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Coal And Fire
52 pickup or 52-card pickup is a prank which consists only of picking up a scattered deck of playing cards. It is typically played as a practical joke, where the "dealer" creates the false impression that a legitimate game will be played, then simply throws the entire deck (typically 52 cards but can be 53 or 54 if jokers are included) into the air so the cards land strewn on the floor and instructs other players to pick them up. Rules The game requires at least one player who is familiar with the game (the prankster) and one player who wants to be initiated into the game. The prankster presents a deck of cards, and "unnecessary" cards such as jokers may be removed to give the impression that a legitimate game will be played. The prankster, as "dealer", then throws the entire deck into the air so the cards land strewn on the floor. The other player must then pick them up, preferably gathered into a deck with all the cards facing the same direction. Variations Genuine card g ...
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Playing Cards Spread On Floor
Play is a range of Motivation#Intrinsic and extrinsic, intrinsically motivated activities done for recreation. Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds. Play is often interpreted as frivolous; yet the player can be intently focused on their objective, particularly when play is structured and goal-oriented, as in a game. Accordingly, play can range from relaxed, free-spirited, spontaneous, and frivolous to planned or even compulsive. Play is not just a pastime activity; it has the potential to serve as an important tool in numerous aspects of daily life for adolescents, adults, and cognitively advanced non-human species (such as primates). Not only does play promote and aid in physical development (such as hand-eye coordination), but it also aids in cognitive development and social skills, and can even act as a stepping stone i ...
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Prank
A practical joke or prank is a trick played on people, generally causing the victim to experience embarrassment, perplexity, confusion, or discomfort.Marsh, Moira. 2015. ''Practically Joking''. Logan: Utah State University Press. The perpetrator of a practical joke is called a "practical joker" or "prankster". Other terms for practical jokes include gag, rib, jape, or shenanigan. Some countries in western nations make it tradition to carry out pranks on April Fools' Day and Mischief Night. Purpose Practical jokes differ from confidence tricks or hoaxes in that the victim finds out, or is let in on the joke, rather than being talked into handing over money or other valuables. Practical jokes are generally lighthearted and without lasting effect; they aim to make the victim feel humbled or foolish, but not victimized or humiliated. Thus most practical jokes are affectionate gestures of humour and designed to encourage laughter. However, practical jokes performed with cruelty ...
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Playing Card
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and card houses; cards may also be collected. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are German, Italian, Spanish and Swiss-suited. Tarot cards (also known locally as ''Tarocks'' or ''tarocchi'') are an ol ...
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Joker (playing Card)
The Joker is a playing card found in most modern French-suited playing cards, French-suited card decks, as an addition to the standard four Playing card suit, suits (Clubs, Diamonds, Hearts, and Spades). Since the second half of the 20th century, they have also been found in Spanish-suited playing cards, Spanish- and Italian playing cards, Italian-suited decks, excluding stripped decks. The Joker originated in the United States during the American Civil War, Civil War, and was created as a Trump (card games), trump card for the game of Euchre. It has since been adopted into many other card games, where it often acts as a Wild card (cards), wild card, but may have other functions such as the top trump, a skip card (forcing another player to miss a turn), the lowest-ranking card, the highest-value card, or a card of a different value from the rest of the pack (see e.g. Zwicker (card game), Zwicker which has six Jokers with this function). By contrast, a wild card is any card that m ...
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Go Fish
Go Fish or Fish is a card game for approximately two to five players, often played by children. It might be similar to a game called ''Andare e piscere'' which was current in Italy at the end of the 15th Century, of which no contemporary description survives. Rules The game can be played by two players or more, up to about five or six. Five cards are dealt from a standard 52-card deck to each player, or seven cards if there are only two or three players. The remaining cards are placed face down, usually spread out in a disorderly pile. The player whose turn it is to play asks any other player for their cards of a particular rank. For example, Ed may ask, "Peter, do you have any eights?" Ed must have at least one card of the rank he requested. Peter must hand over all cards of that rank if he has any. If he has none, Peter tells Ed to "go fish" (or simply "fish"), and Ed draws a card from the stock and places it in his own hand. Then it is the next player's turn—except that s ...
