Dragonlance Adventures
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Dragonlance Adventures
''Dragonlance Adventures'' is a 128-page hardcover book for the Dragonlance campaign setting for the first edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. Contents ''Dragonlance Adventures'' is a supplement which details the history, list of Dragonlance characters, characters, gods and races, monsters, and Magic item (Dungeons & Dragons), magic items of Krynn. ''Dragonlance Adventures'' provides information for a Dungeon Master running adventures in Krynn, including how to create characters for the setting or import them from other campaigns. The book encourages players to create characters who adventure during or after the War of the Lance, or in the distant past before the Cataclysm (Dragonlance), Cataclysm. Options for player characters include the Knights of Solamnia, Kender (fantasy), kender, gnomes, and Wizards of High Sorcery. The book introduces changes for Wizard (Dungeons & Dragons), magic-users which were later intended to be made in the secon ...
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Tracy Hickman
Tracy Raye Hickman (born November 26, 1955) is an American fantasy author and designer of games and virtual reality (VR) experiences. He co-authored the original ''Dragonlance'' novels with Margaret Weis as well as numerous other books. He also designed and created role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books. Early life Tracy Hickman was born and raised in Salt Lake City, Utah. His parents instilled in him a love of reading; he recalls visiting the local bookmobile with them. Hickman took a particular interest in the science fiction genre. He graduated from Provo High School in 1974. His major interests were drama, music, and Air Force JROTC. In 1975, Hickman began two years of service as a missionary for the Church of Jesus Christ of Latter-day Saints (LDS Church). He served in Hawaii for six months while awaiting visa approval for travel to Indonesia, where he ...
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Wizards Of High Sorcery
This is a list of characters in the ''Dragonlance'' series of fantasy novels and related fantasy role-playing game materials. It includes accounts of their early lives in the series. Characters Alhana Starbreeze Alhana Starbreeze, Silvanesti Elf, is first introduced in ''Dragons of Winter Night'' as the daughter of Speaker of the Stars Lorac Caladon. During the War of the Lance, Alhana leads her people in exile to Ergoth. She later brings the Heroes of the Lance to Silvanesti where they encounter the nightmare and fight the dragon Cyan Bloodbane. Alhana fell in love with Sturm Brightblade and even gave him a starjewel, but their love could never be, and he died soon afterwards. She later marries Porthios Kanan and works with him to eradicate the dream from Silvanesti. Although their marriage is chilly and mainly political, they eventually grow to love each other. During the Chaos War, she gives birth to a son, Silvanoshei. Years later during the War of Souls, Silvanoshei would f ...
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Australian Realms
''Australian Realms'' was an Australian magazine featuring role-playing games (RPGs). Its first issue was published in 1988 by Planar Games at Willeton, Western Australia with Corey Swallow as editor and Mark Hendley as assistant editor. The publication had the following regular columns: Reviews, Letters, Monster Gallery, and News. Featured articles of the magazine included a spoof comic strip of the Dungeons and Dragons (DnD) games called “The Adventures of the A-Team” as well as a series about the Shadowrun tabletop game and the world of Unae. Notable games also covered were the following: Masque of the Red Death (Ravenloft), The Risen, and The Complete Book of Elves. Australian Realms contributors included Kyla Ward, Ditmar Award The Ditmar Award (formally the Australian SF ("Ditmar") Award; formerly the "Australian Science Fiction Achievement Award") has been awarded annually since 1969 at the Australian National Science Fiction Convention (the "Na ...
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Casus Belli (magazine)
''Casus Belli'' is a French magazine about role-playing games, published in different formats since 1980. It contains news, reviews, interviews, features, and role-playing game materials. The magazine was published by Excelsior Publications until 1999, by Arkana Press in 2000–2006, and by Casus Belli Presse in 2010–2011, and has been published by Black Book Éditions since 2011. Since 2020, it also has the online video companion ''Casus TV'', which is produced in collaboration with ''Tric Trac''. History ''Casus Belli'' has been released in different forms since 1980, originally under editor-in-chief François Marcela-Froideval and published by Excelsior Publications; for its first few issues, it was a short, black-and-white publication, before changing to a larger format printed in color. In this incarnation, it became the leading role-playing game magazine on the French market. The artists working on this edition included the cartoonist Tignous. The magazine ended public ...
