First-hop Redundancy Protocols
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First-hop Redundancy Protocols
First hop redundancy protocols (FHRP) are a category of networking protocols designed to protect the default gateway used on a subnetwork by allowing two or more router (computing), routers to provide backup for that address. In the event of failure of an active router, the backup router will take over the address, usually within a few seconds. In practice, such protocols can also be used to protect other services operating on a single IP address, not just routers. Examples of such protocols include (in approximate order of creation): * Hot Standby Router Protocol (HSRP) - Cisco's initial, proprietary standard developed in 1998 * Virtual Router Redundancy Protocol (VRRP) - an open (albeit patent-encumbered) standard protocol based largely on Cisco's HSRP * Common Address Redundancy Protocol (CARP) - patent-free, unencumbered alternative to Cisco's HSRP and the IETF's VRRP, developed in October 2003 * Extreme Standby Router Protocol (ESRP) - Extreme Networks' proprietary standard w ...
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Networking Protocol
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics (computer science), semantics, and synchronization of communication and possible Error detection and correction, error recovery methods. Protocols may be implemented by Computer hardware, hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses predetermined for that particular situation. The specified behavior is typically independent of how it is to be Implementation, implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there ...
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Layer 2
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between nodes on a network segment across the physical layer. The data link layer provides the functional and procedural means to transfer data between network entities and may also provide the means to detect and possibly correct errors that can occur in the physical layer. The data link layer is concerned with local delivery of frames between nodes on the same level of the network. Data-link frames, as these protocol data units are called, do not cross the boundaries of a local area network. Inter-network routing and global addressing are higher-layer functions, allowing data-link protocols to focus on local delivery, addressing, and media arbitration. In this way, the data link layer is analogous to a neighborhood traffic cop; it endeavors to arbitrate between parties contending for access to a medium, without con ...
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Mellanox
Mellanox Technologies Ltd. () was an Israeli-American multinational supplier of computer networking products based on InfiniBand and Ethernet technology. Mellanox offered adapters, switches, software, cables and silicon for markets including high-performance computing, data centers, cloud computing, computer data storage and financial services. On March 11, 2019, Nvidia announced its intent to acquire the company for $6.9 billion. The deal closed on April 27, 2020, with approval from the EU, U.S. and Chinese antitrust authorities. The company was integrated into Nvidia's networking division in 2020 and Nvidia stopped using the brand name "Mellanox" for its new networking products. History 1999–2009 Mellanox was founded in May 1999 by former Israeli executives of Intel Corporation and Galileo Technology (which was acquired by Marvell Technology Group in October 2000 for $2.8 billion) Eyal Waldman, Shai Cohen, Roni Ashuri, Michael Kagan, Evelyn Landman, Eitan Zahavi, Shimon ...
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Chassis Cluster Redundant Ethernet
A chassis (, ; plural ''chassis'' from French châssis ) is the load-bearing framework of a manufactured object, which structurally supports the object in its construction and function. An example of a chassis is a vehicle frame, the underpart of a motor vehicle, on which the body is mounted; if the running gear such as wheels and transmission, and sometimes even the driver's seat, are included, then the assembly is described as a rolling chassis. Examples Vehicles In the case of vehicles, the term ''rolling chassis'' means the frame plus the "running gear" like engine, transmission, drive shaft, differential, and suspension. The "rolling chassis" description originated from assembly production when an integrated chassis "rolled on its own tires" just before truck bodies were bolted to the frames near the end of the line. An underbody (sometimes referred to as "coachwork"), which is usually not necessary for the integrity of the structure, is built on the chassis to complete ...
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Juniper Networks
Juniper Networks, Inc. is an American multinational corporation headquartered in Sunnyvale, California. The company develops and markets networking products, including Router (computing), routers, Network switch, switches, network management software, network security products, and software-defined networking technology. The company was founded in 1996 by Pradeep Sindhu, with Scott Kriens as the first CEO, who remained until September 2008. Kriens has been credited with much of Juniper's early market success. It received several rounds of funding from venture capitalists and telecommunications companies before Initial public offering, going public in 1999. Juniper grew to $673 million in annual revenues by 2000. By 2001 it had a 37% share of the core routers market, challenging Cisco Systems, Cisco's once-dominant market-share. It grew to US$4 billion in revenues by 2004 and $4.63 billion in 2014. Juniper appointed Kevin Johnson (executive), Kevin Johnson as CEO in 2008, Shaygan ...