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Crazy Eights
Crazy Eights is a Card game#Shedding games, shedding-type card game for two to seven players and the best known American member of the Eights Group which also includes Pig (card game), Pig and Spoons (card game), Spoons. The object of the game is to be the first player to discard all of their cards. The game is similar to Switch (card game), Switch, Mau Mau (card game), Mau Mau or Whot!. Originally this was played primarily by children with the left over cards not used in Euchre. Now a standard 52-card deck is used when there are five or fewer players. When there are more than five players, two decks are shuffled together and all 104 cards are used. Origins The game first appeared as ''Eights'' in the 1930s, and the name ''Crazy Eights'' dates to the 1940s, derived from the United States military designation for discharge of mentally unstable soldiers, Section 8 (military), Section 8. It may have derived from the German game of Mau Mau (card game), Mau-Mau. There are many varia ...
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War (card Game)
War (also known as Battle in the United Kingdom) is a simple card game, typically played by two players using a standard playing card deck — and often played by children. There are many variations, as well as related games such as the German 32-card Tod und Leben ("Death and Life"). Rules The objective of the game is to win all of the cards. The deck is divided evenly among the players, giving each a down stack. In unison, each player reveals the top card of their deck—this is a "battle"—and the player with the higher card takes both of the cards played and moves them to their stack. Aces are high, and suits are ignored. If the two cards played are of equal value, then there is a "war". Both players place the next card from their pile face down and then another card face-up. The owner of the higher face-up card wins the war and adds all the cards on the table to the bottom of their deck. If the face-up cards are again equal then the battle repeats with another set o ...
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Shuffling
Shuffling is a technique used to randomize a deck of playing cards, introducing an element of chance into card games. Various shuffling methods exist, each with its own characteristics and potential for manipulation. One of the simplest shuffling techniques is the overhand shuffle, where small packets of cards are transferred from one hand to the other. This method is easy to perform but can be manipulated to control the order of cards. Another common technique is the riffle shuffle, where the deck is split into two halves and interleaved. This method is more complex but minimizes the risk of exposing cards. The Gilbert–Shannon–Reeds model suggests that seven riffle shuffles are sufficient to thoroughly randomize a deck, although some studies indicate that six shuffles may be enough. Other shuffling methods include the Hindu shuffle, commonly used in Asia, and the pile shuffle, where cards are dealt into piles and then stacked. The Mongean shuffle involves a specific seq ...
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Patience (game)
Patience (Europe), card solitaire, or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are varieties for two or more players. Genre names 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word derives from the games being seen as an exercise in patience.Parlett (1991), pp. 157–161. Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett argues that there are good reasons for preferring the name 'patience'. Firstly, ''patience'' refers specifically to card games, whereas ''solitaire'' may also refer to games played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players ...
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Poker (card Game)
Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, with varying rules in different places. While the earliest known form of the game was played with just 20 cards, today it is usually played with a standard 52-card deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards.Parlett (2008), pp. 568–570. Thus poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down and the number shared by all players, but all have rules that involve one or more rounds of betting. In most modern poker games, the first round of betting begins with one or more of the players making some form of a forced bet (the '' blind'' or ''ante''). In standard poker, each player bets according to the rank they believe their hand is worth as compared to the other players. The action then proceeds clockwise as each ...
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Rugby Football
Rugby football is the collective name for the team sports of rugby union or rugby league. Rugby football started at Rugby School in Rugby, Warwickshire, England, where the rules were first codified in 1845. Forms of football in which the ball was carried and tossed date to the Middle Ages (see medieval football). Rugby football spread to other Public school (United Kingdom), English public schools in the 19th century and across the British Empire as former pupils continued to play it. Rugby football split into two codes in 1895, when twenty-one clubs from the North of England left the Rugby Football Union to form the Rugby Football League, Northern Rugby Football Union (renamed the Rugby Football League in 1922) at the George Hotel, Huddersfield, George Hotel, Huddersfield, over payments to players who took time off work to play ("broken-time payments"), thus making rugby league the first Football, code to turn professional sport, professional and pay players. Rugby union turn ...
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Touch Down
A touchdown (abbreviated as TD) is a scoring play in gridiron football. Scoring a touchdown grants the team that scored it 6 points. Whether Rush (gridiron football), running, Forward pass, passing, returning a Kickoff (gridiron football), kickoff or Punt (gridiron football), punt, or recovering a Turnover (gridiron football), turnover, a team scores a touchdown by advancing the Ball (gridiron football), football into the opponent's end zone. More specifically, a touchdown is when a player is in possession of the ball, any part of the ball is in the end zone they are attacking, and the player is not Down (gridiron football), down. Because of the speed at which football happens, it is often hard for an Official (gridiron football), official to make the correct call based on their vantage point alone. Most professional football leagues, such as the National Football League (NFL) and the Canadian Football League (CFL), as well as some college leagues, such as the National Colle ...
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