spent its early years as a video game developer for other companies. It became a video game publisher of its own in 1989 and existed until it was merged into Index Corporation in October 2010. The Atlus name continued as a brand used by Index Corporation for video game publishing until it filed for bankruptcy in June 2013. This company was then acquired by Sega via its new subsidiary Sega Dream Corpor ...
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Egyptian Mythology
Egyptian mythology is the collection of myths from ancient Egypt, which describe the actions of the Egyptian pantheon, Egyptian gods as a means of understanding the world around them. The beliefs that these myths express are an important part of ancient Egyptian religion. Myths appear frequently in Egyptian Ancient Egyptian literature, writings and Art of ancient Egypt, art, particularly in short stories and in religious material such as hymns, ritual texts, Ancient Egyptian funerary texts, funerary texts, and Egyptian temple, temple decoration. These sources rarely contain a complete account of a myth and often describe only brief fragments. Inspired by the cycles of nature, the Egyptians saw time in the present as a series of recurring patterns, whereas the earliest periods of time were linear. Myths are set in these earliest times, and myth sets the pattern for the cycles of the present. Present events repeat the events of myth, and in doing so renew ''maat'', the fundament ...
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Black Hole
A black hole is a massive, compact astronomical object so dense that its gravity prevents anything from escaping, even light. Albert Einstein's theory of general relativity predicts that a sufficiently compact mass will form a black hole. The boundary (topology), boundary of no escape is called the event horizon. A black hole has a great effect on the fate and circumstances of an object crossing it, but has no locally detectable features according to general relativity. In many ways, a black hole acts like an ideal black body, as it reflects no light. Quantum field theory in curved spacetime predicts that event horizons emit Hawking radiation, with thermal radiation, the same spectrum as a black body of a temperature inversely proportional to its mass. This temperature is of the Orders of magnitude (temperature), order of billionths of a kelvin for stellar black holes, making it essentially impossible to observe directly. Objects whose gravitational fields are too strong for ...
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Event Horizon
In astrophysics, an event horizon is a boundary beyond which events cannot affect an outside observer. Wolfgang Rindler coined the term in the 1950s. In 1784, John Michell proposed that gravity can be strong enough in the vicinity of massive compact objects that even light cannot escape. At that time, the Newtonian theory of gravitation and the so-called corpuscular theory of light were dominant. In these theories, if the escape velocity of the gravitational influence of a massive object exceeds the speed of light, then light originating inside or from it can escape temporarily but will return. In 1958, David Finkelstein used general relativity to introduce a stricter definition of a local black hole event horizon as a boundary beyond which events of any kind cannot affect an outside observer, leading to information and firewall paradoxes, encouraging the re-examination of the concept of local event horizons and the notion of black holes. Several theories were subsequently d ...
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Shin Megami Tensei IV
is a role-playing video game, role-playing video game developed and published by Atlus for the Nintendo 3DS. It is part of the ''Shin Megami Tensei'' series, the central series of the ''Megami Tensei'' franchise, though no direct story connection exists to previous entries. It was released in May and July 2013 for Japan and North America respectively. It was released digitally in PAL territories (via Sega, Sega Europe) in October 2014. The gameplay is reminiscent of previous ''Shin Megami Tensei'' games, carrying over the turn-based Press Turn battle system, where players and enemies fight and exploit weaknesses, allowing either side to gain additional turns or lose them. The story focuses on Flynn, a samurai who protects the medieval Kingdom of Mikado from attacks by hostile demons. When a mysterious Black Samurai begins transforming the population into demons, Flynn and three companions are sent to capture her. The pursuit of the Black Samurai drags Flynn and his comrades int ...
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