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Dungeons & Dragons Rulebooks
In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve player options, like race, class, archetype, and background. Other options could be player equipment like weapons, tools, armor, and miscellaneous items that can be useful. Overview Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. This list is sorted by the edition of the game that the rulebook appeared in. Each section highlights the core rulebooks of an edition along with other types of sourcebooks such as supplemental rulebooks or campaign setting rulebooks. Original ''Dungeons & Dragons'' This original version of ''D&D'' only included a few of the elemen ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it was home to 8,277 people as of the 2020 census, up from 7,651 at the 2010 census. It is located southwest of Milwaukee and northwest of Chicago. Given its relative proximity to the Chicago and Milwaukee metropolitan areas, Lake Geneva has become a popular resort town that thrives on tourism. Since the late 19th century, it has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West." History Originally called "Maunk-suck" (''Big Foot'')" after the man who led the local band of the Potawatomi in the first half of the 19th century, the city was later named Geneva after the town of Geneva, New York, which government surveyor John Brink thought it resembled. To avoid confusion with the nearby town of Geneva, Wisconsin, it was later renamed "Lake Geneva"''.'' After the Great Chic ...
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Dragon (magazine)
''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaced ''Dragon'' magazine, was launched in 2015. It was created by the advertising agency Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strate ...
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George Barr (artist)
George Edward Barr (January 30, 1937 – April 19, 2025) was an American science fiction and fantasy artist. Early life and education George Barr was born in Tucson, Arizona, on January 30, 1937, and grew up in Salt Lake City. His parents related that Barr started drawing at age 2 after his older sister was complimented on drawings she had done in kindergarten. At age 13, he became a fan of science fiction when his father brought home a copy of ''Amazing Stories''. While in high school, Barr studied art under prominent local landscape artist Jack Vigo; after graduation, he took a commercial art class, but found little value because the class concentrated on only the commercial art skills that would be needed in the Salt Lake City market, while Barr dreamed of creating science fiction and fantasy-themed art. Feeling he would come to regret doing something less than what he wanted, Barr quit the class before it ended. Career In 1959, at age 22, Barr sent a painting to Ziff Da ...
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Jeff Easley
Jeff Easley (born 1954) is an oil painter who creates fantasy Work of art, artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as a child, particularly creatures such as ghosts and monsters. "I watched lots of monster movies on the late show, and built every monster model kit I could get my hands on," he said. He attended high school in Nicholasville, and then earned a Bachelor of Fine Arts in painting from Murray State University in Kentucky. Career After Cynthia finished grad school, the couple moved to Massachusetts with some friends, where Easley began his career as a professional artist. "I did freelance work for Warren Publishing, Warren Publications, including covers and comic strips for ''Creepy (magazine), Creepy'', ''Eerie (magazine), Eerie'', and ''Vampirella'', and for Marvel Comics magazines, including covers for ''Savage Sword of Conan'' and ...
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Thanoi
This is a list of ''Advanced Dungeons & Dragons'' 2nd-edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__ Monsters in the 2nd edition ''Advanced Dungeons & Dragons'' The second edition of the ''Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters – "many tied to their growing stable of campaign worlds" – and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes ...
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Draconian (Dragonlance)
''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a Dragonlance modules (DL series), series of gaming modules, a List of Dragonlance novels, series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Dragonlance Chronicles, Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret W ...
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Alignment (Dungeons & Dragons)
In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus " chaos", the other on "good" versus "evil". The two axes, along with "neutral" in the middle, allow for nine alignments in combination. Later editions of ''D&D'' have shifted away from tying alignment to specific game mechanics; instead, alignment is used as a roleplaying guide and does not need to be rigidly adhered to by the player. According to Ian Livingstone, alignment is "often criticized as being arbitrary and unreal, but... it works if played well and provides a useful structural framework on which not only characters but governments and worlds can be moulded." History ''D&D'' co-creator Gary Gygax credited the inspiration for the alignment s ...
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