Episodic Video Games
   HOME





Episodic Video Games
An episodic video game is a video game of a shorter length that is commercially released as an installment to a continuous and larger series. Episodic games differ from conventional video games in that they often contain less content but are developed on a more frequent basis. Such a series may or may not have continuity, but will always share settings, characters, and/or themes. Episodic production in this manner has become increasingly popular among video game developers since the advent of low-cost digital distribution systems, which can immensely reduce their distribution overhead and make episodes financially viable. Alternatively, it can be used to describe the narrative of the game. Examples of episodic video games include most Telltale games, '' Alan Wake'', '' BioShock Infinite: Burial at Sea'', '' Grand Theft Auto: Episodes from Liberty City'', ''Life Is Strange'', '' Resident Evil: Revelations'' (and '' Revelations 2''), '' Half-Life 2: Episode One'' (and '' Two'') an ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Hellfire Warrior
''Hellfire Warrior'' is a dungeon crawl video game for the Apple II, Commodore PET, and TRS-80 published by Automated Simulations in 1980. A port to Atari 8-bit computers was released in 1982. ''Hellfire Warrior'' is the direct sequel to 1979's ''Temple of Apshai''. Two expansion packs were published. Gameplay ''Hellfire Warrior'' leads players into the ruins that are unearthed below the Temple of Apshai. The levels are "The Lower Reaches of Apshai", "The Labyrinth" of the minotaur, "The Vault of the Dead" and "The Plains of Hell". Only the first and third levels have room numbers and descriptions. The game is meant for expert players and characters who already explored all the levels of ''Temple of Apshai''; advertisements warned that "newcomers to Dunjonquest should begin with something easier". The complexity is also increased, with more shops and several new strengthening potions, some of which can give the player character an addiction. While the focus is still mostly on beco ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Shin Onigashima
is a 1987 adventure game developed by Nintendo Entertainment Analysis & Development, Nintendo R&D4 and Pax Softnica. It was released by Nintendo on two disk cards for the Famicom Disk System. ''Shin Onigashima'' was produced by Shigeru Miyamoto with music by Koji Kondo. The game is the first in the ''Famicom Mukashibanashi'' series and was followed by ''Yūyūki'' (1989). Gameplay The game is played by selecting commands which make the characters talk to, use, or examine various objects or characters. Progress is marked by changes in the illustrative image in the top-right corner of the screen. One of the most distinctive features of the game is the "Change Character" command, used to switch between the two main characters (Donbe, the boy, and Hikari, the girl). The characters can move through the story separately at times, and may be called upon to do tasks that the other main character cannot accomplish on their own. The use of this command in certain situations can trigger d ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE