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Home Video Game Consoles
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage. There have been numerous home video game consoles since the first commercial unit, the Magnavox Odyssey in 1972. Historically these consoles have been grouped into generations lasting each about six years based on common technical specifications. , there have been nine console generations, with the current leading manufacturers being Sony, Microsoft, and Nintendo, colloquially known as the "Big 3". Overview A home video game console is a pre- designed piece of electronic hardware that is meant to be placed at a fixed location ...
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Rail Shooter
Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no divergence from it, in a manner similar to a theme park dark ride, which is typically on train tracks. While moving on this path, players must aim and shoot enemies while dodging projectiles and avoiding damage. Many rail shooters feature a flying protagonist or ship. Some take place while walking, running or driving. While rail shooters saw a resurgence on the Wii due to its Wii Remote control scheme, new games in the genre are considered a rarity in the modern day, although many games of other genres contain rail shooter segments. History The rail shooter genre stemmed from arcade games, with seminal games being ''Space Harrier'' (1985) and '' After Burner'' (1987), both developed by Sega. The original '' Star Fox'' (1993) further ...
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Family Computer
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a Third generation of video game consoles, third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on game cartridge, cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its Game controller, controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo ...
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Video Game Crash Of 1983
The video game crash of 1983 (known in Japan as the Atari shock) was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which shovelware, were of poor quality. Waning interest in console games in favor of personal computers also played a role. Home video game revenue peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985 (a drop of almost 97%). The crash abruptly ended what is retrospectively considered the second generation of console video gaming in North America. To a lesser extent, the arcade video game market also weakened as the golden age of arcade video games came to an end. Lasting about two years, the crash shook a then-booming video game industry and led to the bankruptcy of several companies producing home computers and video game consoles. Analysts of t ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979, in Sunnyvale, California, by former Atari, Inc., Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the experience of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition ...
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Warner Communications
Warner Media, LLC (doing business as WarnerMedia) was an American multinational mass media and entertainment conglomerate owned by AT&T. It was headquartered at the 30 Hudson Yards complex in New York City. It was established as Time Warner in 1990 and was known by that name for most of its history, following a merger between Time Inc. and Warner Communications. The company had film, television and cable operations. Its assets included WarnerMedia Studios & Networks (which consisted of the entertainment assets of Turner Broadcasting, HBO, and Cinemax as well as Warner Bros., which itself consisted of the film, animation, television studios, the company's home entertainment division and Studio Distribution Services, its joint venture with Universal Pictures Home Entertainment, DC Comics, New Line Cinema, and, together with CBS Entertainment Group, a 50% interest in The CW); WarnerMedia News & Sports (consisted of the news and sports assets of Turner Broadcasting, including ...
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Atari VCS
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick game controller, controllers, a conjoined pair of paddle (game controller), paddle controllers, and a game cartridgeinitially ''Combat (video game), Combat'' and later ''Pac-Man (Atari 2600 video game), Pac-Man''. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982, alongside the release of the Atari 5200. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove Chief executive officer, CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. Th ...
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Fairchild Channel F
The Fairchild Channel F, short for "Channel Fun", is a home video game console, the first to be based on a microprocessor and to use ROM cartridges (branded ' Videocarts') instead of having games built-in. It was released by Fairchild Camera and Instrument in November 1976 across North America at a retail price of . It was launched as the "Video Entertainment System", but Fairchild rebranded their console as "Channel F" the next year while keeping the Video Entertainment System descriptor. The Fairchild Channel F sold only about 350,000 units before Fairchild sold the technology to Zircon International in 1979, trailing well behind the Atari VCS. The system was discontinued in 1983. History In 1974, Alpex Computer Corporation employees Wallace Kirschner and Lawrence Haskel developed a home video game prototype consisting of a base unit centered on an Intel 8080 microprocessor and interchangeable circuit boards containing ROM chips that could be plugged into the base unit. The ...
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Video Game Clone
A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homage (arts), homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox controlled several patents to the hardware for ''Pong'', and pursued Complaint, action against License, unlicensed ''Pong'' clones that led to court rulings in their favor, as well as Settlement (litigation), legal settlements for compensat ...
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Atari Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. The company was founded in Sunnyvale, California, in the center of Silicon Valley, to develop arcade games, starting with '' Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushnell was fired in 1978, with Kassar named CEO in 1979. ...
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Home Pong
''Pong'' is a 1972 sports video game developed and published by Atari for arcades. It is one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement. ''Pong'' was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay. Eventually, Atari's competitors released new types of video games that deviated from ''Pong'''s original format to varying degrees, and this, in turn, led Atari to encourage its staff to ...
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Ralph H
Ralph (pronounced or ) is a male name of English origin, derived from the Old English ''Rædwulf'' and Old High German ''Radulf'', cognate with the Old Norse ''Raðulfr'' (''rað'' "counsel" and ''ulfr'' "wolf"). The most common forms are: * Ralph, the common variant form in English, which takes either of the given pronunciations. * Rafe, variant form which is less common; this spelling is always pronounced . * Raif, a very rare variant. Raif Rackstraw from H.M.S. Pinafore * Ralf, the traditional variant form in Dutch, German, Swedish, and Polish. * Ralfs, the traditional variant form in Latvian. * Raoul, the traditional variant form in French. * Raúl, the traditional variant form in Spanish. * Raul, the traditional variant form in Portuguese and Italian. * Raül, the traditional variant form in Catalan. * Rádhulbh, the traditional variant form in Irish. First name Middle Ages * Ralph the Timid (died 1057), pre-Conquest Norman earl of Hereford, England * Ralp ...
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