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GURPS
The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by Steve Jackson and published in 1986, at a time when most such systems were story- or genre-specific. Since then, four editions have been published. The current line editor is Sean Punch. Sessions are run by a game master (GM), who controls the world and adjudicates the rules, with any number of players controlling the actions of a character. Most actions are resolved by rolling three six-sided dice (3d6), trying to roll below a certain number, usually a skill. GURPS uses a point-based character creation system; characters are represented by four basic stats (Strength, Dexterity, IQ and Health), and players can buy any number of advantages, disadvantages, perks, quirks and skills. GURPS consists of a GURPS Basic Set, which contains the co ...
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List Of GURPS Books
This is a listing of the publications from Steve Jackson Games and other licensed publishers for the GURPS role-playing game. Fourth edition Core books * '' GURPS Basic Set: Characters'' * '' GURPS Basic Set: Campaigns'' * ''GURPS GM's Screen'' * ''GURPS for Dummies'' by Adam Griffith, Bjoern-Erik Hartsfvang (Author) and Stuart J. Stuple. (Part of the "For Dummies" book series.) Free core books * '' GURPS Lite'' *''GURPS Ultra-Lite''. GURPS rules condensed to a single page. Freely available as a PDF from the Steve Jackson Games website Warehouse 23. *'' GURPS Update''. A conversion guide from 3rd to 4th edition, released as a free PDF file. It is also included in the purchaseable GM's screen. Rules supplements These books detail general rules not used in all possible campaign, such as rules for magic spells, for superpowers and for martial arts, and also state-based treatments of cities, military units and other organizations. *''GURPS Boardroom and Curia'' (PDF) by Matt Rigsby ...
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GURPS 4th Logo
The ''Generic Universal Role Playing System'', or ''GURPS'', is a Role-playing game (pen and paper), tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by Steve Jackson (American game designer), Steve Jackson and published in 1986, at a time when most such systems were story- or genre-specific. Since then, four editions have been published. The current line editor is Sean Punch. Sessions are run by a Gamemaster, game master (GM), who controls the world and adjudicates the rules, with any number of players controlling the actions of a character. Most actions are resolved by rolling three six-sided dice (3d6), trying to roll below a certain number, usually a skill. GURPS uses a point-based character creation system; characters are represented by four basic stats (Strength, Dexterity, IQ and Health), and players can buy any number of advantages, disadvantages, perk ...
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GURPS Basic Set
''GURPS Basic Set'' is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver. The first edition ''GURPS Basic Set'' box was published in 1986, a standalone third edition book in 1988, and a hardcover, two-volume fourth edition in 2004. Contents First and second editions ''GURPS'' stands for Generic Universal Role-Playing System – that is essentially a very flexible descendant of ''The Fantasy Trip''. Basic combat is simple, but advance combat is very position-oriented, almost a complicated boardgame. The level of complexity used is completely up to the players. The character improvement system is skill-based. The many additional supplements to the ''Basic Set'' enable ''GURPS'' characters to move easily from one gaming genre to another. The ''Basic Set'' includes a "Characters" book (72 pages, covers character creation and development, skills, and basic equipment), "Adventuring" (80 pages, covers success rolls, combat, damage, running t ...
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Sean Punch
Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing, editing, and contributing to dozens of books for ''GURPS'', Sean Punch took over from the game's original designer Steve Jackson as the line editor for ''GURPS'' in 1995. Assisted by David L. Pulver, another Canadian and veteran role-playing game designer, he took on the task of re-designing the entire rule system for the a fourth edition of ''GURPS'' beginning in September 2002. Sean Punch remains the Line Editor for ''GURPS'' - equivalent to being editor-in-chief of a book series, and the key decision-maker for new rules expansions. He lives in Montreal, Quebec. In an attempt to acknowledge the quality and quantity of his work, some ''GURPS'' players have used his online nickname ("Kromm") to create a tongue-in-cheek cult. They leav ...
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GURPS Martial Arts
GURPS Martial Arts is a source book for the GURPS role-playing game, published by Steve Jackson Games; the most recent edition, by Peter Dell'Orto and Sean Punch, was released in 2007. ''GURPS Martial Arts'' includes new perks, skills, techniques, styles, weapons, and combat rules for GURPS, as well as history on the martial arts, pregenerated NPCs, and ideas for martial-arts campaigns. The book is an essential for any game that features large amounts of melee combat, in any genre or setting. Contents Fourth edition This is a greatly expanded version of the third-edition ''GURPS Martial Arts'' source book, revised to work with the fourth-edition GURPS rules. It adds updated versions of combat rules from third-edition books like GURPS Compendium II, many of the weapons and weapon customization rules from GURPS Low Tech, and martial arts-related elements taken from third-edition historical worldbooks such as GURPS Japan and GURPS Swashbucklers. Detailed rules for low-tech battlefi ...
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Steve Jackson (US)
Steve Jackson (born 1953) is an American game designer whose creations include the role-playing game ''GURPS'' and the card game '' Munchkin''. Education Steve Jackson was born in 1953. Jackson is a 1974 graduate of Rice University, where he was a resident of Sid Richardson College. Jackson briefly attended the University of Texas School of Law, but left to start a game design career. Career 1970s: Metagaming Concepts While working at Metagaming Concepts, Jackson developed '' Monsters! Monsters!'' (''ca.'' 1976) based on a design by Ken St. Andre connected to his '' Tunnels & Trolls'' role-playing game, and '' Godsfire'' (1976), a space conquest game by Lynn Willis. Jackson got his first design for the company published as ''Ogre'' (1977), followed by '' G.E.V.'' (1978), which were both set in a futuristic universe that Jackson created. Jackson became interested in ''Dungeons & Dragons'', but did not like the various-sized dice or the combat rules, and bemoaned the lack o ...
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Steve Jackson's Man To Man
''Steve Jackson's Man to Man'' is a sourcebook for ''GURPS''. Contents ''Man to Man'' is a subset of just the ''GURPS'' combat system for fantasy settings, including both basic rules and advanced rules, and comes with an introductory adventure scenario. Similarly to Steve Jackson's role-paying game ''The Fantasy Trip'', ''Man to Man'' involves tactical combat on a hex grid, with a point-based system for character generation, and only uses six sided dice. Publication history ''Man to Man: Fantasy Combat from GURPS'' was written by Steve Jackson, and published as an 80-page book with cardstock miniatures by Steve Jackson Games in 1985. As the ''GURPS'' system was still being developed at the time, Steve Jackson Games released only the combat system to meet the deadline for the 1985 Origins Game Fair, as ''Man to Man: Fantasy Combat from GURPS''. ''Man to Man'' also had a supplement called '' Orcslayer'' (1985). The original ''GURPS Basic Set'' (1986) then used the combat rules fr ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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Role-playing Game (pen And Paper)
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines, usually involving randomization (such as through dice). Within the rules, players have the freedom to improvise, and their choices shape the direction and outcome of the game. Neither pen and paper nor a table are strictly necessary for a game to count as a TTRPG; rather, the terms ''pen-and-paper'' and ''tabletop'' are typically used to distinguish this format of RPG from role-playing video games or live action role-playing games. Online play of TTRPGs through videoconferencing has become common since the COVID-19 pandemic. Some common examples of tabletop role-playing games in ...
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