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NetScreen Redundancy Protocol
NetScreen Technologies was an American technology company that was acquired by Juniper Networks for US$4 billion stock for stock in 2004. NetScreen Technologies developed ASIC-based Internet security systems and appliances that delivered high performance firewall, VPN and traffic shaping functionality to Internet data centers, e-business sites, broadband service providers and application service providers. NetScreen was the first firewall manufacturer to develop a gigabit-speed firewall, the NetScreen-1000. History NetScreen Technologies was founded by Yan Ke, Ken Xie, and Feng Deng. Ken Xie, Chief Technology Officer and co-founder was also the CEO until Robert Thomas joined in 1998. Robert Thomas, NetScreen's president and chief executive officer, came to NetScreen in 1998 from Sun Microsystems, where he was General Manager of Intercontinental Operations for Sun's software business, which includes security, networking, and Internet tools. Ken Xie left NetScreen in 2000 to fou ...
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Avaya
Avaya LLC(), formerly Avaya Inc., is an American multinational technology company headquartered in Morristown, New Jersey, that provides cloud communications and workstream collaboration services. The company's platform includes unified communications and contact center services. In 2019, the company provided services to 220,000 customer locations in 190 countries. History In 1995, AT&T Corporation renamed their subsidiary AT&T Technologies to Lucent Technologies and spun it off in 1996. Lucent subsequently spun off units of its own in an attempt to restructure its struggling operations. Avaya Inc. was spun off from Lucent as its own company in 2000 (Lucent merged with Alcatel SA in 2006, becoming Alcatel-Lucent, which was purchased in turn by Nokia Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally establish ...
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RSMLT
Multi-link trunking (MLT) is a link aggregation technology developed at Nortel in 1999. It allows grouping several physical Ethernet links into one logical Ethernet link to provide fault-tolerance and high-speed links between routers, switches, and servers. MLT allows the use of several links (from 2 up to 8) and combines them to create a single fault-tolerant link with increased bandwidth. This produces server-to-switch or switch-to-switch connections that are up to 8 times faster. Prior to MLT and other aggregation techniques, parallel links were underutilized due to Spanning Tree Protocol’s loop protection. Fault-tolerant design is an important aspect of Multi-Link Trunking technology. Should any one or more than one link fail, the MLT technology will automatically redistribute traffic across the remaining links. This automatic redistribution is accomplished in less than half a second (typically less than 100 millisecond) so no outage is noticed by end users. This high speed ...
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Load Balancing (computing)
In computing, load balancing is the process of distributing a set of tasks over a set of resources (computing units), with the aim of making their overall processing more efficient. Load balancing can optimize response time and avoid unevenly overloading some compute nodes while other compute nodes are left idle. Load balancing is the subject of research in the field of parallel computers. Two main approaches exist: static algorithms, which do not take into account the state of the different machines, and dynamic algorithms, which are usually more general and more efficient but require exchanges of information between the different computing units, at the risk of a loss of efficiency. Problem overview A load-balancing algorithm always tries to answer a specific problem. Among other things, the nature of the tasks, the algorithmic complexity, the hardware architecture on which the algorithms will run as well as required error tolerance, must be taken into account. Therefore com ...
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Gateway Load Balancing Protocol
Gateway Load Balancing Protocol (GLBP) is a Cisco proprietary protocol that attempts to overcome the limitations of existing first hop redundancy protocols by adding basic load balancing functionality. In addition to being able to set priorities on different gateway routers, GLBP allows a weighting parameter to be set. Based on this weighting (compared to others in the same virtual router group), ARP requests will be answered with MAC addresses pointing to different routers. Thus, by default, load balancing is not based on traffic load, but rather on the number of hosts that will use each gateway router. By default, GLBP load balances in round-robin fashion. GLBP elects one AVG (Active Virtual Gateway) for each group. Other group members act as backup in case of AVG failure. In case there are more than two members, the second best AVG is placed in the Standby state and all other members are placed in the Listening state. This is monitored using hello and holdtime timers, which ...
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Extreme Networks
Extreme Networks, Inc. is an American networking company based in Morrisville, North Carolina. Extreme Networks designs, develops, and manufactures wired and wireless network infrastructure equipment and develops the software for network management, policy, analytics, security and access controls. History Extreme Networks was established by co-founders Gordon Stitt, Herb Schneider, and Stephen Haddock in 1996 in California, United States, with its first offices located in Cupertino, which later moved to Santa Clara, and later to San Jose. Early investors included Norwest Venture Partners, AVI Capital Management, Trinity Ventures, and Kleiner Perkins Caufield & Byers. Gordon Stitt was a co-founder and served as chief executive officer until August 2006, when he retired and became chairman of the board of directors. The initial public offering in April 1999 was listed on the NASDAQ stock exchange as ticker "EXTR." In April 2013, Charles W. Berger (from ParAccel as it was acq ...
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