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Indieszero Games
is a Japanese video game developer headquartered in Musashino, Tokyo, Japan. Founded on April 21, 1997, it is a frequent collaborator with Nintendo, developing some of their smaller scale and more experimental titles. Overview The name is a portmanteau, indicating independent video games with a low budget and minimal connections to other developers, which is described as "almost zero". The philosophy of the company is to make games that are easy to understand and user-friendly. The company initially specialized in games for handheld game consoles, but eventually expanded to smartphones. It makes licensed trading-card games for popular franchises such as '' Legend of Mana'' and ''Final Fantasy''. The founder Masanobu Suzui commented that the company plans to "make new products that has never been created before". He regards the company as a game developer that "cherishes a creative viewpoint rather than state-of-the-art technology capabilities" and makes games that can be i ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Shaberu! DS Oryōri Navi
is a 2006 cooking simulation video game developed by indieszero and published by Nintendo for the Nintendo DS. It was released only in Japan. Brief information The software contains numerous Japanese recipes with step by step instructions, and the user can use the Nintendo DS's microphone for voice-recognition commands like turning pages. All the instructions are read out loud, while some instructions are video recordings showing how to do some tasks like chopping. It is possible to choose recipes based on a number of calories, the ingredients the user has and so forth. The simulator also keeps in memory what dishes the player has already made. It also features a timer. As a bonus, the Game & Watch game, ''Chef'', can also be played in this DS title. Reception ''Shaberu! DS Oryōri Navi'' received an Excellence Prize for Entertainment at the 2006 Japan Media Arts Festival. Sequels and spin-offs ''Shaberu! DS Oryōri Navi'' gave birth to numerous sequels. Nintendo developed ...
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Electronic Entertainment Expo
E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, with its final iteration held virtually in 2021. The event hosted video game developer, developers, video game publisher, publishers, hardware manufacturers, and other industry professionals who used the occasion to introduce and advertise upcoming games, hardware, and merchandise to the press. During its existence, E3 was the world's largest and most prestigious annual gaming expo. E3 included an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually held press conferences to announce new games and products. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to ...
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Ultimate NES Remix
''NES Remix'' is a compilation video game series developed and published by Nintendo for the Wii U. The first and eponymous game was simultaneously announced and released on December 18, 2013, on the Nintendo eShop following a Nintendo Direct presentation. A second game, ''NES Remix 2'', was released on April 25, 2014. A retail edition consisting of both games, titled ''NES Remix Pack'', was released on April 24, 2014, in Japan and December 5 in North America. Another title, ''Ultimate NES Remix'' for Nintendo 3DS, was released on November 7–8, 2014 in Europe and Australia, December 5 in North America and August 27, 2015, in Japan. The first game in the series, ''NES Remix'', is composed of 16 vintage Nintendo Entertainment System games with a total of 204 challenges throughout; the second game, ''NES Remix 2'', features 12 additional NES games with a further 169 challenges. Mostly composed of vintage excerpts from games, these compilations also present special categories of sta ...
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Koichi Hayashida
is a Japanese video game developer who has worked as a director, producer, and programmer on multiple games from Nintendo, notably the ''Super Mario'' series. He was the director of ''Super Mario Galaxy 2'' (2010), '' Super Mario 3D Land'' (2011), ''Super Mario 3D World'' (2013, with Kenta Motokura), ''NES Remix'' (2013), and ''NES Remix 2'' (2014). He was a producer of '' Captain Toad: Treasure Tracker'' (2014) and ''Super Mario Odyssey'' (2017). Game design Hayashida began programming in fifth grade on the Commodore VIC-20. He began programming at Nintendo while the company was developing for the NES. He notably programmed for ''Super Mario Sunshine'' (2002). He was an assistant director on ''Donkey Kong: Jungle Beat'' (2004), and the level design director for ''Super Mario Galaxy'' (2007). Hayashida was the director of ''Super Mario Galaxy 2'' (2010). Hayashida and Shigeru Miyamoto developed a four-step process for the game's levels to teach a new game mechanic, titled ' ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Critical response to ...
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Nintendo 3DS
The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, produced until 2020. The system features backward compatibility with the Nintendo DS's library of video games. As an Eighth generation of video game consoles, eighth-generation console, its primary competitor was Sony Interactive Entertainment, Sony's PlayStation Vita. The most prominent feature of the 3DS is its ability to display Stereoscopy, stereoscopic 3D images without the use of 3D glasses or additional accessories. Other features of the 3DS include its StreetPass and SpotPass tag modes that were powered by Nintendo Network, #Augmented reality, augmented reality capabilities using its Stereo camera, 3D camera system, and Virtual Console, which provides a method for users to download and play video games originally released for olde ...
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NES Remix
''NES Remix'' is a compilation video game series developed and published by Nintendo for the Wii U. The first and eponymous game was simultaneously announced and released on December 18, 2013, on the Nintendo eShop following a Nintendo Direct presentation. A second game, ''NES Remix 2'', was released on April 25, 2014. A retail edition consisting of both games, titled ''NES Remix Pack'', was released on April 24, 2014, in Japan and December 5 in North America. Another title, ''Ultimate NES Remix'' for Nintendo 3DS, was released on November 7–8, 2014 in Europe and Australia, December 5 in North America and August 27, 2015, in Japan. The first game in the series, ''NES Remix'', is composed of 16 vintage Nintendo Entertainment System games with a total of 204 challenges throughout; the second game, ''NES Remix 2'', features 12 additional NES games with a further 169 challenges. Mostly composed of vintage excerpts from games, these compilations also present special categories of sta ...
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Nintendo Entertainment Analysis & Development
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario (franchise), Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'', and ''Wii (video game series), Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, be ...
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Theatrhythm Dragon Quest
''Theatrhythm Dragon Quest'' is a 2015 rhythm video game developed by indieszero and sAs and published by Square Enix for the Nintendo 3DS. It was the first game of its type in the ''Dragon Quest'' series, and the third ''Theatrhythm'' game after '' Theatrhythm Final Fantasy'' and '' Theatrhythm Final Fantasy: Curtain Call''. While following rhythm games' formula, players hit notes on the beat of music. The title also incorporates role-playing elements, allowing players to assemble a party of four characters to engage in battles or march automatically, in synchronizing with the players' beats. ''Theatrhythm Dragon Quest'' features 60 songs from the first ten main ''Dragon Quest'' titles, with arranged versions of the music that were overseen by Koichi Sugiyama, the series composer. Additional songs were released in several waves of free downloadable content. The game was considered to follow the formula of ''Theatrhythm Final Fantasy''. Reviews praised its gameplay mechanics, in ...
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Curtain Call
A curtain call (often known as a walkdown or a final Bowing, bow) occurs at the end of a performance when one or more performers return to the stage to be recognized by the audience for the performance. In musical theatre, the performers typically recognize the orchestra and its Conducting, conductor at the end of the curtain call. Luciano Pavarotti holds the record for receiving 165 curtain calls, more than any other artist, for his February 24, 1988, performance of Nemorino in Gaetano Donizetti, Gaetano Donizetti's ''L'elisir d'amore''. In film and television In film and television, the term "curtain call" is used to describe a sequence at the end of the film and before the closing credits, in which brief clips, stills, or Outtake, outtakes featuring each main character are shown in sequence with the actor's name captioned. This sequence results in a similar individual recognition of each actor by the audience as would occur in a stage curtain call. This is not common, but w ...
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